| 2026 | CHI | InterLeaf: A Letter-Based Mobile Platform for Reflection, Connection, and Chronic Pain Support. | Sara Khalilipicha, Armin Froozanfar, Diane Gromala, Chris Shaw, Philippe Pasquier, Patricia Derbyshire |
| 2026 | CHI | LLM-based Embodied Conversational Agent for Reducing Foreign Language Speaking Anxiety in Social VR. | Mengxu Pan, Panxin Liu, Jinda Zhang, Raina Cao, Viduni Ariyawansa, Yaning Li, Bingsheng Yao, Dakuo Wang, Philippe Pasquier, Alexandra Kitson, Mirjana Prpa |
| 2025 | AAAI | MIDI-GPT: A Controllable Generative Model for Computer-Assisted Multitrack Music Composition. | Philippe Pasquier, Jeff Ens, Nathan Fradet, Paul Triana, Davide Rizzotti, Jean-Baptiste Rolland, Maryam Safi |
| 2024 | IUI | Towards Personalizing Generative AI with Small Data for Co-Creation in the Visual Arts. | Ahmed M. Abuzuraiq, Philippe Pasquier |
| 2023 | EvoMUSART | Searching for Human Bias Against AI-Composed Music. | Dimiter Zlatkov, Jeff Ens, Philippe Pasquier |
| 2023 | IJCAI | Evaluating Human-AI Interaction via Usability, User Experience and Acceptance Measures for MMM-C: A Creative AI System for Music Composition. | Renaud Bougueng Tchemeube, Jeffrey Ens, Cale Plut, Philippe Pasquier, Maryam Safi, Yvan Grabit, Jean-Baptiste Rolland |
| 2022 | FDG | PreGLAM-MMM: Application and evaluation of affective adaptive generative music in video games. | Cale Plut, Philippe Pasquier, Jeff Ens, Renaud Bougueng Tchemeube |
| 2020 | CHI | Articulating Experience: Reflections from Experts Applying Micro-Phenomenology to Design Research in HCI. | Mirjana Prpa, Sarah Fdili Alaoui, Thecla Schiphorst, Philippe Pasquier |
| 2020 | CHI | Inhaling and Exhaling: How Technologies Can Perceptually Extend our Breath Awareness. | Mirjana Prpa, Ekaterina R. Stepanova, Thecla Schiphorst, Bernhard E. Riecke, Philippe Pasquier |
| 2020 | ICASSP | Multi-Label Sound Event Retrieval Using A Deep Learning-Based Siamese Structure With A Pairwise Presence Matrix. | Jianyu Fan, Eric Nichols, Daniel Tompkins, Ana Elisa Mndez Mndez, Benjamin Elizalde, Philippe Pasquier |
| 2020 | ICASSP | A Comparative Study of Western and Chinese Classical Music Based on Soundscape Models. | Jianyu Fan, Yi-Hsuan Yang, Kui Dong, Philippe Pasquier |
| 2019 | CHI | JeL: Connecting Through Breath in Virtual Reality. | John Desnoyers-Stewart, Ekaterina R. Stepanova, Philippe Pasquier, Bernhard E. Riecke |
| 2019 | CHI | Character Alive: A Tangible Reading and Writing System for Chinese Children At-risk for Dyslexia. | Min Fan, Jianyu Fan, Alissa Nicole Antle, Sheng Jin, Dongxu Yin, Philippe Pasquier |
| 2018 | CHI | EmoStory: A Game-based System Supporting Children's Emotional Development. | Min Fan, Jianyu Fan, Sheng Jin, Alissa Nicole Antle, Philippe Pasquier |
| 2018 | CHI | Respire: a Breath Away from the Experience in Virtual Environment. | Mirjana Prpa, Thecla Schiphorst, Kivan Tatar, Philippe Pasquier |
| 2018 | CHI | REVIVE: An Audio-visual Performance with Musical and Visual AI Agents. | Kivan Tatar, Philippe Pasquier, Remy Siu |
| 2017 | ACII | Emo-soundscapes: A dataset for soundscape emotion recognition. | Jianyu Fan, Miles Thorogood, Philippe Pasquier |
| 2017 | CHI | Never Alone: A Video Agents Based Generative Audio-Visual Installation. | Mathew Gingold, Thecla Schiphorst, Philippe Pasquier |
| 2017 | HCI | ViVid: A Video Feature Visualization Engine. | Jianyu Fan, Philippe Pasquier, Luciane Maria Fadel, Jim Bizzocchi |
| 2017 | HCI | The Pulse Breath Water System: Exploring Breathing as an Embodied Interaction for Enhancing the Affective Potential of Virtual Reality. | Mirjana Prpa, Kivan Tatar, Bernhard E. Riecke, Philippe Pasquier |
| 2017 | IVA | WalkNet: A Neural-Network-Based Interactive Walking Controller. | Omid Alemi, Philippe Pasquier |
| 2015 | ACII | Affect-expressive movement generation with factored conditional Restricted Boltzmann Machines. | Omid Alemi, William Li, Philippe Pasquier |
| 2014 | CHI | Designing for movement: evaluating computational models using LMA effort qualities. | Diego Silang Maranan, Sarah Fdili Alaoui, Thecla Schiphorst, Philippe Pasquier, Pattarawut Subyen, Lyn Bartram |
| 2014 | GECCO | Automatic design of sound synthesizers as pure data patches using coevolutionary mixed-typed cartesian genetic programming. | Matthieu Macret, Philippe Pasquier |
| 2013 | GECCO | Evolving structures for electronic dance music. | Arne Eigenfeldt, Philippe Pasquier |
| 2010 | IROS | Complete and robust cooperative robot area coverage with limited range. | Pooyan Fazli, Alireza Davoodi, Philippe Pasquier, Alan K. Mackworth |
| 2010 | IVA | DelsArtMap: Applying Delsarte's Aesthetic System to Virtual Agents. | Michael Nixon, Philippe Pasquier, Magy Seif El-Nasr |
| 2009 | PRIMA | Multi-Agent Area Coverage Using a Single Query Roadmap: A Swarm Intelligence Approach. | Ali Nasri Nazif, Alireza Davoodi, Philippe Pasquier |
| 2007 | AAAI | On the Benefits of Exploiting Underlying Goals in Argument-based Negotiation. | Iyad Rahwan, Philippe Pasquier, Liz Sonenberg, Frank Dignum |
| 2006 | COMMA | Argumentation and Persuasion in the Cognitive Coherence Theory. | Philippe Pasquier, Iyad Rahwan, Frank Dignum, Liz Sonenberg |
| 2006 | PRIMA | Interest-Based Negotiation as an Extension of Monotonic Bargaining in 3APL. | Philippe Pasquier, Frank Dignum, Iyad Rahwan, Liz Sonenberg |