| 2025 | ISMAR | Hearing Material: Using Auditory Feedback to Induce Illusions of Material Perception in Virtual Reality. | Bocheng Zhong, Seungwoo Je, Marcel Zaes Sagesser |
| 2025 | VR | Auditory Materiality: Exploring Auditory Effects on Material Perception in Virtual Reality. | Bocheng Zhong, Seungwoo Je, Marcel Zaes Sagesser |
| 2025 | VINCI | The Rhythms & Materialities of Contemporary Urban Nightlife in China: Approaching Everyday Culture Through Creative Media. | Ziye Chen, Marcel Zaes Sagesser, Enza Migliore |
| 2025 | VINCI | Visualizing and Sonifying Scenes of Potential Future Urbanism in Shenzhen's Sea World in "High Sections / Low Leaps". | Marcel Zaes Sagesser, Tristan Braud, Gyuwon Sylvia Lee, Zhen Wu |
| 2024 | SiggraphA | I Light U Up: Exploring a New Emergent Narrative Paradigm through Physical Data Participation in AI Generative Experiences. | Zhen Wu, Ruoyu Wen, Marcel Zaes Sagesser, Sum Yi Ma, Jiashuo Xian, Wenda Wu, Tristan Braud |
| 2024 | VINCI | The Grain No. 12/11 W4 102 1 From the City: Integrating a 3D Model with Audio Data as an Experimental Creative Method. | Enza Migliore, Marcel Zaes Sagesser, Yujing Ma |
| 2024 | VINCI | A Grain Of: Integrating a 3D Model with Audio Data as an Experimental Creative Method. | Enza Migliore, Marcel Zaes Sagesser, Yaohan Zhang, Yujing Ma |
| 2023 | HCI | Listening Through Technology: An Interactive Sound Walk for a Suburb in Shenzhen. | Marcel Zaes Sagesser, Binghuang Xu |
| 2023 | TEI | A Grain of: A Multimodal Representation of the City's Ecology Through Material and Sound. | Enza Migliore, Marcel Zaes Sagesser, Hanyu Qu |