| 2025 | VR | VRLOOP: Immersive Virtual Reality for Learning Object-Oriented Programming. | Lasse F. Lui, Vittoria Frau, Guido Makransky, Konstantinos Koumaditis, Germn Leiva |
| 2024 | ISMAR | XR-HAP-Enabling Haptic Interaction in Extended Reality: Challenges, Directions, and Opportunities. | Francesco Chinello, Nikhil Deshpande, Claudio Pacchierotti, Orestis Georgiou, Guido Gioioso, Konstantinos Koumaditis |
| 2023 | VR | Adaptive Immersive VR Training Based on Performance and Self-Efficacy. | Lasse F. Lui, Unnikrishnan Radhakrishnan, Francesco Chinello, Konstantinos Koumaditis |
| 2022 | NordiCHI | Teaching project management in a virtual environment: The Virtual Scrum Simulator (ScrumSim). | Ioana D. Visescu, Alin Blindu, Unnikrishnan Radhakrishnan, Maja Kadenic, Francesco Chinello, Konstantinos Koumaditis |
| 2021 | VR | Investigating motor skill training and user arousal levels in VR : Pilot Study and Observations. | Unnikrishnan Radhakrishnan, Alin Blindu, Francesco Chinello, Konstantinos Koumaditis |
| 2021 | VR | Immersive Virtual Reality Training : Three Cases from the Danish Industry. | Unnikrishnan Radhakrishnan, Francesco Chinello, Konstantinos Koumaditis |
| 2020 | HCI | Virtual Reality (VR) in the Computer Supported Cooperative Work (CSCW) Domain: A Mapping and a Pre-study on Functionality and Immersion. | Gitte Pedersen, Konstantinos Koumaditis |
| 2020 | Persuasive | Design and Test of an Office Fitness Application with the Use of Persuasive Technologies. | Troels Melgaard Thomsen, Konstantinos Koumaditis |
| 2020 | VRST | Teaching Scrum with a Virtual Sprint Simulation: Initial Design and Considerations. | Unnikrishnan Radhakrishnan, Konstantinos Koumaditis |
| 2019 | VR | Immersive Training: Outcomes from Small Scale AR/VR Pilot-Studies. | Konstantinos Koumaditis, Sarune Venckute, Frederik S. Jensen, Francesco Chinello |
| 2019 | SiggraphA | Virtual Immersive Educational Systems: Early Results and Lessons Learned. | Francesco Chinello, Konstantinos Koumaditis |
| 2019 | SiggraphA | Investigating the Role of Task Complexity in Virtual Immersive Training (VIT) Systems. | Konstantinos Koumaditis, Francesco Chinello |
| 2019 | VRST | Exploring Immersive Technologies to Simulate Fear of Crime. | Francisco J. Castro-Toledo, Konstantinos Koumaditis, Panagiotis Mitkidis, Juan O. Perea-Garcia |
| 2019 | VRST | Virtual Immersive Educational Systems: The case of 360° video and co-learning design. | Konstantinos Koumaditis, Francesco Chinello |
| 2018 | VR | Design of a Virtual Reality and Haptic Setup Linking Arousals to Training Scenarios: A Preliminary Stage. | Konstantinos Koumaditis, Francesco Chinello, Sarune Venckute |
| 2017 | HCI | Human Computer Interaction Research Through the Lens of a Bibliometric Analysis. | Konstantinos Koumaditis, Tajammal Hussain |