| 2026 | CHI | Sustainable Body Transformation Experiences. | Ana Tajadura-Jimnez, Elena Mrquez Segura, Laia Turmo Vidal, Kristina Hk, Kristi Kuusk, Pedro Lopes, Mel Slater |
| 2026 | CHI | The Co-Living between Reality and Virtuality as a Daily Routine. | Georgios Tsampounaris, Alex Pau Fuentes Raventos, Michael Wiesing, Roger Montserrat Jovellar, Kris Pilcher, Katerina El Raheb, Artur Pilacinski, Mel Slater |
| 2025 | ISMAR | Laughing Together: A Pilot Study on the Role of Virtual Agents in Emotional Contagion, Conformity, and Opinion Shaping in a Virtual Stand-Up Comedy Club. | Similde Mair, Fariba Mostajeran, Joan Llobera, Mel Slater, Frank Steinicke |
| 2025 | VR | Perception in Flux: Investigating Memory and Attention During Gradual Environmental Transformations in Virtual Reality. | Esen K. Ttnc, Mel Slater |
| 2024 | VR | Influence of Prior Acquaintance on the Shared VR Experience. | Esen Kkttnc, Ramon Oliva, Mel Slater |
| 2024 | VISIGRAPP | Virtual Reality in Mental Health: A Self-Counselling Approach. | Mel Slater |
| 2023 | IVA | Sushi with Einstein: Enhancing Hybrid Live Events with LLM-Based Virtual Humans. | Alon Shoa, Ramon Oliva, Mel Slater, Doron Friedman |
| 2022 | ICIP | 3D Objects Reconstruction Using Frontal Images. An Example With Guitars. | Jaime Gallego, Alejandro Beacco, Mel Slater |
| 2022 | VR | Automatic 3D Avatar Generation from a Single RBG Frontal Image. | Alejandro Beacco, Jaime Gallego, Mel Slater |
| 2021 | VR | Disturbance and Plausibility in a Virtual Rock Concert: A Pilot Study. | Alejandro Beacco, Ramon Oliva, Carlos Cabreira, Jaime Gallego, Mel Slater |
| 2020 | ICIP | Automatic 3D Character Reconstruction from Frontal and Lateral Monocular 2D RGB Views. | Alejandro Beacco, Jaime Gallego, Mel Slater |
| 2020 | VR | Evaluating Virtual Reality Experiences Through Participant Choices. | Mara Murcia-Lpez, Tara Collingwoode-Williams, William Steptoe, Raz Schwartz, Timothy J. Loving, Mel Slater |
| 2019 | ISMAR | Influence of Personality Traits and Body Awareness on the Sense of Embodiment in Virtual Reality. | Diane Dewez, Rebecca Fribourg, Ferran Argelaguet, Ludovic Hoyet, Daniel Mestre, Mel Slater, Anatole Lcuyer |
| 2015 | EGVE | How to Time Travel in Highly Immersive Virtual Reality. | Rodrigo Pizarro, Keren-Or Berkers, Mel Slater, Doron Friedman |
| 2015 | VR | An experimental study on the virtual representation of children. | Ranchida Khantong, Xueni Pan, Mel Slater |
| 2015 | VR | Keynote speaker: Transforming the self through embodiment and agency. | Mel Slater |
| 2015 | VR | Turbulent motions cannot shake VR. | Florian Soyka, Elena Kokkinara, Markus Leyrer, Heinrich H. Blthoff, Mel Slater, Betty J. Mohler |
| 2014 | VR | Demonstration: VR-HYPERSPACE - The innovative use of virtual reality to increase comfort by changing the perception of self and space. | Mirabelle D'Cruz, Harshada Patel, Laura Lewis, Sue Cobb, Matthias Bues, Oliver Stefani, Tredeaux Grobler, Kaj Helin, Juhani Viitaniemi, Susanna Aromaa, Bernd Frhlich, Stephan Beck, Andr Kunert, Alexander Kulik, Ioannis Karaseitanidis, Panagiotis Psonis, Nikos Frangakis, Mel Slater, Ilias Bergstrom, Konstantina Kilteni, Elena Kokkinara, Betty J. Mohler, Markus Leyrer, Florian Soyka, Enrico Gaia, Domenico Tedone, Michael Olbert, Mario Cappitelli |
| 2013 | VR | Drumming in immersive virtual reality: The body shapes the way we play. | Konstantina Kilteni, Ilias Bergstrom, Mel Slater |
| 2013 | VR | The impact of enhanced projector display on the responses of people to a violent scenario in immersive virtual reality. | Aitor Rovira, David Swapp, Richard Southern, Jian J. Zhang, Mel Slater |
| 2013 | VRST | Persuading people in a remote destination to sing by beaming there. | Pierre Bourdin, Josep Maria Toms Sanahuja, Carlota Crusafon Moya, Patrick Haggard, Mel Slater |
| 2013 | VRST | Real time whole body motion mapping for avatars and robots. | Bernhard Spanlang, Xavi Navarro, Jean-Marie Normand, Sameer Kishore, Rodrigo Pizarro, Mel Slater |
| 2011 | ACII | Computer Based Video and Virtual Environments in the Study of the Role of Emotions in Moral Behavior. | Xueni Pan, Domna Banakou, Mel Slater |
| 2011 | HCI | Touching Sharp Virtual Objects Produces a Haptic Illusion. | Andrea Brogni, Darwin G. Caldwell, Mel Slater |
| 2010 | VR | The contribution of real-time mirror reflections of motor actions on virtual body ownership in an immersive virtual environment. | Mar Gonzlez-Franco, Daniel Prez-Marcos, Bernhard Spanlang, Mel Slater |
| 2010 | VRST | A first person avatar system with haptic feedback. | Bernhard Spanlang, Jean-Marie Normand, Elias Giannopoulos, Mel Slater |
| 2009 | ESANN | Brain Computer Interface for Virtual Reality Control. | Christoph Guger, Clemens Holzner, Christoph Groenegress, Gnter Edlinger, Mel Slater |
| 2009 | HCI | Goal-Oriented Control with Brain-Computer Interface. | Gnter Edlinger, Clemens Holzner, Christoph Groenegress, Christoph Guger, Mel Slater |
| 2009 | WETICE | Virtual Smart Home Controlled by Thoughts. | Clemens Holzner, Christoph Guger, Guenter Edlinger, Christoph Groenegress, Mel Slater |
| 2008 | IVA | Piavca: A Framework for Heterogeneous Interactions with Virtual Characters. | Marco Gillies, Xueni Pan, Mel Slater |
| 2008 | IVA | Male Bodily Responses during an Interaction with a Virtual Woman. | Xueni Pan, Marco Gillies, Mel Slater |
| 2007 | ACII | SuperDreamCity: An Immersive Virtual Reality Experience That Responds to Electrodermal Activity. | Doron Friedman, Kana Suji, Mel Slater |
| 2007 | ACII | Reconstruction and Recognition of Occluded Facial Expressions Using PCA. | Howard Towner, Mel Slater |
| 2007 | IVA | Spatial Social Behavior in Second Life. | Doron Friedman, Anthony Steed, Mel Slater |
| 2007 | VRST | Real-time global illumination in the CAVE. | Jesper Mortensen, Pankaj Khanna, Insu Yu, Mel Slater |
| 2006 | VRST | Variations in physiological responses of participants during different stages of an immersive virtual environment experiment. | Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Steed, Mel Slater |
| 2006 | VRST | Presence in response to dynamic visual realism: a preliminary report of an experiment study. | Pankaj Khanna, Insu Yu, Jesper Mortensen, Mel Slater |
| 2004 | CGI | A Virtual Light Field Approach to Global Illumination. | Mel Slater, Jesper Mortensen, Pankaj Khanna, Insu Yu |
| 2004 | SIGGRAPH | Fast ray tracing of scenes with unstructured motion. | Pankaj Khanna, Jesper Mortensen, Insu Yu, Mel Slater |
| 2003 | CHI | The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment. | Maia Garau, Mel Slater, Vinoba Vinayagamoorthy, Andrea Brogni, Anthony Steed, Martina Angela Sasse |
| 2003 | CW | How to Build Virtual Environment Systems with Component Frameworks. | Manuel M. Oliveira, Mel Slater, Jon Crowcroft |
| 2003 | EGVE | An Innovative Design Approach to Build Virtual Environment Systems. | Manuel M. Oliveira, Jon Crowcroft, Mel Slater |
| 2002 | EGVE | Collaboration in Tele-Immersive Environments. | Jesper Mortensen, Vinoba Vinayagamoorthy, Mel Slater, Anthony Steed |
| 2002 | EGVE | Redirected Walking in Place. | Sharif Razzaque, David Swapp, Mel Slater, Mary C. Whitton, Anthony Steed |
| 2002 | IV | The Empathic Visualisation Algorithm (EVA) - An Automatic Mapping from Abstract Data to Naturalistic Visual Structure. | Andreas Loizides, Mel Slater |
| 2002 | VR | Do Avatars Dream of Digital Sheep? Virtual People and the Sense of Presence. | Mel Slater |
| 2001 | CHI | The impact of eye gaze on communication using humanoid avatars. | Maia Garau, Mel Slater, Simon Bee, Martina Angela Sasse |
| 1999 | SIGGRAPH | Walking > Walking-in-Place > Flying, in Virtual Environments. | Martin Usoh, Kevin Arthur, Mary C. Whitton, Rui Bastos, Anthony Steed, Mel Slater, Frederick P. Brooks Jr. |
| 1999 | VR | Leadership and Collaboration in Shared Virtual Environments. | Anthony Steed, Mel Slater, Amela Sadagic, Adrian Bullock, Jolanda G. Tromp |
| 1999 | VRST | A market model for level of detail control. | J. Howell, Yiorgos Chrysanthou, Anthony Steed, Mel Slater |
| 1999 | VRST | Components for distributed virtual environments. | Manuel Oliveira, Jon Crowcroft, Donald P. Brutzman, Mel Slater |
| 1998 | SIGGRAPH | Are your there? Presence in virtual reality (panel): what is it about and why care? | Mel Slater, Nat Durlach, Lawrence J. Hettinger, Randy Pausch, Dennis R. Proffitt |
| 1998 | VR | Building Large Scale Virtual Environments For Collaborative Working: The Coven Project (Panel). | Mel Slater, Lennart E. Fahln, Vronique Normand, Tom Rodden, Nadia Magnenat-Thalmann, Daniel Thalmann |
| 1997 | VR | The sensitivity of presence to collision response. | S. Uno, Mel Slater |
| 1997 | VRST | View volume culling using a probabilistic caching scheme. | Mel Slater, Yiorgos Chrysanthou |
| 1996 | VR | A dataflow representation for defining behaviours within virtual environments. | Anthony Steed, Mel Slater |
| 1996 | VRST | Immersion, presence and performance in virtual environments: an experiment with tri-dimensional chess. | Mel Slater, Vasilis Linakis, Martin Usoh, Rob Kooper |
| 1995 | EGVE | The Virtual Treadmill: A Naturalistic Metaphor for Navigation in Immersive Virtual Environments. | Mel Slater, Anthony Steed, Martin Usoh |
| 1995 | EGVE | The Influence of Dynamic Shadows on Presence in Immersive Virtual Environments. | Mel Slater, Martin Usoh, Yiorgos Chrysanthou |
| 1993 | VR | Presence in Immersive Virtual Environments. | Mel Slater, Martin Usoh |