Martin Schmitz
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
44
Venues
6
Active years
2014–2026
Best venue rank
A*
Where they publish
Papers
44 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | HaptEx: Investigating Haptic Notification Channels for Exoskeletons Across Different Levels of Actuation. | Marie Muehlhaus, Jannik Nau, Martin Schmitz, Jrgen Steimle |
| 2026 | CHI | Forefeel the Move: Investigating Proprioceptive Feedback for Communicating Imminent Motions of Body-actuating Systems. | Marie Muehlhaus, Martin Schmitz, Jrgen Steimle |
| 2026 | CHI | User-reconfigured Haptics: Combining User-Reconfiguration and Visual Manipulations to Enhance Dynamic Passive Haptic Experiences for VR. | Xinrong Wang, Yu Jiang, Martin Schmitz, Jrgen Steimle, Antonio Krger, Donald Degraen |
| 2025 | CHI | 3HANDS Dataset: Learning from Humans for Generating Naturalistic Handovers with Supernumerary Robotic Limbs. | Artin Saberpour Abadian, Yi-Chi Liao, Ata Otaran, Rishabh Dabral, Marie Muehlhaus, Christian Theobalt, Martin Schmitz, Jrgen Steimle |
| 2025 | CHI | CreepyCoCreator? Investigating AI Representation Modes for 3D Object Co-Creation in Virtual Reality. | Julian Rasch, Julia Tws, Teresa Hirzle, Florian Mller, Martin Schmitz |
| 2025 | VRST | BroomBroom! Evaluation of Leaning and Controller-based Locomotion for Flying in Virtual Reality. | Martin Hedlund, Florian Mller, Martin Schmitz, Cristian Bogdan, Remy Rey, Pooria Ghavamian, Deirdre Tobin, Andrii Matviienko |
| 2024 | CHI | 3DA: Assessing 3D-Printed Electrodes for Measuring Electrodermal Activity. | Martin Schmitz, Dominik Schn, Henning Klagemann, Thomas Kosch |
| 2023 | CHI | TicTacToes: Assessing Toe Movements as an Input Modality. | Florian Mller, Daniel Schmitt, Andrii Matviienko, Dominik Schn, Sebastian Gnther, Thomas Kosch, Martin Schmitz |
| 2023 | CHI | When XR and AI Meet - A Scoping Review on Extended Reality and Artificial Intelligence. | Teresa Hirzle, Florian Mller, Fiona Draxler, Martin Schmitz, Pascal Knierim, Kasper Hornbk |
| 2023 | CHI | Handheld Tools Unleashed: Mixed-Initiative Physical Sketching with a Robotic Printer. | Narjes Pourjafarian, Fjolla Mjaku, Marion Koelle, Martin Schmitz, Jan O. Borchers, Jrgen Steimle |
| 2023 | CHI | Going, Going, Gone: Exploring Intention Communication for Multi-User Locomotion in Virtual Reality. | Julian Rasch, Vladislav Dmitrievic Rusakov, Martin Schmitz, Florian Mller |
| 2023 | CHI | Tailor Twist: Assessing Rotational Mid-Air Interactions for Augmented Reality. | Dominik Schn, Thomas Kosch, Florian Mller, Martin Schmitz, Sebastian Gnther, Lukas Bommhardt, Max Mhlhuser |
| 2023 | UIST | Computational Design of Personalized Wearable Robotic Limbs. | Artin Saberpour Abadian, Ata Otaran, Martin Schmitz, Marie Muehlhaus, Rishabh Dabral, Diogo C. Luvizon, Azumi Maekawa, Masahiko Inami, Christian Theobalt, Jrgen Steimle |
| 2023 | TEI | Hands-On 3D Printed Electronics. | Julian Rasch, Florian Mller, Thomas Kosch, Martin Schmitz, Sebastian S. Feger |
| 2023 | SOUPS | Tangible 2FA - An In-the-Wild Investigation of User-Defined Tangibles for Two-Factor Authentication. | Mark Turner, Martin Schmitz, Morgan Masichi Bierey, Mohamed Khamis, Karola Marky |
| 2022 | CHI | Smooth as Steel Wool: Effects of Visual Stimuli on the Haptic Perception of Roughness in Virtual Reality. | Sebastian Gnther, Julian Rasch, Dominik Schn, Florian Mller, Martin Schmitz, Jan Riemann, Andrii Matviienko, Max Mhlhuser |
| 2022 | CHI | SkyPort: Investigating 3D Teleportation Methods in Virtual Environments. | Andrii Matviienko, Florian Mller, Martin Schmitz, Marco Fendrich, Max Mhlhuser |
| 2022 | CHI | Squeezy-Feely: Investigating Lateral Thumb-Index Pinching as an Input Modality. | Martin Schmitz, Sebastian Gnther, Dominik Schn, Florian Mller |
| 2022 | UIST | TrackItPipe: A Fabrication Pipeline To Incorporate Location and Rotation Tracking Into 3D Printed Objects. | Dominik Schn, Thomas Kosch, Martin Schmitz, Florian Mller, Sebastian Gnther, Johannes Kreutz, Max Mhlhuser |
| 2022 | VRST | Understanding Perspectives for Single- and Multi-Limb Movement Guidance in Virtual 3D Environments. | Hesham Elsayed, Kenneth Kartono, Dominik Schn, Martin Schmitz, Max Mhlhuser, Martin Weigel |
| 2021 | CHI | Let's Frets! Mastering Guitar Playing with Capacitive Sensing and Visual Guidance. | Karola Marky, Andreas Wei, Florian Mller, Martin Schmitz, Max Mhlhuser, Thomas Kosch |
| 2021 | CHI | Let's Frets! Assisting Guitar Students During Practice via Capacitive Sensing. | Karola Marky, Andreas Wei, Andrii Matviienko, Florian Brandherm, Sebastian Wolf, Martin Schmitz, Florian Krell, Florian Mller, Max Mhlhuser, Thomas Kosch |
| 2021 | CHI | VRtangibles: Assisting Children in Creating Virtual Scenes using Tangible Objects and Touch Input. | Andrii Matviienko, Marcel Langer, Florian Mller, Martin Schmitz, Max Mhlhuser |
| 2021 | CHI | Itsy-Bits: Fabrication and Recognition of 3D-Printed Tangibles with Small Footprints on Capacitive Touchscreens. | Martin Schmitz, Florian Mller, Max Mhlhuser, Jan Riemann, Huy Viet Le |
| 2021 | CHI | Oh, Snap! A Fabrication Pipeline to Magnetically Connect Conventional and 3D-Printed Electronics. | Martin Schmitz, Jan Riemann, Florian Mller, Steffen Kreis, Max Mhlhuser |
| 2020 | CHI | Walk The Line: Leveraging Lateral Shifts of the Walking Path as an Input Modality for Head-Mounted Displays. | Florian Mller, Martin Schmitz, Daniel Schmitt, Sebastian Gnther, Markus Funk, Max Mhlhuser |
| 2020 | CHI | Therminator: Understanding the Interdependency of Visual and On-Body Thermal Feedback in Virtual Reality. | Sebastian Gnther, Florian Mller, Dominik Schn, Omar Elmoghazy, Max Mhlhuser, Martin Schmitz |
| 2020 | CHI | PneumoVolley: Pressure-based Haptic Feedback on the Head through Pneumatic Actuation. | Sebastian Gnther, Dominik Schn, Florian Mller, Max Mhlhuser, Martin Schmitz |
| 2020 | CHI | 3D-Auth: Two-Factor Authentication with Personalized 3D-Printed Items. | Karola Marky, Martin Schmitz, Verena Zimmermann, Martin Herbers, Kai Kunze, Max Mhlhuser |
| 2020 | CHI | Podoportation: Foot-Based Locomotion in Virtual Reality. | Julius von Willich, Martin Schmitz, Florian Mller, Daniel Schmitt, Max Mhlhuser |
| 2020 | VRST | VRSketchPen: Unconstrained Haptic Assistance for Sketching in Virtual 3D Environments. | Hesham Elsayed, Mayra Donaji Barrera Machuca, Christian Schaarschmidt, Karola Marky, Florian Mller, Jan Riemann, Andrii Matviienko, Martin Schmitz, Martin Weigel, Max Mhlhuser |
| 2019 | CHI | Mind the Tap: Assessing Foot-Taps for Interacting with Head-Mounted Displays. | Florian Mller, Joshua McManus, Sebastian Gnther, Martin Schmitz, Max Mhlhuser, Markus Funk |
| 2019 | CHI | Usability of Code Voting Modalities. | Karola Marky, Martin Schmitz, Felix Lange, Max Mhlhuser |
| 2019 | CHI | ./trilaterate: A Fabrication Pipeline to Design and 3D Print Hover-, Touch-, and Force-Sensitive Objects. | Martin Schmitz, Martin Stitz, Florian Mller, Markus Funk, Max Mhlhuser |
| 2018 | CHI | Personalized User-Carried Single Button Interfaces as Shortcuts for Interacting with Smart Devices. | Florian Mller, Martin Schmitz, Markus Funk, Sebastian Gnther, Niloofar Dezfuli, Max Mhlhuser |
| 2018 | CHI | CheckMate: Exploring a Tangible Augmented Reality Interface for Remote Interaction. | Sebastian Gnther, Florian Mller, Martin Schmitz, Jan Riemann, Niloofar Dezfuli, Markus Funk, Dominik Schn, Max Mhlhuser |
| 2018 | CHI | Off-Line Sensing: Memorizing Interactions in Passive 3D-Printed Objects. | Martin Schmitz, Martin Herbers, Niloofar Dezfuli, Sebastian Gnther, Max Mhlhuser |
| 2017 | CHI | Flexibles: Deformation-Aware 3D-Printed Tangibles for Capacitive Touchscreens. | Martin Schmitz, Jrgen Steimle, Jochen Huber, Niloofar Dezfuli, Max Mhlhuser |
| 2017 | IUI | BYO*: Utilizing 3D Printed Tangible Tools for Interaction on Interactive Surfaces. | Sebastian Gnther, Martin Schmitz, Florian Mller, Jan Riemann, Max Mhlhuser |
| 2016 | CHI | FreeTop: Finding Free Spots for Projective Augmentation. | Jan Riemann, Mohammadreza Khalilbeigi, Martin Schmitz, Sebastian Doeweling, Florian Mller, Max Mhlhuser |
| 2016 | CHI | Liquido: Embedding Liquids into 3D Printed Objects to Sense Tilting and Motion. | Martin Schmitz, Andreas Leister, Niloofar Dezfuli, Jan Riemann, Florian Mller, Max Mhlhuser |
| 2016 | TEI | Exploring 3D Printed Interaction. | Martin Schmitz |
| 2015 | UIST | Capricate: A Fabrication Pipeline to Design and 3D Print Capacitive Touch Sensors for Interactive Objects. | Martin Schmitz, Mohammadreza Khalilbeigi, Matthias Balwierz, Roman Lissermann, Max Mhlhuser, Jrgen Steimle |
| 2014 | CHI | Permulin: mixed-focus collaboration on multi-view tabletops. | Roman Lissermann, Jochen Huber, Martin Schmitz, Jrgen Steimle, Max Mhlhuser |