| 2025 | PhonemeNet: A Transformer Pipeline for Text-Driven Facial Animation. | Philine Witzig, Barbara Solenthaler, Markus Gross, Rafael Wampfler |
| 2025 | Implicit Bzier Motion Model for Precise Spatial and Temporal Control. | Luca Vgeli, Dhruv Agrawal, Martin Guay, Dominik Borer, Robert W. Sumner, Jakob Buhmann |
| 2025 | Trajectory-aware Smears for Stylized 3D Animations. | Lou Tremolieres, Jean Basset, Pierre Bnard, Pascal Barla |
| 2025 | Social Presence in Virtual Reality: A Comparative Study of AI NPCs and Human Instructors. | Markus Schmidbauer, Johanna Pirker, Elisabeth Mayer, Thomas Odaker |
| 2025 | Understanding Player Dynamics in Battle Royale Environments: A Data-Driven Analysis Using the Caldera Dataset. | Emily Port, Christopher Jacobs, Joseph T. Kider |
| 2025 | Investigating How Text and Motion Style Shape Directness In Embodied Conversational Agents. | Michael O'Mahony, Cathy Ennis, Robert J. Ross |
| 2025 | Storyboarding in Extended Reality: leveraging real-world elements in storyboard creation. | Federico Manuri, Federico Mafrici, Andrea Sanna |
| 2025 | "I don't like my avatar": Investigating Human Digital Doubles. | Siyi Liu, Kazi Injamamul Haque, Zerrin Yumak |
| 2025 | DRUMS: Drummer Reconstruction Using Midi Sequences. | Theodoros Kyriakou, Panayiotis Charalambous, Andreas Aristidou |
| 2025 | High-Fiving with the Machine: Synthesising Reactive Motion from Human Input with Interaction Contact Labels. | Oliver Hixon-Fisher, Jarek Francik, Dimitrios Makris |
| 2025 | A Time- and Space-Efficient Adaptation of the Space Foundation System for Digital Games. | Daniel Dyrda, Kerstin Pfaffinger, Claudio Belloni, Martin Schacherbauer, Johanna Pirker, Gudrun Klinker |
| 2025 | Prompt-to-Animation: Generating Cognitively-Grounded Facial Expressions with LLMs. | Funda Durupinar, Aline Normoyle |
| 2025 | MIRRORED-Anims: Motion Inversion for Rig-space Retargeting to Obtain a Reliable Enlarged Dataset of Character Animations. | Tho Cheynel, Thomas Rossi, Omar El Khalifi, Oscar Fossey, Damien Rohmer, Marie-Paule Cani |
| 2025 | XPBD Simulation of Constitutive Materials with Exponential Strain Tensor. | Ozan Cetinaslan |
| 2025 | Enhancing Foveated Rendering with Weighted Reservoir Sampling. | Ville Cantory, Darya Biparva, Haoyu Tan, Tongyu Nie, John Schroeder, Ruofei Du, Victoria Interrante, Piotr Didyk |
| 2025 | Real-time Hand Motion Synthesis for Playing a Virtual Guitar. | Ryan Canales, Sophie Jrg |
| 2025 | Feel to Aim: Haptic Assistance for Enhanced Targeting in Virtual Reality. | Jean Botev, Johannes Gnter Herforth, Marnix Van den Wijngaert |
| 2025 | Earthbender: An Interactive System for Stylistic Heightmap Generation using a Guided Diffusion Model. | Danial Barazandeh, Gabriel Zachmann |
| 2025 | Projective Multi-Agent Dynamics. | Tomer Weiss |
| 2024 | Estimating Cloth Elasticity Parameters From Homogenized Yarn-Level Models. | Joy Xiaoji Zhang, Gene Wei-Chin Lin, Lukas Bode, Hsiao-Yu Chen, Tuur Stuyck, Egor Larionov |
| 2024 | ProbTalk3D: Non-Deterministic Emotion Controllable Speech-Driven 3D Facial Animation Synthesis Using VQ-VAE. | Sichun Wu, Kazi Injamamul Haque, Zerrin Yumak |
| 2024 | EmoSpaceTime: Decoupling Emotion and Content through Contrastive Learning for Expressive 3D Speech Animation. | Philine Witzig, Barbara Solenthaler, Markus Gross, Rafael Wampfler |
| 2024 | Factorized Motion Diffusion for Precise and Character-Agnostic Motion Inbetweening. | Justin Studer, Dhruv Agrawal, Dominik Borer, Seyedmorteza Sadat, Robert W. Sumner, Martin Guay, Jakob Buhmann |
| 2024 | Adaptive Distributed Simulation of Fluids and Rigid Bodies. | Haoyang Shi, Victor B. Zordan, Yin Yang, Sheldon Andrews |
| 2024 | Controller influence on self-determination versus performance in a mobile augmented reality platform game. | Aline Normoyle, Neha Thumu, Yifei Cheng |