| 2025 | VISIGRAPP | Beyond the Ragdoll: Designing a Safe-Falling Controller for Physically Simulated Characters. | Lovro Boban, Mirko Suznjevic |
| 2024 | QoMEX | Exploring Conversations with AI NPCs: The Impact of Token Latency on QoE and Player Experience in a Text-Based Game. | Nikolina Roso, Sara Vlahovic, Nenad Markus, Mirko Suznjevic |
| 2024 | SOFTCOM | Determination of the Impact of Video Encoding Parameters on QoE Using Passive Viewing Tests. | Dominik Arih, Ilija Barisic, Mirko Suznjevic |
| 2024 | SOFTCOM | Augmented Reality Interface Quality of Experience Assessment Using Video Game Simulation. | Katarina Misura, Mirko Suznjevic |
| 2023 | VDA | Comparative visualization for noise simulation data. | Nikola Vugdelija, Rainer Splechtna, Goran Todorovic, Mirko Suznjevic, Kresimir Matkovic |
| 2022 | MMSys | CGD: a cloud gaming dataset with gameplay video and network recordings. | Ivan Slivar, Kresimir Bacic, Irena Orsolic, Lea Skorin-Kapov, Mirko Suznjevic |
| 2021 | QoMEX | QoE Assessment of FPV Drone Control in a Cloud Gaming Based Simulation. | Matko Silic, Mirko Suznjevic, Lea Skorin-Kapov |
| 2021 | QoMEX | The Effect of VR Gaming on Discomfort, Cybersickness, and Reaction Time. | Sara Vlahovic, Mirko Suznjevic, Nina Pavlin-Bernardic, Lea Skorin-Kapov |
| 2020 | QoMEX | Usability Assessment of a Wearable Video-Communication System. | Sara Vlahovic, Matija Mandurov, Mirko Suznjevic, Lea Skorin-Kapov |
| 2019 | ICIN | QoE-Aware Resource Allocation for Multiple Cloud Gaming Users Sharing a Bottleneck Link. | Ivan Slivar, Lea Skorin-Kapov, Mirko Suznjevic |
| 2019 | QoMEX | The Impact of Network Latency on Gaming QoE for an FPS VR Game. | Sara Vlahovic, Mirko Suznjevic, Lea Skorin-Kapov |
| 2018 | CNSM | In-Network QoE and KPI Monitoring of Mobile YouTube Traffic: Insights for Encrypted iOS Flows. | Irena Orsolic, Petra Rebernjak, Mirko Suznjevic, Lea Skorin-Kapov |
| 2018 | QoMEX | YouTube QoE Estimation from Encrypted Traffic: Comparison of Test Methodologies and Machine Learning Based Models. | Irena Orsolic, Mirko Suznjevic, Lea Skorin-Kapov |
| 2018 | QoMEX | Subjective Assessment of Different Locomotion Techniques in Virtual Reality Environments. | Sara Vlahovic, Mirko Suznjevic, Lea Skorin-Kapov |
| 2017 | QoMEX | Performance and QoE assessment of HTC Vive and Oculus Rift for pick-and-place tasks in VR. | Mirko Suznjevic, Matija Mandurov, Maja Matijasevic |
| 2016 | GLOBECOM | YouTube QoE Estimation Based on the Analysis of Encrypted Network Traffic Using Machine Learning. | Irena Orsolic, Dario Pevec, Mirko Suznjevic, Lea Skorin-Kapov |
| 2016 | MMSys | Cloud gaming QoE models for deriving video encoding adaptation strategies. | Ivan Slivar, Lea Skorin-Kapov, Mirko Suznjevic |
| 2016 | QoMEX | Analysis and QoE evaluation of cloud gaming service adaptation under different network conditions: The case of NVIDIA GeForce NOW. | Mirko Suznjevic, Ivan Slivar, Lea Skorin-Kapov |
| 2015 | QoMEX | Towards a new ITU-T recommendation for subjective methods evaluating gaming QoE. | Sebastian Mller, Jan-Niklas Antons, Justus Beyer, Sebastian Egger, Elena Nez Castellar, Lea Skorin-Kapov, Mirko Suznjevic |
| 2015 | QoMEX | The impact of video encoding parameters and game type on QoE for cloud gaming: A case study using the steam platform. | Ivan Slivar, Mirko Suznjevic, Lea Skorin-Kapov |
| 2014 | WorldCIST | User Behavior Detection Based on Statistical Traffic Analysis for Thin Client Services. | Mirko Suznjevic, Lea Skorin-Kapov, Iztok Humar |
| 2013 | FDG | Analysis of players' in-game performance vs rating: Case study of Heroes of Newerth. | Neven Caplar, Mirko Suznjevic, Maja Matijasevic |
| 2012 | ICCCN | The Effect of TCP Variants on the Coexistence of MMORPG and Best-Effort Traffic. | Jose Saldana, Mirko Suznjevic, Luis Sequeira, Julin Fernndez-Navajas, Maja Matijasevic, Jos Ruz-Mas |
| 2012 | SOFTCOM | Improving distributed traffic generation performance by using IMUNES network emulator. | Valter Vasic, Mirko Suznjevic, Miljenko Mikuc, Maja Matijasevic |