Patrizia Ring
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
6
Venues
3
Active years
2023–2026
Best venue rank
A*
Where they publish
Papers
6 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | FDG | When Worlds Collide: How Real Collisions and Fear of Colliding Influence the User Experience in VR. | Patrizia Ring, Marc Pricken, Maic Masuch |
| 2025 | CHI | It's All Fun and Games, Until Someone Gets Hurt: How Game Pace and Player Movement Influence the User Experience in VR. | Patrizia Ring, Annika Hemsing, Maic Masuch |
| 2025 | CHI | Long-Term Effects of User Expertise and Application Design on Collision Anxiety in VR Games. | Patrizia Ring, Maic Masuch |
| 2025 | FDG | Virtual Proximity, Real Anxiety: How Co-located VR Gameplay Increases Mutual Player Distance and Fear of Colliding. | Julius Tietenberg, Patrizia Ring, Maic Masuch |
| 2024 | CHI | Development and Validation of the Collision Anxiety Questionnaire for VR Applications. | Patrizia Ring, Julius Tietenberg, Katharina Emmerich, Maic Masuch |
| 2023 | VR | Measuring Collision Anxiety in XR Exergames. | Patrizia Ring, Maic Masuch |