| 2023 | HCI | Why the Educational Metaverse Is Not All About Virtual Reality Apps. | Mike Brayshaw, Neil A. Gordon, Francis Kambili-Mzembe, Tareq Aljaber |
| 2022 | HCI | Flexible Ontology-Driven Educational Apps and Social Media for Learners with a Disability. | Julius Tanyu Nganji, Mike Brayshaw, Neil A. Gordon |
| 2017 | HCI | Collaborative Hybrid Agent Provision of Learner Needs Using Ontology Based Semantic Technology. | Mike Brayshaw, Julius Tanyu Nganji, Neil A. Gordon |
| 2017 | HCI | Flexible Virtual Environments: Gamifying Immersive Learning. | Neil A. Gordon, Mike Brayshaw |
| 2016 | HCI | Heuristic Evaluation for Serious Immersive Games and M-instruction. | Neil A. Gordon, Mike Brayshaw, Tareq Aljaber |
| 2014 | HCI | Investigating Heuristic Evaluation as a Methodology for Evaluating Pedagogical Software: An Analysis Employing Three Case Studies. | Mike Brayshaw, Neil A. Gordon, Julius Tanyu Nganji, Lipeng Wen, Adele Butterfield |
| 2014 | ICALT | Designing and Reflecting on Disability-Aware E-learning Systems: The Case of ONTODAPS. | Julius Tanyu Nganji, Mike Brayshaw |
| 1993 | DEXA | Intelligent Inference For Debugging Concurrent Systems. | Mike Brayshaw |
| 1991 | IJCAI | An Architecture for Visualizing the Execution of Parallel Logic Programs. | Mike Brayshaw |
| 1988 | ICLP | Adding Data and Procedure Abstraction to the Transparent Prolog Machine TPM. | Mike Brayshaw, Marc Eisenstadt |
| 1987 | IJCAI | Graphical Debugging with the Transparent PROLOG Machine (TPM). | Marc Eisenstadt, Mike Brayshaw |