| 2026 | HRI | A Nuanced Approached to Robotics and Aesthetics. | Alexandre Colle, Mauro Dragone |
| 2024 | RO-MAN | Exploring the Impact of Confirmation and Interaction During Human-Robot Collaboration with a Proactive Robot Assistant. | Ronnie Smith, Mauro Dragone |
| 2022 | IUI | A Dialogue-Based Interface for Active Learning of Activities of Daily Living. | Ronnie Smith, Mauro Dragone |
| 2020 | EUMAS | Combining Lvy Walks and Flocking for Cooperative Surveillance Using Aerial Swarms. | Hugo R. M. Sardinha, Mauro Dragone, Patrcia Amncio Vargas |
| 2016 | ESANN | RSS-based Robot Localization in Critical Environments using Reservoir Computing. | Mauro Dragone, Claudio Gallicchio, Roberto Guzmn, Alessio Micheli |
| 2016 | ISCC | Using spatial interpolation in the design of a coverage metric for Mobile CrowdSensing systems. | Michele Girolami, Stefano Chessa, Mauro Dragone, Mlanie Bouroche, Vinny Cahill |
| 2014 | HRI | Investigating the impact of gender development in child-robot interaction. | Anara Sandygulova, Mauro Dragone, Gregory M. P. O'Hare |
| 2014 | RO-MAN | Real-time adaptive child-robot interaction: Age and gender determination of children based on 3D body metrics. | Anara Sandygulova, Mauro Dragone, Gregory M. P. O'Hare |
| 2013 | HRI | A study of effective social cues within ubiquitous robotics. | Anara Sandygulova, David Swords, Sameh Abdel-Naby, Gregory M. P. O'Hare, Mauro Dragone |
| 2012 | HRI | Immersive human-robot interaction. | Anara Sandygulova, Abraham G. Campbell, Mauro Dragone, Gregory M. P. O'Hare |
| 2012 | ICAART | Component & Service-based Agent Systems: Self-OSGi. | Mauro Dragone |
| 2012 | ICAART | Building Self-adaptive Software Systems with Component, Services & Agents Technologies: Self-OSGi. | Mauro Dragone |
| 2012 | PAAMS | A BDI Model for Component and Service-Based Systems: Self-OSGi. | Mauro Dragone |
| 2012 | PAAMS | Demo: A BDI Model for Component and Service-Based Systems: Self-OSGi. | Mauro Dragone |
| 2010 | MOMM | FreeGaming: mobile, collaborative, adaptive and augmented exergaming. | Levent Grg, Abraham G. Campbell, Kealan McCusker, Mauro Dragone, Michael J. O'Grady, Noel E. O'Connor, Gregory M. P. O'Hare |
| 2009 | ICSoft | Hybrid Agent & Component-based Management of Backchannels. | Mauro Dragone, Gregory M. P. O'Hare, David Lillis, Rem W. Collier |
| 2009 | SAC | SoSAA: a framework for integrating components & agents. | Mauro Dragone, David Lillis, Rem W. Collier, Gregory M. P. O'Hare |
| 2007 | RO-MAN | Using Mixed Reality Agents as Social Interfaces for Robots. | Mauro Dragone, Thomas Holz, Gregory M. P. O'Hare |
| 2006 | IUI | Mixing robotic realities. | Mauro Dragone, Thomas Holz, Gregory M. P. O'Hare |
| 2005 | IVA | Social Situated Agents in Virtual, Real and Mixed Reality Environments. | Mauro Dragone, Thomas Holz, Brian R. Duffy, Gregory M. P. O'Hare |
| 2005 | RO-MAN | Social interaction between robots, avatars & humans. | Mauro Dragone, Brian R. Duffy, Gregory M. P. O'Hare |