| 2024 | EGPGV | Fast Rendering of Parametric Objects on Modern GPUs. | Johannes Unterguggenberger, Lukas Lipp, Michael Wimmer, Bernhard Kerbl, Markus Schtz |
| 2019 | VR | Real-Time Continuous Level of Detail Rendering of Point Clouds. | Markus Schtz, Katharina Krsl, Michael Wimmer |
| 2019 | VR | Live Coding of a VR Render Engine in VR. | Markus Schtz, Michael Wimmer |
| 2019 | SiggraphA | Rendering Point Clouds with Compute Shaders. | Markus Schtz, Michael Wimmer |
| 2018 | SIGGRAPH | Progressive real-time rendering of unprocessed point clouds. | Markus Schtz, Michael Wimmer |
| 2014 | FUSION | Multiple extended objects tracking with object-local occupancy grid maps. | Markus Schtz, Nils Appenrodt, Jrgen Dickmann, Klaus Dietmayer |
| 2013 | FUSION | Simultaneous tracking and shape estimation with laser scanners. | Markus Schtz, Nils Appenrodt, Jrgen Dickmann, Klaus Dietmayer |
| 1996 | ICIP | Matching error based criterion of region merging for joint motion estimation and segmentation techniques. | Markus Schtz, Touradj Ebrahimi |
| 1994 | ICIP | A Motion Field Segmentation to Improve Moving Edges Reconstruction in Video Coding. | Iole Moccagatta, Fabrice Moscheni, Markus Schtz, Frdric Dufaux |