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Noah Wardrip-Fruin

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

86

Venues

8

Active years

1997–2026

Best venue rank

A*

Where they publish

Papers

86 indexed papers, newest first.

YearVenueTitleAuthors
2026FDGPlaying the Model: Ideology, Bias, and the Rhetoric of LLM Games.Jack Kelly, Noah Wardrip-Fruin, Eln Carstensdttir
2025FDGForm and Function: Toward a Better Understanding of Design-Based Games.Anne Sullivan, Mel Stanfill, Anastasia Salter, Noah Wardrip-Fruin
2025ICIDSSearching Playtrace Data to Identify and Evaluate Dramatic Arcs in Game Systems.Samuel Shields, Noah Wardrip-Fruin, Edward F. Melcer
2024DIGRACorporeal Capture: The Rhetoric of Boundaries inProcedurality.Hongwei Zhou, Noah Wardrip-Fruin, Michael Mateas
2024FDGNavigating Faction Systems: Insights and Recommendations for More Believable NPCs in Video Games.Rehaf Aljammaz, Noah Wardrip-Fruin, Michael Mateas
2024FDGParadise: An Experiment Extending the Ensemble Social Physics Engine with Language Models.Jack Kelly, Michael Mateas, Noah Wardrip-Fruin
2024FDGThe Eyes, the Hands and the Brain: What can Text-to-Image Models Offer for Game Design and Visual Creativity?Hongwei Zhou, Jichen Zhu, Michael Mateas, Noah Wardrip-Fruin
2024ICIDSUnnatural Emergent Narrative: Toward An Alternative Design Space Through Critique.Kyle Gonzalez, Michael Mateas, Noah Wardrip-Fruin
2024ICIDSBuilding Visual Novels with Social Simulation and Storylets.Shi Johnson-Bey, Kira Liao, Samuel Shields, Daeun Hwang, Noah Wardrip-Fruin, Michael Mateas, Edward F. Melcer
2023FDGShoelace: A Storytelling Assistant for GUMSHOE One-2-One.Devi Acharya, Jack Kelly, William Tate, Maxwell Joslyn, Michael Mateas, Noah Wardrip-Fruin
2023FDGTowards an Understanding of Character Believability.Rehaf Aljammaz, Noah Wardrip-Fruin, Michael Mateas
2023FDGTowards Computational Support with Language Models for TTRPG Game Masters.Jack Kelly, Michael Mateas, Noah Wardrip-Fruin
2022DIGRARequirements analysis and speculative design of support tools for TTRPG game masters.Devi Acharya, Michael Mateas, Noah Wardrip-Fruin
2022DIGRAA Framework for Choice Hermeneutics.Cyril Focht, Noah Wardrip-Fruin
2022DIGRAOn the Maintenance of Meaning: A Deleuzian View on Proceduralism.Hongwei Zhou, Kyle Gonzalez, Nathan Altice, Noah Wardrip-Fruin, Angus G. Forbes
2022ICIDSA Demonstration of Loose Ends, A Mixed-Initiative Narrative Instrument.Max Kreminski, Melanie Dickinson, Noah Wardrip-Fruin, Michael Mateas
2022ICIDSSelect the Unexpected: A Statistical Heuristic for Story Sifting.Max Kreminski, Melanie Dickinson, Noah Wardrip-Fruin, Michael Mateas
2022IUIEvaluating Mixed-Initiative Creative Interfaces via Expressive Range Coverage Analysis.Max Kreminski, Isaac Karth, Michael Mateas, Noah Wardrip-Fruin
2021CHIImproving Undergraduate Attitudes Towards Responsible Conduct of Research Through an Interactive Storytelling Game.Katelyn M. Grasse, Edward F. Melcer, Max Kreminski, Nick Junius, Noah Wardrip-Fruin
2021ICIDSInterviews Towards Designing Support Tools for TTRPG Game Masters.Devi Acharya, Michael Mateas, Noah Wardrip-Fruin
2020CHITeaching Responsible Conduct of Research Through an Interactive Storytelling Game.Edward F. Melcer, James Owen Ryan, Nick Junius, Max Kreminski, Dietrich Squinkifer, Brent Hill, Noah Wardrip-Fruin
2020FDGWe Don't Play As We Think, But We Think As We Play: Evidence for the Psychological Impact of In-Game Actions.Barrett R. Anderson, Christopher R. Karzmark, Noah Wardrip-Fruin
2020FDGWhy Are We Like This?: The AI Architecture of a Co-Creative Storytelling Game.Max Kreminski, Melanie Dickinson, Michael Mateas, Noah Wardrip-Fruin
2020FDGGetting Academical: A Choice-Based Interactive Storytelling Game for Teaching Responsible Conduct of Research.Edward F. Melcer, Katelyn M. Grasse, James Owen Ryan, Nick Junius, Max Kreminski, Dietrich Squinkifer, Brent Hill, Noah Wardrip-Fruin
2019FDGBuilding worlds together: understanding collaborative co-creation of game worlds.Devi Acharya, Noah Wardrip-Fruin
2019FDGThe psychological reality of procedural rhetoric.Barrett R. Anderson, Christopher R. Karzmark, Noah Wardrip-Fruin
2019FDGStoryAssembler: an engine for generating dynamic choice-driven narratives.Jacob Garbe, Max Kreminski, Ben Samuel, Noah Wardrip-Fruin, Michael Mateas
2019FDGTowards expressive input for character dialogue in digital games.Nick Junius, Michael Mateas, Noah Wardrip-Fruin
2019FDGCozy mystery construction kit: prototyping toward an AI-assisted collaborative storytelling mystery game.Max Kreminski, Devi Acharya, Nick Junius, Elisabeth Oliver, Kate Compton, Melanie Dickinson, Cyril Focht, Stacey Mason, Stella Mazeika, Noah Wardrip-Fruin
2019FDGGenerators that read.Max Kreminski, Isaac Karth, Noah Wardrip-Fruin
2019FDGGenerative games as storytelling partners.Max Kreminski, Noah Wardrip-Fruin
2019FDGLume: a system for procedural story generation.Stacey Mason, Ceri Stagg, Noah Wardrip-Fruin
2019ICIDSFelt: A Simple Story Sifter.Max Kreminski, Melanie Dickinson, Noah Wardrip-Fruin
2018ICIDSSketching a Map of the Storylets Design Space.Max Kreminski, Noah Wardrip-Fruin
2018ICIDSThrowing Bottles at God: Predictive Text as a Game Mechanic in an AI-Based Narrative Game.Max Kreminski, Noah Wardrip-Fruin
2018ICIDSComparing Player Responses to Choice-Based Interactive Narratives Using Facial Expression Analysis.John T. Murray, Raquel Robinson, Michael Mateas, Noah Wardrip-Fruin
2017FDGGetting the GISST: a toolkit for the creation, analysis and reference of game studies resources.Eric Kaltman, Joseph C. Osborn, Noah Wardrip-Fruin, Michael Mateas
2017FDGProposal for analyzing player emotions in an interactive narrative using story intention graphs.John T. Murray, Michael Mateas, Noah Wardrip-Fruin
2017FDGRefining operational logics.Joseph C. Osborn, Noah Wardrip-Fruin, Michael Mateas
2016DIGRAGameNet and GameSage: Videogame Discovery as Design Insight.James Owen Ryan, Eric Kaltman, Timothy Hong, Katherine Isbister, Michael Mateas, Noah Wardrip-Fruin
2016DIGRAA Lightweight Videogame Dialogue Manager.James Owen Ryan, Michael Mateas, Noah Wardrip-Fruin
2016ICIDSExpressionist: An Authoring Tool for In-Game Text Generation.James Owen Ryan, Ethan Seither, Michael Mateas, Noah Wardrip-Fruin
2016ICIDSThe Design of Writing Buddy: A Mixed-Initiative Approach Towards Computational Story Collaboration.Ben Samuel, Michael Mateas, Noah Wardrip-Fruin
2016ICIDSBad News: An Experiment in Computationally Assisted Performance.Ben Samuel, James Owen Ryan, Adam J. Summerville, Michael Mateas, Noah Wardrip-Fruin
2016IVATranslating Player Dialogue into Meaning Representations Using LSTMs.James Owen Ryan, Adam James Summerville, Michael Mateas, Noah Wardrip-Fruin
2015FDGMethods and Recommendations for Archival Records of Game Development: The Case of Academic Games.Eric Kaltman, Noah Wardrip-Fruin, Henry Lowood, Christy Caldwell
2015FDGCombat in Games.Joseph C. Osborn, Dylan Lederle-Ensign, Noah Wardrip-Fruin, Michael Mateas
2015FDGLarge-Scale Interactive Visualizations of Nearly 12, 000 Games.James Owen Ryan, Eric Kaltman, Andrew Max Fisher, Timothy Hong, Taylor Owen-Milner, Michael Mateas, Noah Wardrip-Fruin
2015FDGPeople Tend to Like Related Games.James Owen Ryan, Eric Kaltman, Timothy Hong, Michael Mateas, Noah Wardrip-Fruin
2015FDGBottom-up Game Studies.James Owen Ryan, Eric Kaltman, Michael Mateas, Noah Wardrip-Fruin
2015FDGTools for Game Discovery Built Using Latent Semantic Analysis.James Owen Ryan, Eric Kaltman, Michael Mateas, Noah Wardrip-Fruin
2015FDGThe Scored Rule Engine: Next-Generation Social Physics.Ben Samuel, Aaron A. Reed, Paul Maddaloni, Michael Mateas, Noah Wardrip-Fruin
2015ICIDSOpen Design Challenges for Interactive Emergent Narrative.James Owen Ryan, Michael Mateas, Noah Wardrip-Fruin
2014FDGAuthor assistance visualizations for Ice-Bound, a combinatorial narrative.Jacob Garbe, Aaron A. Reed, Melanie Dickinson, Noah Wardrip-Fruin, Michael Mateas
2014FDGIce-Bound: A novel of reconfiguration.Jacob Garbe, Aaron A. Reed, Noah Wardrip-Fruin, Michael Mateas
2014FDGA methodology for requirements analysis of AI architecture authoring tools.April Grow, Swen E. Gaudl, Paulo Gomes, Michael Mateas, Noah Wardrip-Fruin
2014FDGTowards a theory of choice poetics.Peter A. Mawhorter, Michael Mateas, Noah Wardrip-Fruin, Arnav Jhala
2014FDGIce-Bound: Combining richly-realized story with expressive gameplay.Aaron A. Reed, Jacob Garbe, Noah Wardrip-Fruin, Michael Mateas
2014FDGIntroducing story sampling: Preliminary results of a new interactive narrative evaluation technique.Ben Samuel, Josh McCoy, Mike Treanor, Aaron A. Reed, Michael Mateas, Noah Wardrip-Fruin
2014ICIDSCombinatorial Dialogue Authoring.James Owen Ryan, Casey Barackman, Nicholas Kontje, Taylor Owen-Milner, Marilyn A. Walker, Michael Mateas, Noah Wardrip-Fruin
2013FDGProm Week: Designing past the game/story dilemma.Joshua McCoy, Mike Treanor, Ben Samuel, Aaron A. Reed, Michael Mateas, Noah Wardrip-Fruin
2012AAAILessons Learned From a Rational Reconstruction of Minstrel.Brandon Robert Tearse, Peter A. Mawhorter, Michael Mateas, Noah Wardrip-Fruin
2012FDGMotivational game design patterns of 'ville games.Chris Lewis, Noah Wardrip-Fruin, Jim Whitehead
2012FDGUntitled recordJoshua McCoy, Mike Treanor, Ben Samuel, Aaron A. Reed, Noah Wardrip-Fruin, Michael Mateas
2012FDGGetting a word in: adding artificial pauses to natural language interaction.Serdar Sali, Ronald Liu, Noah Wardrip-Fruin, Michael Mateas, Sri Kurniawan
2012FDGPCG-based game design: creating Endless Web.Gillian Smith, Alexei Othenin-Girard, Jim Whitehead, Noah Wardrip-Fruin
2012FDGThe design of Mismanor: creating a playable quest-based story game.Anne Sullivan, April Grow, Michael Mateas, Noah Wardrip-Fruin
2012SIGGRAPHNetwork for sciences, engineering, arts and design.Carol LaFayette, Thanassis Rikakis, Donna J. Cox, Gunalan Nadarajan, Carol Strohecker, Pamela Jennings, Noah Wardrip-Fruin, Roger F. Malina, Sheldon Brown, Alicia Gibb
2011FDGSay it with systems: expanding Kodu's expressive power through gender-inclusive mechanics.Teale Fristoe, Jill Denner, Matt MacLaurin, Michael Mateas, Noah Wardrip-Fruin
2011FDGUntitled recordJoshua McCoy, Mike Treanor, Ben Samuel, Michael Mateas, Noah Wardrip-Fruin
2011FDGSpyFeet: an exercise RPG.Aaron A. Reed, Ben Samuel, Anne Sullivan, Ricky Grant, April Grow, Justin Lazaro, Jennifer Mahal, Sri Kurniawan, Marilyn A. Walker, Noah Wardrip-Fruin
2011ICIDSExtending CRPGs as an Interactive Storytelling Form.Anne Sullivan, April Grow, Tabitha Chirrick, Max Stokols, Noah Wardrip-Fruin, Michael Mateas
2011ICIDSPerceived or Not Perceived: Film Character Models for Expressive NLG.Marilyn A. Walker, Ricky Grant, Jennifer Sawyer, Grace I. Lin, Noah Wardrip-Fruin, Michael Buell
2010FDGPolymorph: dynamic difficulty adjustment through level generation.Martin Jennings-Teats, Gillian Smith, Noah Wardrip-Fruin
2010FDGMining game statistics from web services: a World of Warcraft armory case study.Chris Lewis, Noah Wardrip-Fruin
2010FDGWhat went wrong: a taxonomy of video game bugs.Chris Lewis, Jim Whitehead, Noah Wardrip-Fruin
2010FDGPlaying with words: from intuition to evaluation of game dialogue interfaces.Serdar Sali, Noah Wardrip-Fruin, Steven Dow, Michael Mateas, Sri Kurniawan, Aaron A. Reed, Ronald Liu
2010FDGUntitled recordMike Treanor, Michael Mateas, Noah Wardrip-Fruin
2009DIGRABetter Game Studies Education the Carcassonne Way.Kenneth Hullett, Sri Kurniawan, Noah Wardrip-Fruin
2009DIGRADefining Operational Logics.Noah Wardrip-Fruin, Michael Mateas
2009DIGRAAgency Reconsidered.Noah Wardrip-Fruin, Michael Mateas, Steven Dow, Serdar Sali
2005SIGGRAPHCave writing: toward a platform for literary immersive VR.Sascha Becker, Shawn Greenlee, Dmitri K. Lemmerman, Morgan McGuire, Nicholas Musurca, Noah Wardrip-Fruin
2003SIGGRAPHScreen: bodily interaction with text in immersive VR.Joshua J. Carroll, Robert Coover, Shawn Greenlee, Andrew McClain, Noah Wardrip-Fruin
2002SIGGRAPHInteractive stories: real systems, three solutions.Noah Wardrip-Fruin, Andrew Stern, Peter Molyneux, Michael Mateas, Bernard Yee
1999SIGGRAPHHypermedia, eternal life, and the impermanence agent.Noah Wardrip-Fruin
1997SIGGRAPHA zooming sketchpad, a multiscale narrative: Pad++, PadDraw, Gray Matters.Noah Wardrip-Fruin, Jon Meyer, Ken Perlin, Ben Bederson, Jim Hollan