| 2025 | TEI | A Juicy Haptics Enhanced Keyboard for a Touch-Typing Course for Learning Disabled Children. | Zita Willems, Louise Cuypers, Ingmar Ivo P. Malfait, Luc Geurts |
| 2024 | TEI | Squeezable Interface for Emotion Regulation in Work Environments. | Nianmei Zhou, Yuhan Sun, Steven Devleminck, Luc Geurts |
| 2023 | CHI | Playful Reflection: Impact of Gamification on a Virtual Reality Simulation of Breastfeeding. | Kymeng Tang, Kathrin Gerling, Vero Vanden Abeele, Luc Geurts, Maria Aufheimer |
| 2022 | ASSETS | Flexible Activity Tracking for Older Adults Using Mobility Aids - An Exploratory Study on Automatically Identifying Movement Modality. | Dimitri Vargemidis, Kathrin Gerling, Luc Geurts, Vero Vanden Abeele |
| 2022 | CHI | Virtual Feed: Design and Evaluation of a Virtual Reality Simulation Addressing the Lived Experience of Breastfeeding. | Kymeng Tang, Kathrin Gerling, Luc Geurts |
| 2022 | CHI | Maker Technology and the Promise of Empowerment in a Flemish School for Disabled Children. | Bert Vandenberghe, Kathrin Gerling, Luc Geurts, Vero Vanden Abeele |
| 2022 | VR | Challenges and Opportunities for Playful Technology in Health Prevention: Using Virtual Reality to Supplement Breastfeeding Education. | Kymeng Tang, Kathrin Gerling, Luc Geurts |
| 2021 | CHI | Virtual Feed: A Simulated Breastfeeding Experience in Virtual Reality. | Kymeng Tang, Kathrin Gerling, Luc Geurts |
| 2021 | CHI | Understanding the Role of Technology to Support Breastfeeding. | Kymeng Tang, Kathrin Gerling, Luc Geurts, Katta Spiel |
| 2019 | TEI | Skweezee for Processing: A Software Library to Make Squeeze Interactions. | Bert Vandenberghe, Kathrin Gerling, Luc Geurts, Vero Vanden Abeele |
| 2015 | FDG | Game-based Experiments on Human Visual Attention. | Veronika A. Vanden Abeele, Pieter Tierens, Bob De Schutter, Lee De-Wit, Luc Geurts |
| 2015 | TEI | Empowering Occupational Therapists with a DIY-toolkit for Smart Soft Objects. | Argyro Moraiti, Vero Vanden Abeele, Erwin Vanroye, Luc Geurts |
| 2014 | TEI | Skweezee studio: turn your own plush toys into interactive squeezable objects. | Luc Geurts, Jolien Deville, Vero Vanden Abeele, Jelle Saldien, Karen Vanderloock |
| 2013 | CHI | Let's talk about failures: why was the game for children not a success? | Christiane Moser, Manfred Tscheligi, Bieke Zaman, Vero Vanden Abeele, Luc Geurts, Mieke Vandewaetere, Panos Markopoulos, Peta Wyeth, Jrg Hofsttter |
| 2013 | UIST | The skweezee system: enabling the design and the programming of squeeze interactions. | Karen Vanderloock, Vero Vanden Abeele, Johan A. K. Suykens, Luc Geurts |
| 2012 | CHI | Boneshaker: a generic framework for building physical therapy games. | Lieven Van den Audenaeren, Vero Vanden Abeele, Luc Geurts, Jelle Husson, Jan-Henk Annema, Stef Desmet |
| 2012 | TEI | Splash controllers: game controllers involving the uncareful manipulation of water. | Luc Geurts, Vero Vanden Abeele |
| 2011 | TEI | Digital games for physical therapy: fulfilling the need for calibration and adaptation. | Luc Geurts, Vero Vanden Abeele, Jelle Husson, Frederik Windey, Maarten Van Overveldt, Jan-Henk Annema, Stef Desmet |