| 2022 | HCI | Resistive-Force Presentation Device Using Magneto-Rheological Fluid for Wrist-Joint Stiffness Control. | Taiki Funabiki, Yoichi Yamazaki, Masataka Imura |
| 2022 | HCI | Development of Fingering Learning Support System Using Fingertip Tracking from Monocular Camera. | Takuya Kishimoto, Masataka Imura |
| 2022 | HCI | Fast-Response Pen-Type Interface for Reproduce a Realism Pen-on-Paper Experience. | Ryota Watanabe, Yoichi Yamazaki, Masataka Imura |
| 2021 | VR | Turning a Messy Room into a Fully Immersive VR Playground. | Naoki Matsuo, Masataka Imura |
| 2020 | VR | Augmented Reality Image Generation with Optical Consistency using Generative Adversarial Networks. | Shunya Iketani, Masaaki Sato, Masataka Imura |
| 2020 | VR | Tactile Presentation Device Using Sound Wave Vibration. | Yudai Okamoto, Yoichi Yamazaki, Masataka Imura |
| 2020 | SiggraphA | S(a|ou)ndbox: Sound Augmentation to Sand Sculptures Using Parametric Speakers. | Keisuke Ohta, Masataka Imura |
| 2019 | HCI | Tactile Presentation Scheme Based on Physiological Characteristics of the Fingertip. | Yoichi Yamazaki, Masataka Imura, Noriko Nagata |
| 2017 | SiggraphA | Method for quantitative evaluation of the realism of CG images using deep learning. | Masaaki Sato, Masataka Imura |
| 2016 | VR | The Rainbow Marker: An AR marker with planar light probe based on structural color pattern matching. | Yuki Uranishi, Masataka Imura, Tomohiro Kuroda |
| 2014 | SIGGRAPH | Haptylus: haptic stylus for interaction with virtual objects behind a touch screen. | Shingo Nagasaka, Yuki Uranishi, Shunsuke Yoshimoto, Masataka Imura, Osamu Oshiro |
| 2012 | SiggraphA | Superimposed skin pressure sensor. | Shunsuke Yoshimoto, Yoshihiro Kuroda, Masataka Imura, Osamu Oshiro |
| 2011 | SIGGRAPH | Sweet Home. | Mayuko Kanazawa, Masataka Imura, Ichiroh Kanaya |
| 2011 | SiggraphA | 360-degree fog projection interactive display. | Asuka Yagi, Masataka Imura, Yoshihiro Kuroda, Osamu Oshiro |
| 2010 | SIGGRAPH | Force reflecting porous media with dynamic elasticity change. | Yoshihiro Kuroda, Hirotoshi Ashida, Masataka Imura, Yoshiyuki Kagiyama, Osamu Oshiro |
| 2010 | SIGGRAPH | Haptic canvas: dilatant fluid based haptic interaction. | Shunsuke Yoshimoto, Yuki Hamada, Takahiro Tokui, Tetsuya Suetake, Masataka Imura, Yoshihiro Kuroda, Osamu Oshiro |
| 2009 | SiggraphA | Elasticity change model by liquid flow in porous media. | Hirotoshi Ashida, Yoshihiro Kuroda, Masataka Imura, Yoshiyuki Kagiyama, Osamu Oshiro |
| 2009 | VRST | A generic real-time rendering approach for structural colors. | Masataka Imura, Osamu Oshiro, Masahiko Saeki, Yoshitsugu Manabe, Kunihiro Chihara, Yoshihiro Yasumuro |
| 2008 | DICTA | Interactive Motion Browse and Synthesis from Unorganized Motion Data Set. | Yoshihiro Yasumuro, Taku Shirazawa, Muneyuki Sakata, Masataka Imura, Yoshitsugu Manabe, Kunihiro Chihara |
| 2007 | DICTA | Interactive Visual Guide System for Learning Manual Work. | Yoshihiro Yasumuro, Masataka Imura, Yoshitsugu Manabe, Kunihiro Chihara |
| 2007 | SIGGRAPH | Real-time generation of CG and sound of liquid with bubble. | Masataka Imura, Yoshinobu Nakano, Yoshihiro Yasumuro, Yoshitsugu Manabe, Kunihiro Chihara |
| 2006 | ICPR | Whole Shape Measurement System Using a Single Camera and a Cylindrical Mirror. | Yuuki Uranishi, Mika Naganawa, Yoshihiro Yasumuro, Masataka Imura, Yoshitsugu Manabe, Kunihiro Chihara |
| 2006 | LREC | Multimedia Database of Meetings and Informal Interactions for Tracking Participant Involvement and Discourse Flow. | Nick Campbell, Toshiyuki Sadanobu, Masataka Imura, Naoto Iwahashi, Noriko Suzuki, Damien Douxchamps |
| 2004 | SIGGRAPH | Fragra: a visual-olfactory VR game. | Arito Mochizuki, Takashi Amada, Sayuri Sawa, Tadayuki Takeda, Shogo Motoyashiki, Kazuhiro Kohyama, Masataka Imura, Kunihiro Chihara |
| 2003 | DICTA | Rendering of 'Play of Color' using Stratified Model based on Amorphous Structure of Opal. | Masataka Imura, Takaaki Abe, Ichiroh Kanaya, Yoshihiro Yasumuro, Yoshitsugu Manabe, Kunihiro Chihara |
| 2003 | DICTA | Consistent Presentation of Interactive Virtual Objects in Real Space with 3D Markers - Interactive Virtual Interior Simulation. | Yoshihiro Yasumuro, Yu Ishikawa, Masataka Imura, Yoshitsugu Manabe, Kunihiro Chihara |
| 2002 | MVA | A Location Awareness System Using Wide-angle Camera and Active IR-Tag. | Muneyuki Sakata, Yoshihiro Yasumuro, Masataka Imura, Yoshitsugu Manabe, Kunihiro Chihara |