| 2025 | VR | Rendering Reality: Measuring Time Efficiency in Virtual Human Creation. | Or Butbul, Oyewole Oyekoya |
| 2024 | VR | Generating Look-Alike Avatars: Perception of Head Shape, Texture Fidelity and Head Orientation of Another User's Look-Alike Avatar. | Kwame Agyemang Baffour, Oyewole Oyekoya |
| 2024 | SiggraphA | Mapping and Recognition of Body Movements on Another Person's Look-Alike Avatar. | Kwame Agyemang Baffour, Anthony Williams, John Lee, Oyewole Oyekoya |
| 2023 | VR | Effect of Look-Alike Avatars on Students' Perceptions of Teaching Effectiveness. | Kwame Agyemang Baffour, Oyewole Oyekoya |
| 2023 | SiggraphA | Mapping and Recognition of Facial Expressions on Another Person's Look-Alike Avatars. | Birate Sonia, Trinity Suma, Kwame Agyemang Baffour, Oyewole Oyekoya |
| 2023 | SiggraphA | The Effects of Avatar Voice and Facial Expression Intensity on Emotional Recognition and User Perception. | Trinity Suma, Birate Sonia, Kwame Agyemang Baffour, Oyewole Oyekoya |
| 2022 | VRST | Using Virtual Reality Food Environments to Study Individual Food Consumer Behavior in an Urban Food Environment. | Talia Attar, Oyewole Oyekoya, Margrethe Horlyck-Romanovsky |
| 2022 | VRST | Investigating the Perceived Realism of the Other User's Look-Alike Avatars. | Aisha Frampton-Clerk, Oyewole Oyekoya |
| 2016 | VR | Through the eyes of a bystander: The promise and challenges of VR as a bullying prevention tool. | Kelly A. McEvoy, Oyewole Oyekoya, Adrienne Holz Ivory, James D. Ivory |
| 2013 | VRST | Supporting interoperability and presence awareness in collaborative mixed reality environments. | Oyewole Oyekoya, Ran Stone, William Steptoe, Laith Alkurdi, Stefan Klare, Angelika Peer, Tim Weyrich, Benjamin Cohen, Franco Tecchia, Anthony Steed |
| 2012 | CHI | SphereAvatar: a situated display to represent a remote collaborator. | Oyewole Oyekoya, William Steptoe, Anthony Steed |
| 2011 | EGVE | Short Paper: Exploring the Object Relevance of a Gaze Animation Model. | Oyewole Oyekoya, Anthony Steed, Xueni Pan |
| 2009 | VR | Communicating Eye-gaze Across a Distance: Comparing an Eye-gaze enabled Immersive Collaborative Virtual Environment, Aligned Video Conferencing, and Being Together. | David J. Roberts, Robin Wolff, John Rae, Anthony Steed, Rob Aspin, Moira McIntyre, Adriana Pea, Oyewole Oyekoya, William Steptoe |
| 2009 | VR | Eye Tracking for Avatar Eye Gaze Control During Object-Focused Multiparty Interaction in Immersive Collaborative Virtual Environments. | William Steptoe, Oyewole Oyekoya, Alessio Murgia, Robin Wolff, John Rae, Estefania Guimaraes, David J. Roberts, Anthony Steed |
| 2009 | VRST | A saliency-based method of simulating visual attention in virtual scenes. | Oyewole Oyekoya, William Steptoe, Anthony Steed |
| 2006 | ETRA | An eye tracking interface for image search. | Oyewole Oyekoya, Fred Stentiford |
| 2004 | ICPR | Exploring Human Eye Behaviour using a Model of Visual Attention. | Oyewole Oyekoya, Fred Stentiford |