Michael J. Proulx
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
28
Venues
5
Active years
2016–2026
Best venue rank
A*
Where they publish
Papers
28 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | Cross-Sensory Futures: Rewiring Perception in HCI. | Oussama Metatla, Min Susan Li, Feng Feng, Cameron Steer, Michael J. Proulx, Meike Scheller, Tegan Joy Roberts-Morgan |
| 2025 | ETRA | Evaluating Eye Tracking Signal Quality with Real-time Gaze Interaction Simulation: A Study Using an Offline Dataset. | Mehedi Hasan Raju, Samantha Aziz, Michael J. Proulx, Oleg Komogortsev |
| 2025 | ETRA | Eye Gaze as a Signal for Conveying User Attention in Contextual AI Systems. | Ethan Wilson, Naveen Sendhilnathan, Charlie S. Burlingham, Yusuf Mansour, Robert Cavin, Sai Deep Tetali, Ajoy Savio Fernandes, Michael J. Proulx |
| 2025 | Interspeech | Gaze-Enhanced Multimodal Turn-Taking Prediction in Triadic Conversations. | Seongsil Heo, Christi Miller, Calvin Murdock, Michael J. Proulx |
| 2024 | CHI | Watch This! Observational Learning in VR Promotes Better Far Transfer than Active Learning for a Fine Psychomotor Task. | Isabel Sophie Fitton, Elizabeth Dark, Manoela Milena Oliveira da Silva, Jeremy Dalton, Michael J. Proulx, Christopher Clarke, Christof Lutteroth |
| 2024 | CHI | REVEAL: REal and Virtual Environments Augmentation Lab @ Bath. | Dominic Potts, Crescent Jicol, Christopher Clarke, Eamonn O'Neill, Isabel Sophie Fitton, Elizabeth Dark, Manoela Milena Oliveira da Silva, Zoe Broad, Tarini Sehgal, Joseph Hartley, Jeremy Dalton, Michael J. Proulx, Christof Lutteroth |
| 2024 | CHI | Towards an Eye-Brain-Computer Interface: Combining Gaze with the Stimulus-Preceding Negativity for Target Selections in XR. | G. S. Rajshekar Reddy, Michael J. Proulx, Leanne M. Hirshfield, Anthony J. Ries |
| 2024 | CHI | Shaping The Future: Developing Principles for Policy Recommendations for Responsible Innovation in Virtual Worlds. | Mike L. Richardson, Alicia G. Cork, Dana Stanton Fraser, Michael J. Proulx, Xueni Pan, Veronika Krau, Mohamed Khamis, Heide K. Lukosch |
| 2024 | CHI | Squishy, Yet Satisfying: Exploring Deformable Shapes' Cross-Modal Correspondences with Colours and Emotions. | Cameron Steer, Kim Sauv, Anika Jain, Omosunmisola Lawal, Michael J. Proulx, Crescent Jicol, Jason Alexander |
| 2024 | ETRA | Real-World Scanpaths Exhibit Long-Term Temporal Dependencies: Considerations for Contextual AI for AR Applications. | Charlie S. Burlingham, Naveen Sendhilnathan, Xiuyun Wu, T. Scott Murdison, Michael J. Proulx |
| 2024 | ETRA | The Effect of Degraded Eye Tracking Accuracy on Interactions in VR. | Ajoy Savio Fernandes, T. Scott Murdison, Immo Schuetz, Oleg Komogortsev, Michael J. Proulx |
| 2024 | TEI | Pic2Tac: Creating Accessible Tactile Images using Semantic Information from Photographs. | Karolina Pakenaite, Eirini Kamperou, Michael J. Proulx, Adwait Sharma, Peter Hall |
| 2023 | CHI | Dancing with the Avatars: Minimal Avatar Customisation Enhances Learning in a Psychomotor Task. | Isabel S. Fitton, Christopher Clarke, Jeremy Dalton, Michael J. Proulx, Christof Lutteroth |
| 2023 | CHI | Realism and Field of View Affect Presence in VR but Not the Way You Think. | Crescent Jicol, Christopher Clarke, Emilia Tor, Rebecca M. Dakin, Tom Charlie Lancaster, Sze Tung Chang, Karin Petrini, Eamonn O'Neill, Michael J. Proulx, Christof Lutteroth |
| 2023 | CHI | Imagine That! Imaginative Suggestibility Affects Presence in Virtual Reality. | Crescent Jicol, Christopher Clarke, Emilia Tor, Hiu Lam Yip, Jinha Yoon, Chris Bevan, Hugh Bowden, Elisa Brann, Kirsten Cater, Richard Cole, Quinton Deeley, Esther Eidinow, Eamonn O'Neill, Christof Lutteroth, Michael J. Proulx |
| 2023 | CHI | REVEAL: REal and Virtual Environments Augmentation Lab @ Bath. | Christof Lutteroth, Crescent Jicol, Christopher Clarke, Michael J. Proulx, Eamonn O'Neill, Karin Petrini, Isabel Sophie Fitton, Emilia Tor, Jinha Yoon |
| 2023 | CHI | Feel the Force, See the Force: Exploring Visual-tactile Associations of Deformable Surfaces with Colours and Shapes. | Cameron Steer, Teodora Dinca, Crescent Jicol, Michael J. Proulx, Jason Alexander |
| 2022 | CHI | Dancing with the Avatars: Feedforward Learning from Self-Avatars. | Isabel Sophie Fitton, Jeremy Dalton, Michael J. Proulx, Christof Lutteroth |
| 2022 | CHI | Designing and Assessing a Virtual Reality Simulation to Build Resilience to Street Harassment. | Crescent Jicol, Julia Feltham, Jinha Yoon, Michael J. Proulx, Eamonn O'Neill, Christof Lutteroth |
| 2022 | CHI | Climb-o-Vision: A Computer Vision Driven Sensory Substitution Device for Rock Climbing. | Mike L. Richardson, Karin Petrini, Michael J. Proulx |
| 2022 | ETRA | Can Gaze Inform Egocentric Action Recognition? | Zehua Zhang, David Crandall, Michael J. Proulx, Sachin S. Talathi, Abhishek Sharma |
| 2021 | CHI | Exploring Asymmetric Roles in Mixed-Ability Gaming. | David Gonalves, Andr Rodrigues, Mike L. Richardson, Alexandra A. de Sousa, Michael J. Proulx, Tiago Joo Guerreiro |
| 2021 | CHI | Effects of Emotion and Agency on Presence in Virtual Reality. | Crescent Jicol, Chun Hin Wan, Benjamin Doling, Caitlin H. Illingworth, Jinha Yoon, Charlotte Headey, Christof Lutteroth, Michael J. Proulx, Karin Petrini, Eamonn O'Neill |
| 2021 | CHI | Feeling Colours: Crossmodal Correspondences Between Tangible 3D Objects, Colours and Emotions. | Anan Lin, Meike Scheller, Feng Feng, Michael J. Proulx, Oussama Metatla |
| 2020 | CHI | Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming. | Soumya C. Barathi, Michael J. Proulx, Eamonn O'Neill, Christof Lutteroth |
| 2020 | CHI | Reading with the Tongue: Individual Differences Affect the Perception of Ambiguous Stimuli with the BrainPort. | Mike L. Richardson, Tayfun Lloyd-Esenkaya, Karin Petrini, Michael J. Proulx |
| 2017 | VR | An approach to reducing distance compression in audiovisual virtual environments. | Daniel J. Finnegan, Eamonn O'Neill, Michael J. Proulx |
| 2016 | CHI | Compensating for Distance Compression in Audiovisual Virtual Environments Using Incongruence. | Daniel J. Finnegan, Eamonn O'Neill, Michael J. Proulx |