| 2017 | HAI | A Social Robot in a Human-Animal Relationship at Home: A Field Study. | Haruka Kasuga, Daisuke Sakamoto, Nagisa Munekata, Tetsuo Ono |
| 2017 | HRI | Using a Human-Agent Interaction Model to Consider the Interaction of Humans and Music-Generation Systems. | Benjamin Luke Evans, Nagisa Munekata, Tetsuo Ono |
| 2017 | HRI | Design Principle for Social Robot Behavior Based on Communication Activity. | Tetsuo Ono, Nagisa Munekata |
| 2016 | HAI | Mutual Adaptation between a Human and a Robot Based on Timing Control of "Sleep-time". | Masahiro Kitagawa, Benjamin Luke Evans, Nagisa Munekata, Tetsuo Ono |
| 2016 | RO-MAN | Emergence of joint attention between two robots and human using communication activity caused by synchronous behaviors. | Tetsuo Ono, Takashi Ichijo, Nagisa Munekata |
| 2015 | RO-MAN | Robot behavior control system based on user's attitude using SCL. | Nagisa Munekata, M. Tsujimoto, Tetsuo Ono |
| 2014 | HAI | Unification of demonstrative pronouns in a small group guided by a robot. | Takashi Ichijo, Nagisa Munekata, Tetsuo Ono |
| 2014 | HAI | Daily support robots that move on the body. | Tamami Saga, Nagisa Munekata, Tetsuo Ono |
| 2014 | HRI | Entrainment effect caused by joint attention of two robots. | Takashi Ichijo, Nagisa Munekata, Kazuo Hiraki, Tetsuo Ono |
| 2014 | SIGGRAPH | Daily support robots that move on me. | Tamami Saga, Nagisa Munekata, Tetsuo Ono |
| 2013 | HRI | Robots that can feel the mood: context-aware behaviors in accordance with the activity of communications. | Akira Imayoshi, Nagisa Munekata, Tetsuo Ono |
| 2013 | IUI | E3-player: emotional excitement enhancing video player using skin conductance response. | Takumi Shirokura, Nagisa Munekata, Tetsuo Ono |
| 2013 | MUM | AffectiView: mobile video camera application using physiological data. | Takumi Shirokura, Nagisa Munekata, Tetsuo Ono |
| 2011 | RO-MAN | Implementation of context-adaptive physical imitation between humans and robots. | Tetsuya Kaneko, Tetsuo Ono, Nagisa Munekata |