| 2021 | HCI | ERM-AT Applied to Social Aspects of Everyday Life. | Masaaki Kurosu, Ayako Hashizume |
| 2020 | HCI | Ideal Election Method by Adopting the Interval Scale Instead of the Ordinal Scale. | Masaaki Kurosu, Ayako Hashizume |
| 2019 | HCI | A Cross-Cultural Comparison of Perceptions of Cuteness and Kawaii Between American and Japanese College Students. | Dave A. Berque, Hiroko Chiba, Ayako Hashizume, Masaaki Kurosu |
| 2019 | HCI | Gender Difference in the Free Association for "Cute" and "Kawaii". | Ayako Hashizume, Masaaki Kurosu |
| 2019 | HCI | Can UX Over Time Be Reliably Evaluated? - Verifying the Reliability of ERM. | Masaaki Kurosu, Ayako Hashizume |
| 2018 | HCI | User Experience Evaluation by ERM: Experience Recollection Method. | Masaaki Kurosu, Ayako Hashizume, Yuuki Ueno |
| 2017 | HCI | The Gender Difference of Impression Evaluation of Visual Images Among Young People. | Ayako Hashizume, Masaaki Kurosu |
| 2016 | HCI | "Kansei Engineering" as an Indigenous Research Field Originated in Japan. | Ayako Hashizume, Masaaki Kurosu |
| 2016 | HCI | UX Graph and ERM as Tools for Measuring Kansei Experience. | Masaaki Kurosu, Ayako Hashizume, Yuuki Ueno, Tuyoshi Tomida, Hirotoshi Suzuki |
| 2015 | CHI | Japanese HCI Symposium: Japanese Culture and Kansei. | Hisao Shiizuka, Masaaki Kurosu, Michiko Ohkura |
| 2015 | HCI | Usability, Quality in Use and the Model of Quality Characteristics. | Masaaki Kurosu |
| 2014 | HCI | User Interfaces That Appeared in SciFi Movies and Their Reality. | Masaaki Kurosu |
| 2013 | HCI | Understanding User Experience and Artifact Development through Qualitative Investigation: Ethnographic Approach for Human-Centered Design. | Ayako Hashizume, Masaaki Kurosu |
| 2013 | HCI | The Conceptual Model of Experience Engineering (XE). | Masaaki Kurosu |
| 2013 | HCI | Sci-Fi Movies and the Pessimistic View for the Future Controlled Society of Totalitarianism. | Masaaki Kurosu |
| 2011 | HCI | Real User Experience of ICT Devices among Elderly People. | Ayako Hashizume, Toshimasa Yamanaka, Masaaki Kurosu |
| 2011 | HCI | Descriptive Words for Expressing the User Experience. | Masaaki Kurosu |
| 2011 | Interact | Re-framing HCI through Local and Indigenous Perspectives. | Jos L. Abdelnour-Nocera, Masaaki Kurosu, Torkil Clemmensen, Nicola J. Bidwell, Ravikiran Vatrapu, Heike Winschiers-Theophilus, Vanessa Evers, Rdiger Heimgrtner, Alvin W. Yeo |
| 2009 | HCI | Regional Difference in the Use of Cell Phone and Other Communication Media among Senior Users. | Ayako Hashizume, Masaaki Kurosu, Toshimasa Yamanaka |
| 2009 | HCI | Full Description Persona vs. Trait List Persona in the Persona-Based sHEM Approach. | Masaaki Kurosu |
| 2009 | HCI | Culture and Communication Behavior: A Research Based on the Artifact Development Analysis. | Masaaki Kurosu, Ayako Hashizume |
| 2007 | HCI | Long Term Usability; Its Concept and Research Approach - The Origin of the Positive Feeling Toward the Product. | Masaya Ando, Masaaki Kurosu |
| 2007 | HCI | Application of Micro-Scenario Method (MSM) to User Research for the Motorcycle's Informatization - A Case Study for the Information Support System for Safety. | Hiroshi Daimoto, Sachiyo Araki, Masamitsu Mizuno, Masaaki Kurosu |
| 2007 | HCI | Effects of a Dual-Task Tracking on Eye Fixation Related Potentials (EFRP). | Hiroshi Daimoto, Tsutomu Takahashi, Kiyoshi Fujimoto, Hideaki Takahashi, Masaaki Kurosu, Akihiro Yagi |
| 2007 | HCI | Multi-window System and the Working Memory. | Ayako Hashizume, Masaaki Kurosu, Takao Kaneko |
| 2007 | HCI | A New User-Centered Design Process for Creating New Value and Future. | Yasuhisa Itoh, Yoko Hirose, Hideaki Takahashi, Masaaki Kurosu |
| 2007 | HCI | Concept of Usability Revisited. | Masaaki Kurosu |
| 2007 | HCI | Micro-Scenario Database for Substantializing the Collaboration Between Human Science and Engineering. | Masaaki Kurosu, Kentaro Go, Naoki Hirasawa, Hideaki Kasai |
| 2007 | HCI | Cultural Environment for Social Learning and Adaptation in Different Countries - A Comparison of Minority Foreigners and Majority Foreigners. | Masaaki Kurosu, Masako Morishita |
| 2007 | HCI | Verification of Development of Scenarios Method and Visual Formats for Design Process. | Haifu Lin, Masaaki Kurosu, Hideaki Takahashi, Hiroshi Kato, Takeshi Toya |
| 2006 | CHI | Institutionalizing HCI: what do i-schools offer? | John M. Carroll, Paul Dourish, Batya Friedman, Masaaki Kurosu, Gary M. Olson, Alistair G. Sutcliffe |
| 2005 | SMC | Organization and management of "Bunri" fusion and the multi-disciplinary approach - lessons learnt from "Yaoyorozu" project. | Masaaki Kurosu |
| 2004 | SMC | Management of multidisciplinary project - an experience in the lifestyle design project for ubiquitous information society. | Masaaki Kurosu, Hideaki Takahashi, Chika Sekine, Naoki Sakakibara, Tomoko Imai, Takeshi Hoshino, Yukinobu Maruyama, Junji Nakata |
| 2003 | CHI | Culture issues and mobile UI design. | Emilie West Gould, Pia Honold, Masaaki Kurosu, Jay Melican, Aaron Marcus, Li Anne Yu |
| 2002 | ICCE | Effects of Negative Information on Acquiring Procedural Knowledge. | Masaaki Kurosu, Yousuke Ookawa |
| 2001 | Interact | The Benefits of Using ISO 13407: Human Centred Design Process for Interactive Systems. | Nigel Bevan, Jonathan Earthy, Masaaki Kurosu |
| 2001 | Interact | Mobile Communication Services: Which Acceptability Factors Matter Most? | Kei-ichi Enoki, Masaaki Kurosu, Vincent Lahoche, Michel Nal, Shuhei Mitome |
| 2001 | Interact | Usability Standards for Industry - ISO 13407, CIF and the Future of Usability Activities -. | Masaaki Kurosu, Nigel Bevan, Jean Scholtz, Thomas Geis, Yasuhiro Horible, Wolfgang Dzida |
| 2000 | CHI | Cross-cultural user-interface design: what? so what? now what? | Aaron Marcus, Nuray M. Aykin, Apala Lahiri Chavan, Donald L. Day, Emilie West Gould, Pia Honold, Masaaki Kurosu |
| 2000 | CHI | NEM: "novice expert ratio method" a usability evaluation method to generate a new performance measure. | Haruhiko Urokohara, Kenichi Tanaka, Kazuyoshi Furuta, Michiyo Honda, Masaaki Kurosu |
| 1999 | CHI | Globalizing usability engineering: current status in Japan. | Masaaki Kurosu |
| 1999 | CHI | SIG on one size fits all?: cultural diversity in user interface design. | Aaron Marcus, Nuray M. Aykin, Apala Lahiri Chavan, Girish V. Prabhu, Masaaki Kurosu |
| 1999 | HCI | A Comparative Study of sHEM (structured heuristic evaluation method). | Masaaki Kurosu, Masamori Sugizaki, Sachiyo Matsuura |
| 1997 | HCI | Wind from East: When Will it Blow and How. | Masaaki Kurosu |
| 1997 | HCI | Dilemma of Usability Engineering. | Masaaki Kurosu |
| 1995 | CHI | Apparent usability vs. inherent usability: experimental analysis on the determinants of the apparent usability. | Masaaki Kurosu, Kaori Kashimura |
| 1994 | CHI | Dual task model - an evaluation model for the complex operation. | Masaaki Kurosu |
| 1994 | CHI | Designing for diverse users: will just a better interface do? | Laura M. Leventhal, Barbee Teasley, Daryl Stone, Ann-Marie Lancaster, Aaron Marcus, Bonnie A. Nardi, Jakob Nielsen, Masaaki Kurosu, Rachelle S. Heller |