| 2016 | VINCI | Visual Analysis of User-Driven Association Rule Mining. | Hui Lei, Cong Xie, Pingping Shang, Fan Zhang, Wei Chen, Qunsheng Peng |
| 2013 | BMVC | Visual Tracking via Subspace Motion Model. | Jun Wang, Fan Zhong, Guofeng Wang, Qunsheng Peng, Xueying Qin |
| 2013 | CW | Robust Action Recognition Based on a Hierarchical Model. | Xinbo Jiang, Fan Zhong, Qunsheng Peng, Xueying Qin |
| 2012 | ACCV | Visual Tracking in Continuous Appearance Space via Sparse Coding. | Guofeng Wang, Fan Zhong, Yue Liu, Qunsheng Peng, Xueying Qin |
| 2010 | CVPR | Transductive segmentation of live video with non-stationary background. | Fan Zhong, Xueying Qin, Qunsheng Peng |
| 2010 | VRST | On-line visualization of underground structures using context features. | Jiazhou Chen, Xavier Granier, Naiyang Lin, Qunsheng Peng |
| 2009 | ACCV | Confidence-Based Color Modeling for Online Video Segmentation. | Fan Zhong, Xueying Qin, Jiazhou Chen, Wei Hua, Qunsheng Peng |
| 2009 | MIG | Data Based Steering of Virtual Human Using a Velocity-Space Approach. | Yijiang Zhang, Julien Pettr, Qunsheng Peng, Stphane Donikian |
| 2007 | ICCV | Bilayer Stereo Matching. | Dengfeng Chai, Qunsheng Peng |
| 2007 | WACV | Probabilistic Hierarchical Face Model for Feature Localization. | Feng Tang, Jin Wang, Hai Tao, Qunsheng Peng |
| 2006 | ACCV | Image Feature Detection as Robust Model Fitting. | Dengfeng Chai, Qunsheng Peng |
| 2006 | CGI | An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects. | Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng Peng |
| 2006 | CGI | Direct Volume Rendering of Volumetric Protein Data. | Min Hu, Wei Chen, Tao Zhang, Qunsheng Peng |
| 2006 | CGI | Detail-Preserving Local Editing for Point-Sampled Geometry. | Yongwei Miao, Jieqing Feng, Chunxia Xiao, Hui Li, Qunsheng Peng |
| 2006 | CGI | Real-Time Simulation of Dynamic Mirage Scenes. | Changbo Wang, Zhangye Wang, Qi Zhou, Zhidong Jin, Qunsheng Peng |
| 2006 | CGI | Automatic Foreground Extraction of Head Shoulder Images. | Jin Wang, Yiting Ying, Yanwen Guo, Qunsheng Peng |
| 2006 | CGI | A Feature-Preserving and Volume-Constrained Flow for Fairing Irregular Meshes. | Chunxia Xiao, Shu Liu, Qunsheng Peng, A. Robin Forrest |
| 2006 | CGI | Appearance and Geometry Completion with Constrained Texture Synthesis. | Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zhao, Qunsheng Peng |
| 2006 | CGI | Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes. | Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, Qunsheng Peng |
| 2006 | ICIP | Fast Non-Local Algorithm for Image Denoising. | Jin Wang, Yanwen Guo, Yiting Ying, Yanli Liu, Qunsheng Peng |
| 2005 | ICCSA | Bilateral Estimation of Vertex Normal for Point-Sampled Models. | Guofei Hu, Jie Xu, Lanfang Miao, Qunsheng Peng |
| 2005 | ICCSA | Curvature Estimation of Point-Sampled Surfaces and Its Applications. | Yongwei Miao, Jieqing Feng, Qunsheng Peng |
| 2005 | SAC | Volume fractal dimensionality: a useful parameter for measuring the complexity of 3D protein spatial structures. | Min Hu, Qunsheng Peng |
| 2004 | ICIG | Virtual grasping for virtual assembly tasks. | Huagen Wan, Shuming Gao, Qunsheng Peng |
| 2004 | PG | Real-time Voxelization for Complex Polygonal Models. | Zhao Dong, Wei Chen, Hujun Bao, Hongxin Zhang, Qunsheng Peng |
| 2004 | VRST | Interactive collision detection for complex and deformable models using programmable graphics hardware. | Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qunsheng Peng |
| 2004 | VRST | Huge texture mapping for real-time visualization of large-scale terrain. | Wei Hua, Huaisheng Zhang, Yanqing Lu, Hujun Bao, Qunsheng Peng |
| 2002 | VRST | The global occlusion map: a new occlusion culling approach. | Wei Hua, Hujun Bao, Qunsheng Peng, A. Robin Forrest |
| 2002 | VRST | Rendering of virtual environments based on polygonal & point-based models. | Wenting Zheng, Hanqiu Sun, Hujun Bao, Qunsheng Peng |
| 2001 | CGI | A New Approach of Point-Based Rendering. | Qunsheng Peng, Wei Hua, Xuehui Yang |
| 2000 | GMP | B-Spline Free-Form Deformation of Polygonal Objects through Fast Functional Composition. | Jieqing Feng, Qunsheng Peng |
| 2000 | PG | Progressive Geometry Compression for Meshes. | Xinguo Liu, Hujun Bao, Qunsheng Peng, Pheng-Ann Heng, Tien-Tsin Wong, Hanqiu Sun |
| 2000 | PG | Non-Distorted Texture Mapping Using Variational Interpolation. | Ying Tang, Hujun Bao, Qunsheng Peng, Florence Y. Mong |
| 1999 | PG | A Distributed Hybrid Rendering Algorithm for Highly Complex Scenes. | Wenting Zheng, Hujun Bao, Qunsheng Peng, Hanqiu Sun |
| 1998 | PG | Nonlinear View Interpolation. | Hujun Bao, Li Chen, Jianguo Ying, Qunsheng Peng |
| 1998 | PG | General Constrained Deformations based on Generalized Metaballs. | Xiaogang Jin, Youfu Li, Qunsheng Peng |
| 1998 | PG | An Infrared Image Synthesis Model. | Wei jie Yu, Hongming Tu, Qunsheng Peng |
| 1997 | VRST | Surface deformation using the sensor glove. | Lizhuang Ma, Rynson W. H. Lau, Jieqing Feng, Qunsheng Peng, Janis P. Y. Wong |
| 1988 | SIGGRAPH | A new radiosity approach by procedural refinements for realistic image sythesis. | Min-Zhi Shao, Qunsheng Peng, You-Dong Liang |