| 2018 | VR | Pointing at Wiggle 3D Displays. | Michael Ortega, Wolfgang Stuerzlinger |
| 2015 | LAK | DOP8: merging both data and analysis operators life cycles for technology enhanced learning. | Nadine Mandran, Michael Ortega, Vanda Luengo, Denis Bouhineau |
| 2015 | UIST | SHOCam: A 3D Orbiting Algorithm. | Michael Ortega, Wolfgang Stuerzlinger, Douglas Scheurich |
| 2014 | CHI | Direct drawing on 3D shapes with automated camera control. | Michael Ortega, Thomas Vincent |
| 2013 | CHI | 3D object position using automatic viewpoint transitions. | Michael Ortega |
| 2011 | CHI | Benchmarking pointing techniques with distractors: adding a density factor to Fitts' pointing paradigm. | Renaud Blanch, Michael Ortega |
| 2009 | CHI | Rake cursor: improving pointing performance with concurrent input channels. | Renaud Blanch, Michael Ortega |
| 2009 | Interact | AirMouse: Finger Gesture for 2D and 3D Interaction. | Michael Ortega, Laurence Nigay |
| 2008 | ICMI | Multimodal slideshow: demonstration of the openinterface interaction development environment. | David Juras, Laurence Nigay, Michael Ortega, Marcos Serrano |
| 2006 | VR | A Six Degree-of-Freedom God-Object Method for Haptic Display of Rigid Bodies. | Michael Ortega, Stephane Redon, Sabine Coquillart |