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Markus Krause

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

24

Venues

10

Active years

2009–2022

Best venue rank

A*

Where they publish

Papers

24 indexed papers, newest first.

YearVenueTitleAuthors
2022ETFAAutomated Integration of Remote Terminal Units via IEC Protocol with the Module Type Package.Andreas Stutz, Mathias Maurmaier, Martin Schneller, Thomas Romberg, Markus Krause, Felix Stubbe
2018CHIMooqita: Empowering Hidden Talents with a Novel Work-Learn Model.Markus Krause, Doris Schiberg, Jan David Smeddinck
2018HCIMicro-internships on the Margins.Margeret Hall, Michelle Friend, Markus Krause
2017CHICritique Style Guide: Improving Crowdsourced Design Feedback with a Natural Language Model.Markus Krause, Thomas Garncarz, Jiaojiao Song, Elizabeth M. Gerber, Brian P. Bailey, Steven P. Dow
2017CSCWPossible Confounds in Word-based Semantic Similarity Test Data.Malay Bhattacharyya, Yoshihiko Suhara, Md. Mustafizur Rahman, Markus Krause
2017LAKBuying time: enabling learners to become earners with a real-world paid task recommender system.Guanliang Chen, Dan Davis, Markus Krause, Claudia Hauff, Geert-Jan Houben
2016CHIImproving Plagiarism Detection in Coding Assignments by Dynamic Removal of Common Ground.Christian Domin, Henning Pohl, Markus Krause
2016CHIConnecting Online Work and Online Education at Scale.Markus Krause, Margeret Hall, Joseph Jay Williams, Praveen K. Paritosh, John Pripc, Simon Caton
2016CSCWAlmost an Expert: The Effects of Rubrics and Expertise on Perceived Value of Crowdsourced Design Critiques.Alvin Yuan, Kurt Luther, Markus Krause, Sophie Isabel Vennix, Steven P. Dow, Bjrn Hartmann
2015CSCWConnecting Collaborative & Crowd Work with Online Education.Joseph Jay Williams, Markus Krause, Praveen K. Paritosh, Jacob Whitehill, Justin Reich, Juho Kim, Piotr Mitros, Neil T. Heffernan, Brian C. Keegan
2015HCOMPTo Play or Not to Play: Interactions between Response Quality and Task Complexity in Games and Paid Crowdsourcing.Markus Krause, Ren F. Kizilcec
2014ISCASVLSI implementation of a conductance-based multi-synapse using switched-capacitor circuits.Marko Noack, Markus Krause, Christian Mayr, Johannes Partzsch, Ren Schffny
2013CHIIt is about time: time aware quality management for interactive systems with humans in the loop.Markus Krause, Robert Porzel
2013CHIA digital game to support voice treatment for parkinson's disease.Markus Krause, Jan D. Smeddinck, Ronald Meyer
2013HCOMPGameLab: A Tool Suit to Support Designers of Systems with Homo Ludens in the Loop.Markus Krause
2012HCOMPPlayful Surveys: Easing Challenges of Human Subject Research with Online Crowds.Markus Krause, Jan D. Smeddinck, Aneta Takhtamysheva, Velislav Markov, Nina Runge
2012HCOMPPredicting Crowd-Based Translation Quality with Language-Independent Feature Vectors.Nina Runge, Niklas Kilian, Jan D. Smeddinck, Markus Krause
2012ICECDesign and Evaluation of Parametrizable Multi-genre Game Mechanics.Daniel Apken, Hendrik Landwehr, Marc Herrlich, Markus Krause, Dennis Paul, Rainer Malaka
2012ICECGCI 2012 Harnessing Collective Intelligence with Games - 1st International Workshop on Systems with Homo Ludens in the Loop.Markus Krause, Roberta Cuel, Maja Vukovic
2012ICECExploring User Input Metaphors for Jump and Run Games on Mobile Devices.Kolja Lubitz, Markus Krause
2010HCOMPWebpardy: harvesting QA by HC.Hidir Aras, Markus Krause, Andreas Haller, Rainer Malaka
2010HCOMPFrontiers of a paradigm: exploring human computation with digital games.Markus Krause, Aneta Takhtamysheva, Marion Wittstock, Rainer Malaka
2009KDDGames for games: manipulating contexts in human computation games.Aneta Takhtamysheva, Robert Porzel, Markus Krause
2009WWWPlayful tagging: folksonomy generation using online games.Markus Krause, Hidir Aras