| 2024 | VR | BaggingHook: Selecting Moving Targets by Pruning Distractors Away for Intention-Prediction Heuristics in Dense 3D Environments. | Paolo Boffi, Alexandre Kouyoumdjian, Manuela Waldner, Pier Luca Lanzi, Ivan Viola |
| 2014 | NordiCHI | Graphical histories of information foraging. | Manuela Waldner, Stefan Bruckner, Ivan Viola |
| 2011 | CHI | Importance-driven compositing window management. | Manuela Waldner, Markus Steinberger, Raphal Grasset, Dieter Schmalstieg |
| 2010 | AVI | Experiences with mouse control in multi-display environments. | Manuela Waldner, Dieter Schmalstieg |
| 2010 | IUI | Automatic configuration of spatially consistent mouse pointer navigation in multi-display environments. | Manuela Waldner, Christian Pirchheim, Ernst Kruijff, Dieter Schmalstieg |
| 2010 | NordiCHI | Bridging gaps with pointer warping in multi-display environments. | Manuela Waldner, Ernst Kruijff, Dieter Schmalstieg |
| 2009 | VR | Deskotheque: Improved Spatial Awareness in Multi-Display Environments. | Christian Pirchheim, Manuela Waldner, Dieter Schmalstieg |
| 2007 | EGVE | Optical Magic Lenses and Polarization-Based Interaction Techniques. | Manuela Waldner, Michael Kalkusch, Dieter Schmalstieg |
| 2006 | OZCHI | Tangible tiles: design and evaluation of a tangible user interface in a collaborative tabletop setup. | Manuela Waldner, Jrg Hauber, Jrgen Zauner, Michael Haller, Mark Billinghurst |