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Rachel McDonnell

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

49

Venues

14

Active years

2006–2026

Best venue rank

A*

Where they publish

Papers

49 indexed papers, newest first.

YearVenueTitleAuthors
2026CHIClose Enough? Reducing Personal Space Anxiety through Adjusted Teleportation in Social VR.Rose Connolly, Rachel McDonnell
2026CHIBody Swapping Isn't Symmetric in Co-located VR: Route-Specific Effects on Self-Other Overlap, Agency, and Embodiment.Yuan He, Rachel McDonnell
2026SIGGRAPHReality Check: How Avatar and Face Representation Affect the Perceptual Evaluation of Synthesized Gestures.Haoyang Du, Yinghan Xu, John Dingliana, Brian Keegan, Rachel McDonnell, Cathy Ennis
2026VRPerceptually-Guided Adjusted Teleporting: Perceptual Thresholds for Teleport Displacements in Virtual Environments.Rose Connolly, Victor B. Zordan, Rachel McDonnell
2025ISMARMerging Bodies, Dividing Conflict: Body-Swapping in Mixed Reality Increases Closeness Yet Weakens the Joint Simon Effect.Yuan He, Brendan Rooney, Rachel McDonnell
2025ISMARFirst-Person Vocal Auralisation in XR and its Influence on Perceived Presence and Audio-Visual Quality.Mauricio Flores Vargas, Enda Bates, Rachel McDonnell
2025IVADEBP-PVA: Designing and Evaluating Behavioral Paradigms With Proactive Virtual Agents.Alafate Abulimiti, Paola Raquel Pea, Fatemeh Alizadeh, Shashank Ahire, Heloisa Candello, Smit Desai, Justin Edwards, Yuan He, Darragh Higgins, Alberto Jovane, Matthias Kraus, Guy Laban, Rachel McDonnell, Jairo Prez-Osorio, Tanja Schneeberger, Jaisie Sin, Tobias Thejll-Madsen, Nima Zargham, Benjamin R. Cowan
2025IVASynthetically Expressive: Evaluating gesture and voice for emotion and empathy in VR and 2D scenarios.Haoyang Du, Kiran Chhatre, Christopher Peters, Brian Keegan, Rachel McDonnell, Cathy Ennis
2025SIGGRAPHFeeling Blue or Seeing Red? Investigating the effect of light color, shadow and realism on the perception of emotion of real and virtual humans.Rachel McDonnell, Bharat Vyas, Uros Sikimic, Pisut Wisessing
2024EGVEPriming and personality effects on the Sense of Embodiment for human and non-human avatars in Virtual Reality.Darragh Higgins, Rachel McDonnell, Jean-Marie Normand, Rebecca Fribourg
2024MIGDog Code: Human to Quadruped Embodiment using Shared Codebooks.Dnal Egan, Alberto Jovane, Jan Szkaradek, George Fletcher, Darren Cosker, Rachel McDonnell
2024VRVirtual Animal Embodiment for Actor Training.Alberto Jovane, Dnal Egan, Mauricio Flores Vargas, Sue Mythen, Rachel McDonnell
2023CHIA Special Interest Group on Developing Theories of Language Use in Interaction with Conversational User Interfaces.Paola Raquel Pea, Philip R. Doyle, Emily Yj Ip, Giovanni M. Di Liberto, Darragh Higgins, Rachel McDonnell, Holly P. Branigan, Joakim Gustafson, Donald McMillan, Robert J. Moore, Benjamin R. Cowan
2023CSCWAvatar Customization, Personality, and the Perception of Work Group Inclusion in Immersive Virtual Reality.Lauren E. Buck, Gareth W. Young, Rachel McDonnell
2023ISMARNow I Wanna Be a Dog: Exploring the Impact of Audio and Tactile Feedback on Animal Embodiment.Mauricio Flores Vargas, Rebecca Fribourg, Enda Bates, Rachel McDonnell
2023MIGEffect of Avatar Clothing and User Personality on Group Dynamics in Virtual Reality.Yuan He, Lauren E. Buck, Brendan Rooney, Rachel McDonnell
2023SIGGRAPHState of the Art in Telepresence (Part 1).Jason Lawrence, Ye Pan, Dan B. Goldman, Rachel McDonnell, Carol O'Sullivan, David P. Luebke, Koki Nagano, Michael Zollhfer, Jason M. Saragih
2023VRWhat's My Age Again? Exploring the Impact of Age on the Enfacement of Current State-of-the-Art Avatars.Hugh Jordan, Lauren E. Buck, Prashant P. Shinde, Rachel McDonnell
2022VRThe Effect of Spatial Audio on the Virtual Representation of Personal Space.Lauren E. Buck, Mauricio Flores Vargas, Rachel McDonnell
2022VRInvestigating how speech and animation realism influence the perceived personality of virtual characters and agents.Sean Thomas, Ylva Ferstl, Rachel McDonnell, Cathy Ennis
2022VRProximity in VR: The Importance of Character Attractiveness and Participant Gender.Katja Zibrek, Benjamin Niay, Anne-Hlne Olivier, Julien Pettr, Ludovic Hoyet, Rachel McDonnell
2022RO-MANTo smile or not to smile: The effect of mismatched emotional expressions in a Human-Robot cooperative task.Ilaria Torre, Anna Deichler, Matthew Nicholson, Rachel McDonnell, Naomi Harte
2021ACIIDimensional perception of a 'smiling McGurk effect'.Ilaria Torre, Simon Holk, Emma Carrigan, Iolanda Leite, Rachel McDonnell, Naomi Harte
2021ISMARMirror, Mirror on My Phone: Investigating Dimensions of Self-Face Perception Induced by Augmented Reality Filters.Rebecca Fribourg, Etienne Peillard, Rachel McDonnell
2021IVAHuman or Robot?: Investigating voice, appearance and gesture motion realism of conversational social agents.Ylva Ferstl, Sean Thomas, Cdric Guiard, Cathy Ennis, Rachel McDonnell
2021MIGHow to train your dog: Neural enhancement of quadruped animations.Dnal Egan, George Fletcher, Yiguo Qiao, Darren Cosker, Rachel McDonnell
2021MIGDoes Synthetic Voice alter Social Response to a Photorealistic Character in Virtual Reality?Katja Zibrek, Joo P. Cabral, Rachel McDonnell
2021VRA Preliminary Investigation of Avatar Use in Video-Conferencing.Darragh Higgins, Rachel McDonnell
2020IVAUnderstanding the Predictability of Gesture Parameters from Speech and their Perceptual Importance.Ylva Ferstl, Michael Neff, Rachel McDonnell
2020MIGInvestigating perceptually based models to predict importance of facial blendshapes.Emma Carrigan, Katja Zibrek, Rozenn Dahyot, Rachel McDonnell
2020VRWalk this way: Evaluating the effect of perceived gender and attractiveness of motion on proximity in virtual reality.Katja Zibrek, Benjamin Niay, Anne-Hlne Olivier, Ludovic Hoyet, Julien Pettr, Rachel McDonnell
2019MIGThe Effect of Multimodal Emotional Expression and Agent Appearance on Trust in Human-Agent Interaction.Ilaria Torre, Emma Carrigan, Rachel McDonnell, Katarina Domijan, Killian McCabe, Naomi Harte
2019MIGMulti-objective adversarial gesture generation.Ylva Ferstl, Michael Neff, Rachel McDonnell
2019MIGSocial presence and place illusion are affected by photorealism in embodied VR.Katja Zibrek, Rachel McDonnell
2019SIGGRAPHPerception of virtual characters.Eduard Zell, Katja Zibrek, Rachel McDonnell
2018ICMISurvival at the Museum: A Cooperation Experiment with Emotionally Expressive Virtual Characters.Ilaria Torre, Emma Carrigan, Killian McCabe, Rachel McDonnell, Naomi Harte
2018IVAInvestigating the use of recurrent motion modelling for speech gesture generation.Ylva Ferstl, Rachel McDonnell
2018IVAA perceptual study on the manipulation of facial features for trait portrayal in virtual agents.Ylva Ferstl, Rachel McDonnell
2017InterspeechThe Influence of Synthetic Voice on the Evaluation of a Virtual Character.Joo Paulo Cabral, Benjamin R. Cowan, Katja Zibrek, Rachel McDonnell
2016MIGCrowd appearance affects player performance in game combat scenarios.Emma Carrigan, Elena Kokkinara, Florian Gheorghe, Maxime Houlier, Stphane Donikian, Rachel McDonnell
2016MIGImproving blendshape performance for crowds with GPU and GPGPU techniques.Timothy Costigan, Anton Gerdelan, Emma Carrigan, Rachel McDonnell
2015MIGAnimation realism affects perceived character appeal of a self-virtual face.Elena Kokkinara, Rachel McDonnell
2014MIGFacial retargeting using neural networks.Timothy Costigan, Mukta Prasad, Rachel McDonnell
2013MIGEmotion Capture: Emotionally Expressive Characters for Games.Cathy Ennis, Ludovic Hoyet, Arjan Egges, Rachel McDonnell
2012MIGAppealing Virtual Humans.Rachel McDonnell
2010SiggraphAFace reality: investigating the Uncanny Valley for virtual faces.Rachel McDonnell, Martin Breidt
2010SiggraphAPerceptual evaluation of human animation timewarping.Martin Prazk, Rachel McDonnell, Carol O'Sullivan
2007SCASmooth movers: perceptually guided human motion simulation.Rachel McDonnell, Fiona N. Newell, Carol O'Sullivan
2006SCAPerceptual evaluation of LOD clothing for virtual humans.Rachel McDonnell, Simon Dobbyn, Steven Collins, Carol O'Sullivan