| 2019 | SIGGRAPH | 3D printing for mixed reality hands-on museum exhibit interaction. | Laura Mann, Oleg Fryazinov |
| 2017 | SIGGRAPH | Interactive parameterised heterogeneous 3D modelling with signed distance fields. | Teemu Lindborg, Philip Gifford, Oleg Fryazinov |
| 2016 | SIGGRAPH | Physics-aided editing of simulation-ready muscles for visual effects. | Fabio Turchet, Marco Romeo, Oleg Fryazinov |
| 2015 | SIGGRAPH | Increasing realism of animated grass in real-time game environments. | Benjamin Knowles, Oleg Fryazinov |
| 2015 | SIGGRAPH | Procedural wrinkles generation in the implicit skinning framework. | Fabio Turchet, Oleg Fryazinov, Marco Romeo |
| 2014 | ICCE | SHIVA: Virtual Sculpting and 3D Printing for Disabled Children. | Leigh McLoughlin, Oleg Fryazinov, Mark Moseley, Mathieu Sanchez, Valery Adzhiev, Peter Comninos, Alexander A. Pasko |
| 2010 | SIGGRAPH | Controlled metamorphosis of animated meshes using polygonal-functional hybrids. | Denis Kravtsov, Oleg Fryazinov, Valery Adzhiev, Alexander A. Pasko, Peter Comninos |
| 2010 | SiggraphA | Real-time controlled metamorphosis of animated meshes using polygonal-functional hybrids. | Denis Kravtsov, Oleg Fryazinov, Valery Adzhiev, Alexander A. Pasko, Peter Comninos |
| 2010 | SiggraphA | Bounding volumes for implicit intersections. | Galina Pasko, Turlif Vilbrandt, Oleg Fryazinov, Alexander A. Pasko |
| 2009 | SIGGRAPH | Polygonal-functional hybrids for computer animation and games. | Denis Kravtsov, Oleg Fryazinov, Valery Adzhiev, Alexander A. Pasko, Peter Comninos |