| 2024 | VR | Deep Motion Masking for Secure, Usable, and Scalable Real-Time Anonymization of Ecological Virtual Reality Motion Data. | Vivek Nair, Wenbo Guo, James F. O'Brien, Louis B. Rosenberg, Dawn Song |
| 2024 | VR | Inferring Private Personal Attributes of Virtual Reality Users from Ecologically Valid Head and Hand Motion Data. | Vivek Nair, Christian Rack, Wenbo Guo, Rui Wang, Shuixian Li, Brandon Huang, Atticus Cull, James F. O'Brien, Marc Erich Latoschik, Louis B. Rosenberg, Dawn Song |
| 2020 | CogSIMA | Prioritizing Policy Objectives in Polarized Groups using Artificial Swarm Intelligence. | Gregg Willcox, Louis B. Rosenberg, Mark Burgman, Alexandru Marcoci |
| 2018 | CogSIMA | Artificial Swarms find Social Optima : (Late Breaking Report). | Louis B. Rosenberg, Gregg Willcox |
| 2018 | DeSE | Artificial Swarm Intelligence vs Vegas Betting Markets. | Louis B. Rosenberg, Gregg Willcox |
| 2016 | AAAI | Artificial Swarm Intelligence, a Human-in-the-Loop Approach to A.I. | Louis B. Rosenberg |
| 2016 | IJCNN | Artificial Swarm Intelligence vs human experts. | Louis B. Rosenberg |
| 1996 | SIGGRAPH | Haptic challenge: an I-FORCE computer game. | Louis B. Rosenberg |
| 1996 | VR | Multisensory Platform for Surgical Simulation. | Roni Yagel, Don Stredney, Gregory J. Wiet, Petra Schmalbrock, Louis B. Rosenberg, Dennis Sessanna, Yair Kurzion, Scott A. King |
| 1994 | CHI | Design of a virtual rigid surface: haptic/audio registration. | Louis B. Rosenberg |
| 1993 | VR | The Effect of Interocular Distance upon Operator Performance using Stereoscopic Displays to Perform Virtual Depth Tasks. | Louis B. Rosenberg |
| 1993 | VR | Virtual Fixtures: Perceptual Tools for Telerobotic Manipulation. | Louis B. Rosenberg |