| 2024 | HCI | Persona-Based and Scenario-Based Design of Virtual and Physical Companion Robots with Varied Kawaii (Cute) Attributes. | Dave A. Berque, Hiroko Chiba, Michiko Ohkura, Midori Sugaya, Peeraya Sripian, Tipporn Laohakangvalvit, Natsuko Noda, Olivia Cornejo, Hoang Dao, Kotomi Eguchi, Narumon Jadram, Rintaku Kei, Takato Kobayashi, Steeve Nsangou, Nathan Sahchez, Ryouichi Uchiyama, Saki Yoshida |
| 2023 | HCI | Cross-Cultural Affective Evaluation of Kawaii Robots in Virtual Spaces. | Tipporn Laohakangvalvit, Peeraya Sripian, Midori Sugaya, Michiko Ohkura, Dave A. Berque, Hiroko Chiba |
| 2023 | HCI | "Kawaii" from an Engineering Perspective. | Michiko Ohkura |
| 2023 | HCI | Analysis of Pink Color in Kawaii Fashion. | Peeraya Sripian, Keiko Miyatake, Tipporn Laohakangvalvit, Michiko Ohkura |
| 2022 | ACII | Comparison of Positive Feelings for Motions of CG Kawaii and Cool Robots. | Michiko Ohkura, Narumon Jadram, Tipporn Laohakangvalvit |
| 2022 | HCI | Cross-Cultural Design and Evaluation of Student Companion Robots with Varied Kawaii (Cute) Attributes. | Dave A. Berque, Hiroko Chiba, Tipporn Laohakangvalvit, Michiko Ohkura, Peeraya Sripian, Midori Sugaya, Liam Guinee, Shun Imura, Narumon Jadram, Rafael Martinez, Sheong Fong Ng, Haley Schwipps, Shuma Ohtsuka, Grace Todd |
| 2022 | HCI | A Proposal of Classification Model for Kawaii Fashion Styles in Japan Using Deep Learning. | Tipporn Laohakangvalvit, Peeraya Sripian, Keiko Miyatake, Michiko Ohkura |
| 2022 | HCI | Comparison of Positive Feelings for CG Robots Between 2D Display and 3D HMD Using Heart Rate. | Michiko Ohkura, Narumon Jadram, Tipporn Laohakangvalvit |
| 2022 | HCI | Affective Evaluation of Virtual Kawaii Robotic Gadgets Using Biological Signals in a Remote Collaboration of American and Japanese Students. | Michiko Ohkura, Tipporn Laohakangvalvit, Peeraya Sripian, Midori Sugaya, Hiroko Chiba, Dave A. Berque |
| 2022 | HCI | The Color Analysis of "Lolita" Fashion Style in Japan. | Peeraya Sripian, Keiko Miyatake, Tipporn Laohakangvalvit, Michiko Ohkura |
| 2022 | HCI | A Deep Learning-Based Approach to Facilitate Cross-cultural Kansei Design. | Xiaofei Zhou, Pei-Luen Patrick Rau, Michiko Ohkura, Tipporn Laohakangvalvit, Bingcheng Wang |
| 2021 | HCI | Cross-Cultural Design and Evaluation of Robot Prototypes Based on Kawaii (Cute) Attributes. | Dave A. Berque, Hiroko Chiba, Tipporn Laohakangvalvit, Michiko Ohkura, Peeraya Sripian, Midori Sugaya, Kevin Bautista, Jordyn Blakey, Feng Chen, Wenkang Huang, Shun Imura, Kento Murayama, Eric Spehlmann, Cade Wright |
| 2021 | HCI | Understanding Graphical User Interface (GUI) Trends Based on Kawaii (Cute). | Anirudh Kundu, Michiko Ohkura |
| 2021 | HCI | Relationship Between Robot Designs and Preferences in Kawaii Attributes. | Tipporn Laohakangvalvit, Peeraya Sripian, Midori Sugaya, Michiko Ohkura |
| 2021 | HCI | Comparison of Kawaii Feelings for Magnets with Different Shapes Between 2007 and Present. | Michiko Ohkura, Tipporn Laohakangvalvit |
| 2021 | HCI | Comparison of Color Features of Kawaii Fashion Styles in Japan. | Peeraya Sripian, Keiko Miyatake, Tipporn Laohakangvalvit, Michiko Ohkura |
| 2020 | HCI | Fostering Cross-Cultural Research by Cross-Cultural Student Teams: A Case Study Related to Kawaii (Cute) Robot Design. | Dave A. Berque, Hiroko Chiba, Michiko Ohkura, Peeraya Sripian, Midori Sugaya |
| 2019 | ACII | Physiological Signal- Driven Camera Using EOG, EEG, and ECG. | Yoshikazu Hirayama, Tomomi Takashina, Yuichi Watanabe, Kensaku Fukumoto, Miyuki Yanagi, Ryota Horie, Michiko Ohkura |
| 2019 | ACII | Comparison on Evaluation of Kawaiiness of Cosmetic Bottles between Japanese and Thai People. | Tipporn Laohakangvalvit, Tiranee Achalakul, Michiko Ohkura |
| 2019 | EUSPN | Data-driven prediction system for an environmental smartification approach to child fall accident prevention in a daily living space. | Tsubasa Nose, Koji Kitamura, Mikiko Oono, Michiko Ohkura, Yoshifumi Nishida |
| 2019 | HCI | Development and Evaluation of Gamified Multimodal System to Improve Experience Value of Floor Wiping. | Ryota Makabe, Kodai Ito, Tsubasa Maruyama, Natsuki Miyata, Mitsunori Tada, Michiko Ohkura |
| 2017 | ACII | Affective evaluation for material perception of bead-coated resin surfaces using visual and tactile sensations under virtual and real environments. | Michiko Ohkura, Wataru Morishita, Ryuji Miyazaki, Masato Takahashi, Hiroko Sakurai, Kiyotaka Yarimizu, Akira Nakahara |
| 2017 | HCI | Assessing Symptoms of Excessive SNS Usage Based on User Behavior and Emotion - Analysis of Data Obtained by SNS APIs. | Ploypailin Intapong, Saromporn Charoenpit, Tiranee Achalakul, Michiko Ohkura |
| 2017 | HCI | Experimental Evaluation of Immersive Feeling in VR System with HMD. | Yoshiki Koinuma, Kazuki Miyamoto, Michiko Ohkura |
| 2017 | HCI | A Proposal of Model of Kawaii Feelings for Spoon Designs. | Tipporn Laohakangvalvit, Tiranee Achalakul, Michiko Ohkura |
| 2017 | HCI | Usability Evaluation of Newly Developed Three-Dimensional Input Device for Drone Operation. | Michiko Ohkura, Hiroya Sano, Yuya Mochiyoshi |
| 2016 | ICMI | Assessing symptoms of excessive SNS usage based on user behavior and emotion. | Ploypailin Intapong, Tipporn Laohakangvalvit, Tiranee Achalakul, Michiko Ohkura |
| 2016 | ICMI | Kawaii feeling estimation by product attributes and biological signals. | Tipporn Laohakangvalvit, Tiranee Achalakul, Michiko Ohkura |
| 2015 | CHI | Japanese HCI Symposium: Japanese Culture and Kansei. | Hisao Shiizuka, Masaaki Kurosu, Michiko Ohkura |
| 2013 | HCI | A New E-learning System Focusing on Emotional Aspect Using Biological Signals. | Saromporn Charoenpit, Michiko Ohkura |
| 2013 | HCI | Experimental Study on Display of Energy-Related Information in Smart Homes Using Virtual Reality. | Kodai Ito, Michiko Ohkura |
| 2013 | HCI | Drug Name Similarity Index for Sound-Alikeness. | Tomoyuki Nagata, Masaomi Kimura, Michiko Ohkura, Fumito Tsuchiya |
| 2013 | HCI | Basic Study on Kawaii Feeling of Material Perception. | Michiko Ohkura, Tsuyoshi Komatsu |
| 2013 | HCI | Design of User Manuals for Elderly People Focusing on Font Types: Refinement of Experimental Design. | Tomokazu Shimada, Michiko Ohkura |
| 2013 | HCI | Proposal for Driver Distraction Indexes Using Biological Signals Including Eye Tracking. | Nobumichi Takahashi, Satoshi Inoue, Hironori Seki, Shuhei Ushio, Yukou Saito, Koyo Hasegawa, Michiko Ohkura |
| 2013 | HCI | Healthcare System Focusing on Emotional Aspect Using Augmented Reality: Control Breathing Application in Relaxation Service. | Somchanok Tivatansakul, Michiko Ohkura |
| 2011 | CSEDU | A Proposed Method for Generating Question Tests based on Prescription Drug Name Similarity. | Keita Nabeta, Hirotsugu Ishida, Masaomi Kimura, Michiko Ohkura, Fumito Tsuchiya |
| 2011 | HCI | Development of a Tracking Sound Game for Exercise Support of Visually Impaired. | Yoshikazu Ikegami, Keita Ito, Hironaga Ishii, Michiko Ohkura |
| 2011 | HCI | Therapeutic Category Improvement Method Based on the Words Appearing in Effect-Efficacy Description. | Hirotsugu Ishida, Keita Nabeta, Masaomi Kimura, Michiko Ohkura, Fumito Tsuchiya |
| 2011 | HCI | Appearance Similarity Index for Medicinal Ampoule Labels. | Masaomi Kimura, Yutaroh Furukawa, Akira Kojo, Hirotsugu Ishida, Keita Nabeta, Michiko Ohkura, Fumito Tsuchiya |
| 2011 | HCI | Study on Evaluation of Kawaii Colors Using Visual Analog Scale. | Tsuyoshi Komatsu, Michiko Ohkura |
| 2011 | HCI | The Similarity Index of Character Shape of Medicine Names Based on Character Shape Similarity (II). | Keita Nabeta, Akira Hatano, Hirotsugu Ishida, Masaomi Kimura, Michiko Ohkura, Fumito Tsuchiya |
| 2011 | HCI | Restoration Support System for a Historic Textile Market Using Virtual Environment. | Michiko Ohkura, Mizuki Konuma, Yuri Kogure, Sayaka Tanaka, Hitomi Ei, Akiko Sakai, Takashi Ishidou, Yoko Watanabe |
| 2011 | HCI | A Proposal of Contraindication Database for Medicines. | Ryo Okuya, Hirotsugu Ishida, Keita Nabeta, Masaomi Kimura, Michiko Ohkura, Fumito Tsuchiya |
| 2011 | HCI | The Usability Evaluation of Web-Based 3D Medical Image Visualization. | Sittapong Settapat, Tiranee Achalakul, Michiko Ohkura |
| 2011 | HCI | Construction and Analysis of Database on Outer Cases of Medicines. | Hironori Yoshimi, Hiroki Muraoka, Akira Izumiya, Masaomi Kimura, Michiko Ohkura, Fumito Tsuchiya |
| 2009 | HCI | The Evaluation of Pharmaceutical Package Designs for the Elderly People. | Akira Izumiya, Michiko Ohkura, Fumito Tsuchiya |
| 2009 | HCI | Analysis on Descriptions of Dosage Regimens in Package Inserts of Medicines. | Masaomi Kimura, Kazuhiro Okada, Keita Nabeta, Michiko Ohkura, Fumito Tsuchiya |
| 2009 | HCI | Interactive System to Assist Rehabilitation of Children. | Shuto Murai, Kenta Sugai, Michiko Ohkura, Mizuma Masazumi, Amimoto Satuki |
| 2009 | HCI | A Proposal of a Method to Extract Active Ingredient Names from Package Inserts. | Keita Nabeta, Masaomi Kimura, Michiko Ohkura, Fumito Tsuchiya |
| 2009 | HCI | Examination of Evaluation Method for Appearance Similarity of PTP Sheets. | Yoshitaka Ootsuki, Akira Izumiya, Michiko Ohkura, Fumito Tsuchiya |
| 2007 | HCI | A Study on Display to Improve the Visibility of PTP Sheets. | Akira Izumiya, Michiko Ohkura, Fumito Tsuchiya |
| 2007 | HCI | The Analysis of Near-Miss Cases Using Data-Mining Approach. | Masaomi Kimura, Kouji Tatsuno, Toshiharu Hayasaka, Yuta Takahashi, Tetsuro Aoto, Michiko Ohkura, Fumito Tsuchiya |
| 2007 | HCI | The Usability Assessment of Pharmaceutical Package. | Michiko Ohkura, Toshiaki Harikae, Fumito Tsuchiya |