| 2023 | HCI | Toward a Gesture System Architecture in Extended Reality Based on a Multi-dimensional Taxonomy of Gestures. | Powen Yao, Tian Yang, Michael Zyda |
| 2022 | HCI | Integrating Sensor Fusion with Pose Estimation for Simulating Human Interactions in Virtual Reality. | Pranavi Jalapati, Satya Naraparaju, Powen Yao, Michael Zyda |
| 2022 | HCI | Flick Typing: A New VR Text Input System Based on Space Gestures. | Tian Yang, Powen Yao, Michael Zyda |
| 2022 | HCI | Using Multi-modal Machine Learning for User Behavior Prediction in Simulated Smart Home for Extended Reality. | Powen Yao, Yu Hou, Yuan He, Da Cheng, Huanpu Hu, Michael Zyda |
| 2022 | HCI | Virtual Equipment System: First Evaluation of Egocentric Virtual Equipment for Sensory Settings. | Powen Yao, Shitong Shen, Michael Zyda |
| 2022 | HCI | Virtual Equipment System: Toward Bag of Holding and Other Extradimensional Storage in Extended Reality. | Powen Yao, Zhankai Ye, Michael Zyda |
| 2022 | VR | Flick Typing: Toward A New XR Text Input System Based on 3D Gestures and Machine Learning. | Tian Yang, Powen Yao, Michael Zyda |
| 2022 | VR | Toward Using Multi-Modal Machine Learning for User Behavior Prediction in Simulated Smart Home for Extended Reality. | Powen Yao, Yu Hou, Yuan He, Da Cheng, Huanpu Hu, Michael Zyda |
| 2021 | HCI | Virtual Control Interface: A System for Exploring AR and IoT Multimodal Interactions Within a Simulated Virtual Environment. | Zezhen Xu, Powen Yao, Vangelis Lympouridis |
| 2021 | HCI | Virtual Equipment System: Expansion to Address Alternate Contexts. | Powen Yao, Vangelis Lympouridis, Michael Zyda |
| 2021 | VR | Virtual Equipment System: Face Mask and Voodoo Doll for User Privacy and Self-Expression Options in Virtual Reality. | Powen Yao, Vangelis Lympouridis, Michael Zyda |
| 2020 | HCI | Using Reinforcement Learning Agents to Analyze Player Experience. | Tian Zhu, Powen Yao, Michael Zyda |
| 2020 | HCI | Designing Virtual Equipment Systems for VR. | Powen Yao, Tian Zhu, Michael Zyda |
| 2020 | VR | Adjustable Pointer in Virtual Reality for Ergonomic Interaction. | Powen Yao, Tian Zhu, Michael Zyda |