| 2026 | HCI | Equitable Access in Ubiquitous Computing: What Are the Contributions of W3C-WCAG 3.0 and UbiAccess? | Josiane Rosa de Oliveira Gaia Pimenta, Degenes P. da Silva Junior, Claudia Bauzer Medeiros, M. Ceclia C. Baranauskas |
| 2025 | Interact | Phenomenological Concepts and Methods for HCI Research. | Degenes P. da Silva Junior, Emanuel Felipe Duarte, Roberto Pereira, M. Ceclia C. Baranauskas |
| 2021 | CHI | Being Socially Aware in Technology Design. | M. Ceclia C. Baranauskas |
| 2020 | HCI | Multimodal Analysis of Preschool Children's Embodied Interaction with a Tangible Programming Environment. | Marleny Luque Carbajal, M. Ceclia C. Baranauskas |
| 2020 | HCI | Pincello: An Affordable Electronics Kit for Prototyping Interactive Installations. | Emanuel Felipe Duarte, M. Ceclia C. Baranauskas |
| 2020 | HCI | Providing a Tangible and Visual Feedback of Affective States Self-expressions. | Eliana Alves Moreira, Julin Alberto Herrera, M. Ceclia C. Baranauskas |
| 2019 | HCI | Evaluating the User Experience: A Study on Children's Interaction with Socio-enactive Artifacts in a Hospital Context. | Camilla V. L. T. Brennand, Celso A. R. L. Brennand, Vanessa Regina Margareth Lima Maike, Jos Valderlei da Silva, M. Ceclia C. Baranauskas |
| 2019 | HCI | An Enactive Perspective on Emotion: A Case Study on Monitoring Brainwaves. | Vanessa Regina Margareth Lima Maike, M. Ceclia C. Baranauskas |
| 2018 | CSEDU | A Methodology to Conduct Computational Thinking Activities in Children's Educational Context. | Flavio Nicastro, M. Ceclia C. Baranauskas, Ricardo da Silva Torres |
| 2018 | HCI | InterArt: Learning Human-Computer Interaction Through the Making of Interactive Art. | Emanuel Felipe Duarte, M. Ceclia C. Baranauskas |
| 2018 | OZCHI | InstInt: enacting a small-scale interactive installation through co-design. | Emanuel Felipe Duarte, Fabrcio Matheus Gonalves, M. Ceclia C. Baranauskas |