Naty Hoffman
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
12
Venues
1
Active years
2006–2025
Best venue rank
A*
Where they publish
Papers
12 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2025 | SIGGRAPH | Physically Based Shading in Theory and Practice. | Stephen Hill, Stephen McAuley, Laurent Belcour, Naty Hoffman, Alain Hostettler, Peter Kutz, Kentaro Suzuki, Hajime Uchimura, Andrea Weidlich, Kenichiro Yasutomi, Pascal Barla, Alban Fichet, Jamie Portsmouth |
| 2020 | SIGGRAPH | Physically based shading in theory and practice. | Stephen Hill, Stephen McAuley, Laurent Belcour, Will Earl, Niklas Harrysson, Sbastien Hillaire, Naty Hoffman, Lee Kerley, Jasmin Patry, Rob Piek, Igor Skliar, Jonathan Stone, Pascal Barla, Mgane Bati, Iliyan Georgiev |
| 2015 | SIGGRAPH | Physically based shading in theory and practice. | Stephen Hill, Stephen McAuley, Brent Burley, Danny Chan, Luca Fascione, Michal Iwanicki, Naty Hoffman, Wenzel Jakob, David Neubelt, Angelo Pesce, Matt Pettineo |
| 2015 | SIGGRAPH | Just keep digging, and other principles for videogame R&D. | Naty Hoffman |
| 2014 | SIGGRAPH | Physically based shading in theory and practice. | Stephen Hill, Stephen McAuley, Jonathan Dupuy, Yoshiharu Gotanda, Eric Heitz, Naty Hoffman, Sbastien Lagarde, Anders Langlands, Ian Megibben, Farhez Rayani, Charles de Rousiers |
| 2013 | SIGGRAPH | Physically based shading in theory and practice. | Stephen McAuley, Stephen Hill, Adam Martinez, Ryusuke Villemin, Matt Pettineo, Dimitar Lazarov, David Neubelt, Brian Karis, Christophe Hery, Naty Hoffman, Hakan Zap Andersson |
| 2012 | SIGGRAPH | Practical physically-based shading in film and game production. | Stephen McAuley, Stephen Hill, Naty Hoffman, Yoshiharu Gotanda, Brian E. Smits, Brent Burley, Adam Martinez |
| 2006 | SIGGRAPH | Game development. | Dan Baker, Naty Hoffman |
| 2006 | SIGGRAPH | Introduction. | Naty Hoffman |
| 2006 | SIGGRAPH | Reflectance. | Naty Hoffman |
| 2006 | SIGGRAPH | Reflectance rendering with point lights. | Naty Hoffman, Dan Baker |
| 2006 | SIGGRAPH | Conclusions/summary. | Naty Hoffman, Dan Baker, Jan Kautz |