| 2025 | VR | Friction Sensation in Redirected Walking Using a Rotating Handrail. | Yuto Ohashi, Keigo Matsumoto, Yutaro Hirao, Monica Perusqua-Hernndez, Nobuchika Sakata, Hideaki Uchiyama, Kiyoshi Kiyokawa |
| 2024 | ICASSP | U2R: Underwater Ultrasonic Reflection Wave Dataset Toward Pose-Invariant Material Recognition. | Mayuka Kono, Yutaro Hirao, Monica Perusqua-Hernndez, Naoya Isoyama, Hideaki Uchiyama, Nobuchika Sakata, Jun Takamatsu, Kiyoshi Kiyokawa |
| 2024 | ISMAR | Study of changes of personal space in VR-space by point of view and the full-body illusion. | Naoki Kato, Nobuchika Sakata |
| 2024 | VRST | Study of inpainting based on generative AI for noise-canceling HMDs. | Nobuchika Sakata, Waki Youei |
| 2023 | ISMAR | Reproducing Ascending and Descending Sensations in Virtual Reality Through Crossmodal Interactions with a Slanted Handrail. | Yuto Ohashi, Monica Perusqua-Hernndez, Kiyoshi Kiyokawa, Nobuchika Sakata |
| 2023 | VR | A Palm-Through Interaction Technique for Controlling IoT Devices. | Zhengchang Yang, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa |
| 2022 | EGVE | 3D-Aware Image Relighting with Object Removal from Single Image. | Yujia Zhang, Monica Perusqua-Hernndez, Naoya Isoyama, Norihiko Kawai, Hideaki Uchiyama, Nobuchika Sakata, Kiyoshi Kiyokawa |
| 2022 | IPIN | Deep Inertial Underwater Odometry System. | Takuma Uno, Naoya Isoyama, Hideaki Uchiyama, Nobuchika Sakata, Kiyoshi Kiyokawa |
| 2022 | ISMAR | An Object Synthesis Method to Enhance Visuo-Haptic Consistency. | Naoya Fukumoto, Naoya Isoyama, Hideaki Uchiyama, Nobuchika Sakata, Kiyoshi Kiyokawa |
| 2022 | ISMAR | Online Adaptive Integration of Observation and Inpainting for Diminished Reality with Online Surface Reconstruction. | Taiki Kato, Naoya Isoyama, Norihiko Kawai, Hideaki Uchiyama, Nobuchika Sakata, Kiyoshi Kiyokawa |
| 2022 | VR | A Skin Pressure-type Grasping Device to Reproduce Impulse Force for Virtual Ball Games. | Kazuma Yoshimura, Naoya Isoyama, Hideaki Uchiyama, Nobuchika Sakata, Kiyoshi Kiyokawa, Yoshihiro Kuroda |
| 2021 | EGVE | Compelling AR Earthquake Simulation with AR Screen Shaking. | Setthawut Chotchaicharin, Johannes Schirm, Naoya Isoyama, Diego Vilela Monteiro, Hideaki Uchiyama, Nobuchika Sakata, Kiyoshi Kiyokawa |
| 2021 | VR | Design and Prototyping of Computational Sunglasses for Autism Spectrum Disorders. | Xiaodan Hu, Yan Zhang, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa |
| 2021 | VR | Subtle Gaze Guidance for 360° Content by Gradual Brightness Modulation and Termination of Modulation by Gaze Approaching. | Masatoshi Yokomi, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa |
| 2020 | ISMAR | Super Wide-view Optical See-through Head Mounted Displays with Per-pixel Occlusion Capability. | Yan Zhang, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa, Hong Hua |
| 2019 | CW | Combining Tendon Vibration and Visual Stimulation Enhances Kinesthetic Illusions. | Daiki Hagimori, Naoya Isoyama, Shunsuke Yoshimoto, Nobuchika Sakata, Kiyoshi Kiyokawa |
| 2019 | ISMAR | DeepTaste: Augmented Reality Gustatory Manipulation with GAN-Based Real-Time Food-to-Food Translation. | Kizashi Nakano, Daichi Horita, Nobuchika Sakata, Kiyoshi Kiyokawa, Keiji Yanai, Takuji Narumi |
| 2019 | VR | Tendon Vibration Increases Vision-induced Kinesthetic IIIusions in a Virtual Environment. | Daiki Hagimori, Shunsuke Yoshimoto, Nobuchika Sakata, Kiyoshi Kiyokawa |
| 2019 | VR | Augmented Concentration: Concentration Improvement by Visual Noise Reduction with a Video See-Through HMD. | Masaki Koshi, Nobuchika Sakata, Kiyoshi Kiyokawa |
| 2019 | VR | Enchanting Your Noodles: GAN-based Real-time Food-to-Food Translation and Its Impact on Vision-induced Gustatory Manipulation. | Kizashi Nakano, Kiyoshi Kiyokawa, Daichi Horita, Keiji Yanai, Nobuchika Sakata, Takuji Narumi |
| 2019 | VR | Enchanting Your Noodles: A Gustatory Manipulation Interface by Using GAN-based Real-time Food-to-Food Translation. | Kizashi Nakano, Kiyoshi Kiyokawa, Daichi Horita, Keiji Yanai, Nobuchika Sakata, Takuji Narurni |
| 2019 | VR | Speech-Driven Facial Animation by LSTM-RNN for Communication Use. | Ryosuke Nishimura, Nobuchika Sakata, Kensuke Harada, Tomu Tominaga, Kiyoshi Kiyokawa, Yoshinori Hijikata |
| 2018 | ISMAR | Obstacle Avoidance Method in Real Space for Virtual Reality Immersion. | Kohei Kanamori, Nobuchika Sakata, Tomu Tominaga, Yoshinori Hijikata, Kensuke Harada, Kiyoshi Kiyokawa |
| 2018 | ISMAR | Walking Support in Real Space Using Social Force Model When Wearing Immersive HMD. | Kohei Kanamori, Nobuchika Sakata, Tomu Tominaga, Yoshinori Hijikata, Kensuke Harada, Kiyoshi Kiyokawa |
| 2018 | ISMAR | Toward More Believable VR by Smooth Transition Between Real and Virtual Environments via Omnidirectional Video. | Shingo Okeda, Hikari Takehara, Norihiko Kawai, Nobuchika Sakata, Tomokazu Sato, Takuma Tanaka, Kiyoshi Kiyokawa |
| 2016 | ISWC | Controlling virtual body size to reduce discomfort caused by inappropriate interpersonal distance. | Masaki Maeda, Tomu Tominaga, Yoshinori Hijikata, Nobuchika Sakata |
| 2015 | CHI | Automatically Freezing Live Video for Annotation during Remote Collaboration. | Seungwon Kim, Gun A. Lee, Sangtae Ha, Nobuchika Sakata, Mark Billinghurst |
| 2015 | ISMAR | Maintaining Appropriate Interpersonal Distance Using Virtual Body Size. | Masaki Maeda, Nobuchika Sakata |
| 2015 | SIGGRAPH | Toe detection with leg model for wearable input/output interface. | Fumihiro Sato, Nobuchika Sakata |
| 2014 | HCI | Remote Collaboration with Spatial AR Support. | Nobuchika Sakata, Yuuki Takano, Shogo Nishida |
| 2014 | ISMAR | Improving co-presence with augmented visual communication cues for sharing experience through video conference. | Seungwon Kim, Gun A. Lee, Nobuchika Sakata, Mark Billinghurst |
| 2014 | SIGGRAPH | Toe detection with leg model for wearable input/output interface. | Fumihiro Sato, Nobuchika Sakata, Shogo Nishida |
| 2013 | HCI | Communication Analysis of Remote Collaboration System with Arm Scaling Function. | Nobuchika Sakata, Tomoyuki Kobayashi, Shogo Nishida |
| 2013 | ISMAR | Comparing pointing and drawing for remote collaboration. | Seungwon Kim, Gun A. Lee, Nobuchika Sakata |
| 2013 | ISMAR | Study of augmented gesture communication cues and view sharing in remote collaboration. | Seungwon Kim, Gun A. Lee, Nobuchika Sakata, Andreas Dnser, Elina Vartiainen, Mark Billinghurst |
| 2013 | ISMAR | A projected augmented reality system for remote collaboration. | Matthew Tait, Tony Tsai, Nobuchika Sakata, Mark Billinghurst, Elina Vartiainen |
| 2013 | SIGGRAPH | 3D interactive modeling with capturing instruction interface based on area limitation. | Yuuki Ueba, Nobuchika Sakata, Shogo Nishida |
| 2012 | ISWC | Toe Input Using a Mobile Projector and Kinect Sensor. | Daiki Matsuda, Keiji Uemura, Nobuchika Sakata, Shogo Nishida |
| 2011 | HCI | Activity Recognition for Risk Management with Installed Sensor in Smart and Cell Phone. | Daisuke Honda, Nobuchika Sakata, Shogo Nishida |
| 2011 | ISMAR | Toe input with mobile projector and depth camera. | Daiki Matsuda, Keiji Uemura, Nobuchika Sakata, Shogo Nishida |
| 2011 | SMC | Considerations on how visualizing biological rhythm entrainment affects children's listening attitude. | Kosuke Omori, Kyoko Ito, Nobuchika Sakata, Satoshi Ohnishi, Shogo Nishida |
| 2010 | SMC | Remote collaboration using real-world projection interface. | Keisuke Tajimi, Nobuchika Sakata, Keiji Uemura, Shogo Nishida |
| 2009 | HCI | A Study of Auditory Warning Signals for the Design Guidelines of Man-Machine Interfaces. | Mie Nakatani, Daisuke Suzuki, Nobuchika Sakata, Shogo Nishida |
| 2009 | HCI | Mobile Interfaces Using Body Worn Projector and Camera. | Nobuchika Sakata, Teppei Konishi, Shogo Nishida |
| 2009 | HCI | Applications of Visible Light Path Laser Projector. | Nobuchika Sakata, Shu Okamoto, Shogo Nishida |
| 2007 | ISMAR | Reliving Museum Visiting Experiences on-and-off the Spot. | Takashi Okuma, Masakatsu Kourogi, Nobuchika Sakata, Takeshi Kurata |
| 2004 | ISWC | Remote Collaboration using a Shoulder-Worn Active Camera/Laser. | Takeshi Kurata, Nobuchika Sakata, Masakatsu Kourogi, Hideaki Kuzuoka, Mark Billinghurst |
| 2003 | ISWC | WACL: Supporting Telecommunications Using Wearable Active Camera with Laser Pointer. | Nobuchika Sakata, Takeshi Kurata, Takekazu Kato, Masakatsu Kourogi, Hideaki Kuzuoka |