Neng-Hao Yu
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
21
Venues
8
Active years
2010–2026
Best venue rank
A*
Where they publish
Papers
21 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | MoveTogether: Exploring Physical Co-op Gameplay in Mixed-Reality. | Pin-Chun Lu, Wen-Fan Wang, Che-Wei Wang, Ting-Ying Lee, TsaiHsuan Lin, DuoJie Hsiao, CheHan Hsieh, YuTing Tseng, Neng-Hao Yu, Mike Y. Chen |
| 2025 | PG | ServeSense: Interactive VR Tennis Serve Training System Enhanced with Haptic Feedback. | Chi Tsao, Ryan Shan, Neng-Hao Yu, Tse-Yu Pan |
| 2024 | HIC | Exploring the Potential of Mixed Reality in Enhancing Language Acquisition for EFL Children. | Chia Hsu, Yu-Chieh Sun, Hsin-Yi Wang, Yu-Jung Liu, Yi-ju (Ariel) Wu, Tse-Yu Pan, Neng-Hao Yu |
| 2023 | SIGGRAPH | Alice in Gravityland: Augmenting Gravity Experiences with Around-the-Head Vibrotactile Feedback and Illusory Tactile Motion. | Luca E. Taglialatela, Chiao-Ju Chang, Shu-Wen Chen, Yi-Han Chang, Chang-Min Chen, Zih-Huei Yang, Tsung-Min Lin, Shih-Yu Ma, Neng-Hao Yu, Mike Y. Chen |
| 2023 | SIGGRAPH | Out of the Cave. | Neng-Hao Yu, Yu-Han Li, Chia-Yin Chang |
| 2022 | CHI | HeadWind: Enhancing Teleportation Experience in VR by Simulating Air Drag during Rapid Motion. | Chun-Miao Tseng, Po Yu Chen, Shih-Chin Lin, Yu-Wei Wang, Yu-Hsin Lin, Mu-An Kuo, Neng-Hao Yu, Mike Y. Chen |
| 2022 | SiggraphA | Out of the Cave: An Immersive VR Comic About a Journey of Self-Healing. | Yu-Han Li, Chia-Yin Chang, Neng-Hao Yu |
| 2021 | SIGGRAPH | She. | Yu-Hao Lee, Neng-Hao Yu, Wei-Zhe Zeng |
| 2021 | SiggraphA | Training to Get a Drone License, Virtually. | Ming-Ru Xie, Siang-Jhih Sie, Shing-Yun Jung, Bo-Wei Dong, Pei-Hua Tsai, Neng-Hao Yu, Kuan-Wen Chen |
| 2020 | CHI | WalkingVibe: Reducing Virtual Reality Sickness and Improving Realism while Walking in VR using Unobtrusive Head-mounted Vibrotactile Feedback. | Yi-Hao Peng, Carolyn Yu, Shi-Hong Liu, Chung-Wei Wang, Paul Taele, Neng-Hao Yu, Mike Y. Chen |
| 2020 | SiggraphA | SHE: An Interactive VR Short Film to Discover Who You Are. | Yu-Hao Lee, Neng-Hao Yu |
| 2019 | VR | PhantomLegs: Reducing Virtual Reality Sickness Using Head-Worn Haptic Devices. | Shi-Hong Liu, Neng-Hao Yu, Li-Wei Chan, Yi-Hao Peng, Wei-Zen Sun, Mike Y. Chen |
| 2019 | VR | HapticSphere: Physical Support To Enable Precision Touch Interaction in Mobile Mixed-Reality. | Chiu-Hsuan Wang, Chen-Yuan Hsieh, Neng-Hao Yu, Andrea Bianchi, Liwei Chan |
| 2016 | CHI | Motion Guidance Sleeve: Guiding the Forearm Rotation through External Artificial Muscles. | Chia-Yu Chen, Yen-Yu Chen, Yi-Ju Chung, Neng-Hao Yu |
| 2015 | CHI | FlickBoard: Enabling Trackpad Interaction with Automatic Mode Switching on a Capacitive-sensing Keyboard. | Ying-Chao Tung, Ta Yang Cheng, Neng-Hao Yu, Chiuan Wang, Mike Y. Chen |
| 2015 | SIGGRAPH | Exploring interaction modalities for a selfie drone. | Chien-Fang Chen, Kang-Ping Liu, Neng-Hao Yu |
| 2014 | UIST | FlickBoard: enabling trackpad interaction with automatic mode switching on a capacitive-sensing keyboard. | Ying-Chao Tung, Ta Yang Cheng, Neng-Hao Yu, Mike Y. Chen |
| 2012 | MUM | MagMobile: enhancing social interactions with rapid view-stitching games of mobile devices. | Da-Yuan Huang, Chien-Pang Lin, Yi-Ping Hung, Tzu-Wen Chang, Neng-Hao Yu, Min-Lun Tsai, Mike Y. Chen |
| 2011 | CHI | TUIC: enabling tangible interaction on capacitive multi-touch displays. | Neng-Hao Yu, Li-Wei Chan, Seng-Yong Lau, Sung-Sheng Tsai, I-Chun Hsiao, Dian-Je Tsai, Fang-I Hsiao, Lung-Pan Cheng, Mike Y. Chen, Polly Huang, Yi-Ping Hung |
| 2011 | UIST | Clip-on gadgets: expanding multi-touch interaction area with unpowered tactile controls. | Neng-Hao Yu, Sung-Sheng Tsai, I-Chun Hsiao, Dian-Je Tsai, Meng-Han Lee, Mike Y. Chen, Yi-Ping Hung |
| 2010 | UIST | Enabling tangible interaction on capacitive touch panels. | Neng-Hao Yu, Li-Wei Chan, Lung-Pan Cheng, Mike Y. Chen, Yi-Ping Hung |