| 2025 | ICMI | Exploring the Impact of Distance on XR Selection Techniques. | Becky Spittle, Maite Frutos-Pascual, Chris Creed, Ian Williams |
| 2025 | VR | I've Got a Feeling: Sentiment analysis for collaborative performance in VR. | Bibek Khattri, Paweenuch Chantratita, Maite Frutos-Pascual, Ian Williams |
| 2022 | ICMI | Inclusive Multimodal Voice Interaction for Code Navigation. | Bharat Paudyal, Chris Creed, Ian Williams, Maite Frutos-Pascual |
| 2021 | ICMI | Inclusive Voice Interaction Techniques for Creative Object Positioning. | Farkhandah Komal Aziz, Chris Creed, Maite Frutos-Pascual, Ian Williams |
| 2021 | Interact | Character Input in Augmented Reality: An Evaluation of Keyboard Position and Interaction Visualisation for Head-Mounted Displays. | Maite Frutos-Pascual, Clara Gale, Jake Michael Harrison, Chris Creed, Ian Williams |
| 2021 | ISMAR | A Grasp on Reality: Understanding Grasping Patterns for Object Interaction in Real and Virtual Environments. | Andreea-Dalia Blaga, Maite Frutos-Pascual, Chris Creed, Ian Williams |
| 2021 | ISMAR | Socially Distanced: Have user evaluation methods for Immersive Technologies changed during the COVID-19 pandemic? | Becky Spittle, Wenge Xu, Maite Frutos-Pascual, Chris Creed, Ian Williams |
| 2021 | VR | Freehand Grasping: An Analysis of Grasping for Docking Tasks in Virtual Reality. | Andreea-Dalia Blaga, Maite Frutos-Pascual, Chris Creed, Ian Williams |
| 2021 | VRST | Virtual Object Categorisation Methods: Towards a Richer Understanding of Object Grasping for Virtual Reality. | Andreea-Dalia Blaga, Maite Frutos-Pascual, Chris Creed, Ian Williams |
| 2020 | CHI | Too Hot to Handle: An Evaluation of the Effect of Thermal Visual Representation on User Grasping Interaction in Virtual Reality. | Andreea-Dalia Blaga, Maite Frutos-Pascual, Chris Creed, Ian Williams |
| 2020 | CHI | Multimodal Gaze Interaction for Creative Design. | Chris Creed, Maite Frutos-Pascual, Ian Williams |
| 2020 | ICMI | Action Modelling for Interaction and Analysis in Smart Sports and Physical Education. | Fahim A. Salim, Fasih Haider, Maite Frutos-Pascual, Dennis Reidsma, Saturnino Luz, Bert-Jan van Beijnum |
| 2019 | ICMI | Evaluation of Ultrasound Haptics as a Supplementary Feedback Cue for Grasping in Virtual Environments. | Maite Frutos-Pascual, Jake Michael Harrison, Chris Creed, Ian Williams |
| 2019 | Interact | Head Mounted Display Interaction Evaluation: Manipulating Virtual Objects in Augmented Reality. | Maite Frutos-Pascual, Chris Creed, Ian Williams |
| 2017 | ICMI | Freehand grasping in mixed reality: analysing variation during transition phase of interaction. | Maadh Al Kalbani, Maite Frutos-Pascual, Ian Williams |
| 2017 | ISMAR | Usability Analysis of an Off-the-Shelf Hand Posture Estimation Sensor for Freehand Physical Interaction in Egocentric Mixed Reality. | Andreea-Dalia Blaga, Maite Frutos-Pascual, Maadh Al Kalbani, Ian Williams |
| 2017 | ISMAR | Composite Realism: Effects of Object Knowledge and Mismatched Feature Type on Observer Gaze and Subjective Quality. | Alan Dolhasz, Maite Frutos-Pascual, Ian Williams |
| 2016 | ISMAR | Measuring Observer Response to Object-Scene Disparity in Composites. | Alan Dolhasz, Ian Williams, Maite Frutos-Pascual |
| 2016 | ISMAR | Analysis of Medium Wrap Freehand Virtual Object Grasping in Exocentric Mixed Reality. | Maadh Al Kalbani, Ian Williams, Maite Frutos-Pascual |
| 2016 | VRST | Improving freehand placement for grasping virtual objects via dual view visual feedback in mixed reality. | Maadh Al Kalbani, Ian Williams, Maite Frutos-Pascual |