| 2021 | ICIDS | The Complexity Analysis Matrix. | Noam Knoller, Christian Roth, Dennis Haak |
| 2018 | DIGRA | "Clementine will remember that" - Methods to Establish Design Conventions for Video Game Narrative. | Hartmut Koenitz, Christian Roth, Noam Knoller, Teun Dubbelman |
| 2018 | ICIDS | Card-Based Methods in Interactive Narrative Prototyping. | Hartmut Koenitz, Teun Dubbelman, Noam Knoller, Christian Roth, Mads Haahr, Digdem Sezen, Tonguc Ibrahim Sezen |
| 2018 | ICIDS | A Framework for Classifying and Describing Authoring Tools for Interactive Digital Narrative. | Yotam Shibolet, Noam Knoller, Hartmut Koenitz |
| 2017 | ICIDS | What is a Convention in Interactive Narrative Design? | Hartmut Koenitz, Christian Roth, Teun Dubbelman, Noam Knoller |
| 2016 | ICIDS | An Integrated and Iterative Research Direction for Interactive Digital Narrative. | Hartmut Koenitz, Teun Dubbelman, Noam Knoller, Christian Roth |
| 2012 | ICIDS | The Expressive Space of IDS-as-Art. | Noam Knoller |
| 2010 | ICIDS | Agency and the Art of Interactive Digital Storytelling. | Noam Knoller |
| 2009 | ICIDS | Turbulence - A User Study of a Hypernarrative Interactive Movie. | Noam Knoller, Udi Ben-Arie |
| 2003 | Interact | One Measure of Happiness - a dynamically updated interactive video narrative using gestures. | Amnon Dekel, Noam Knoller, Udi Ben-Arie |