| 2021 | CHI | Meeting You, Seeing Me: The Role of Social Anxiety, Visual Feedback, and Interface Layout in a Get-to-Know-You Task via Video Chat. | Matthew K. Miller, Martin Johannes Dechant, Regan L. Mandryk |
| 2020 | CHI | Recognizing Affiliation: Using Behavioural Traces to Predict the Quality of Social Interactions in Online Games. | Julian Frommel, Valentin Sagl, Ansgar E. Depping, Colby Johanson, Matthew K. Miller, Regan L. Mandryk |
| 2017 | CHI | Through the Looking Glass: The Effects of Feedback on Self-Awareness and Conversational Behaviour during Video Chat. | Matthew K. Miller, Regan L. Mandryk, Max Valentin Birk, Ansgar E. Depping, Tushita Patel |
| 2017 | CHI | Conversational Chat Circles: Being All Here Without Having to Hear It All. | Matthew K. Miller, John C. Tang, Gina Venolia, Gerard Wilkinson, Kori Inkpen |
| 2016 | CHI | Extracting Heart Rate from Videos of Online Participants. | Thomas Muender, Matthew K. Miller, Max Valentin Birk, Regan L. Mandryk |
| 2014 | CHI | The effects of embodied persuasive games on player attitudes toward people using wheelchairs. | Kathrin Maria Gerling, Regan L. Mandryk, Max Valentin Birk, Matthew K. Miller, Rita Orji |
| 2014 | CHI | Effects of balancing for physical abilities on player performance, experience and self-esteem in exergames. | Kathrin Maria Gerling, Matthew K. Miller, Regan L. Mandryk, Max Valentin Birk, Jan David Smeddinck |
| 2014 | FIE | First generation college students' access to engineering social capital: Towards developing a richer understanding of important alters. | Aubrie L. Pfirman, Matthew K. Miller, Gerardo Abdiel Santana Alvarez, Julie P. Martin |
| 2011 | FIE | Developing a survey instrument to characterize social capital resources impacting undergraduates' decisions to enter and persist in engineering. | Julie P. Martin, Kyle Gipson, Matthew K. Miller |