| 2026 | QoMEX | Assessing Visual Defect Saliency on 3D Meshes through Gaze-Based Metrics. | Sonain Jamil, Julien Pettr, Sbastien Iksal, Erwan David |
| 2026 | VR | You Walkin' to Me? How Footstep Sound Primes Anticipation in Virtual Pedestrian Collision Avoidance. | Aline Hufschmitt, Agathe Bilhaut, Ludovic Hoyet, Julien Pettr, Anne-Hlne Olivier |
| 2025 | CVPR | Learning Extremely High Density Crowds as Active Matters. | Feixiang He, Jiangbei Yue, Jialin Zhu, Armin Seyfried, Dan Casas, Julien Pettr, He Wang |
| 2025 | VR | 9th Edition of IEEE VR Workshop: Virtual Humans and Crowds in Immersive Environments (VHCIE). | Andrea Bnsch, Mathieu Chollet, Jordan Martin, Anne-Hlne Olivier, Julien Pettr |
| 2025 | VISIGRAPP | Crowds and Graphics: Beyond Animation and Visual Effects. | Julien Pettr |
| 2024 | CCGRID | Collaborative services for Crowd Safety systems across the Edge-Cloud Computing Continuum. | Daniel Balouek, Julien Pettr |
| 2024 | CVPR | Human Motion Prediction Under Unexpected Perturbation. | Jiangbei Yue, Baiyi Li, Julien Pettr, Armin Seyfried, He Wang |
| 2023 | MIG | Physical Simulation of Balance Recovery after a Push. | Alexis Jensen, Thomas Chatagnon, Niloofar Khoshsiyar, Daniele Reda, Michiel van de Panne, Charles Pontonnier, Julien Pettr |
| 2023 | MIG | Reward Function Design for Crowd Simulation via Reinforcement Learning. | Ariel Kwiatkowski, Vicky Kalogeiton, Julien Pettr, Marie-Paule Cani |
| 2022 | MIG | A new framework for the evaluation of locomotive motion datasets through motion matching techniques. | Vicenzo Abichequer Sangalli, Ludovic Hoyet, Marc Christie, Julien Pettr |
| 2022 | VR | The Stare-in-the-Crowd Effect in Virtual Reality. | Pierre Raimbaud, Alberto Jovane, Katja Zibrek, Claudio Pacchierotti, Marc Christie, Ludovic Hoyet, Julien Pettr, Anne-Hlne Olivier |
| 2022 | VR | Proximity in VR: The Importance of Character Attractiveness and Participant Gender. | Katja Zibrek, Benjamin Niay, Anne-Hlne Olivier, Julien Pettr, Ludovic Hoyet, Rachel McDonnell |
| 2021 | CVPR | Tracking Pedestrian Heads in Dense Crowd. | Ramana Sundararaman, Cedric De Almeida Braga, ric Marchand, Julien Pettr |
| 2021 | ICRA | Crowd against the machine: A simulation-based benchmark tool to evaluate and compare robot capabilities to navigate a human crowd. | Fabien Grzeskowiak, David J. Gonon, Daniel Dugas, Diego Paez-Granados, Jen Jen Chung, Juan I. Nieto, Roland Siegwart, Aude Billard, Marie Babel, Julien Pettr |
| 2021 | IVA | Reactive Virtual Agents: A Viewpoint-Driven Approach for Bodily Nonverbal Communication. | Pierre Raimbaud, Alberto Jovane, Katja Zibrek, Claudio Pacchierotti, Marc Christie, Ludovic Hoyet, Julien Pettr, Anne-Hlne Olivier |
| 2021 | MIG | Perception of Motion Variations in Large-Scale Virtual Human Crowds. | Robin Adili, Benjamin Niay, Katja Zibrek, Anne-Hlne Olivier, Julien Pettr, Ludovic Hoyet |
| 2021 | VR | Exploring behaviour towards avatars and agents in immersive virtual environments with mixed-agency interactions. | Iana Podkosova, Katja Zibrek, Julien Pettr, Ludovic Hoyet, Anne-Hlne Olivier |
| 2020 | ACCV | OpenTraj: Assessing Prediction Complexity in Human Trajectories Datasets. | Javad Amirian, Bingqing Zhang, Francisco Valente Castro, Juan Jos Baldelomar, Jean-Bernard Hayet, Julien Pettr |
| 2020 | MIG | Extreme-Density Crowd Simulation: Combining Agents with Smoothed Particle Hydrodynamics. | Wouter van Toll, Cdric Braga, Barbara Solenthaler, Julien Pettr |
| 2020 | VR | Eye-Gaze Activity in Crowds: Impact of Virtual Reality and Density. | Florian Berton, Ludovic Hoyet, Anne-Hlne Olivier, Julien Bruneau, Olivier Le Meur, Julien Pettr |
| 2020 | VR | Toward Virtual Reality-based Evaluation of Robot Navigation among People. | Fabien Grzeskowiak, Marie Babel, Julien Bruneau, Julien Pettr |
| 2020 | VR | Walk this way: Evaluating the effect of perceived gender and attractiveness of motion on proximity in virtual reality. | Katja Zibrek, Benjamin Niay, Anne-Hlne Olivier, Ludovic Hoyet, Julien Pettr, Rachel McDonnell |
| 2019 | CVPR | Social Ways: Learning Multi-Modal Distributions of Pedestrian Trajectories With GANs. | Javad Amirian, Jean-Bernard Hayet, Julien Pettr |
| 2019 | MIG | Attracted by light: vision-based steering virtual characters among dark and light obstacles. | Axel Lpez, Franois Chaumette, ric Marchand, Julien Pettr |
| 2019 | MIG | The Influence of Step Length to Step Frequency Ratio on the Perception of Virtual Walking Motions. | Benjamin Niay, Anne-Hlne Olivier, Julien Pettr, Ludovic Hoyet |
| 2019 | MIG | Connecting Global and Local Agent Navigation via Topology. | Wouter van Toll, Julien Pettr |
| 2019 | VR | Studying Gaze Behaviour during Collision Avoidance with a Virtual Walker: Influence of the Virtual Reality Setup. | Florian Berton, Anne-Hlne Olivier, Julien Bruneau, Ludovic Hoyet, Julien Pettr |
| 2019 | RO-MAN | Effective Human-Robot Collaboration in near symmetry collision scenarios. | Grimaldo Silva, Anne-Hlne Olivier, Armel Crtual, Julien Pettr, Thierry Fraichard |
| 2018 | VR | Effect of Virtual Human Gaze Behaviour During an Orthogonal Collision Avoidance Walking Task. | Sean Dean Lynch, Julien Pettr, Julien Bruneau, Richard Kulpa, Armel Crtual, Anne-Hlne Olivier |
| 2018 | RO-MAN | Human Inspired Effort Distribution During Collision Avoidance in Human-Robot Motion. | Grimaldo Silva, Anne-Hlne Olivier, Armel Crtual, Julien Pettr, Thierry Fraichard |
| 2016 | MIG | A comparative study of navigation meshes. | Wouter van Toll, Roy Triesscheijn, Marcelo Kallmann, Ramon Oliva, Nuria Pelechano, Julien Pettr, Roland Geraerts |
| 2015 | ISRR | A Reachability-Based Planner for Sequences of Acyclic Contacts in Cluttered Environments. | Steve Tonneau, Nicolas Mansard, Chonhyon Park, Dinesh Manocha, Franck Multon, Julien Pettr |
| 2015 | MIG | Crowd art: density and flow based crowd motion design. | Kevin Jordao, Panayiotis Charalambous, Marc Christie, Julien Pettr, Marie-Paule Cani |
| 2015 | VR | Virtual proxemics: Locomotion in the presence of obstacles in large immersive projection environments. | Ferran Argelaguet, Anne-Hlne Olivier, Gerd Bruder, Julien Pettr, Anatole Lcuyer |
| 2015 | SCA | Energy-efficient mid-term strategies for collision avoidance in crowd simulation. | Julien Bruneau, Julien Pettr |
| 2014 | MIG | Following behaviors: a model for computing following distances based on prediction. | Julien Bruneau, Teofilo Bezerra Dutra, Julien Pettr |
| 2014 | MIG | Optimization-based computation of locomotion trajectories for crowd patches. | Jose Guillermo Rangel Ramirez, Devin Lange, Panayiotis Charalambous, Claudia Esteves, Julien Pettr |
| 2014 | SIGGRAPH | New generation crowd simulation algorithms. | Julien Pettr, Ming C. Lin |
| 2013 | ICRA | Fast grasp planning by using cord geometry to find grasping points. | Yi Li, Jean-Philippe Saut, Julien Pettr, Anis Sahbani, Philippe Bidaud, Franck Multon |
| 2012 | ICPRAM | Lane Detection in Pedestrian Motion and Entropy-based Order Index. | Olivier Chabiron, Jrme Fehrenbach, Pierre Degond, Mehdi Moussad, Julien Pettr, Samuel Lemercier |
| 2012 | SCA | Cloning Crowd Motions. | Yi Li, Marc Christie, Orianne Siret, Richard Kulpa, Julien Pettr |
| 2011 | MIG | Long Term Real Trajectory Reuse through Region Goal Satisfaction. | Junghyun Ahn, Stphane Gobron, Quentin Silvestre, Horesh Ben Shitrit, Mirko Raca, Julien Pettr, Daniel Thalmann, Pascal Fua, Ronan Boulic |
| 2011 | MIG | Reconstructing Motion Capture Data for Human Crowd Study. | Samuel Lemercier, Mathieu Moreau, Mehdi Moussad, Guy Theraulaz, Stphane Donikian, Julien Pettr |
| 2011 | SiggraphA | Joyman: an immersive and entertaining interface for virtual locomotion. | Julien Pettr, Orianne Siret, Maud Marchal, Jean-Baptiste de la Rivire, Anatole Lcuyer |
| 2009 | MIG | A Velocity-Curvature Space Approach for Walking Motions Analysis. | Anne-Hlne Olivier, Richard Kulpa, Julien Pettr, Armel Crtual |
| 2009 | MIG | Data Based Steering of Virtual Human Using a Velocity-Space Approach. | Yijiang Zhang, Julien Pettr, Qunsheng Peng, Stphane Donikian |
| 2009 | SCA | Experiment-based modeling, simulation and validation of interactions between virtual walkers. | Julien Pettr, Jan Ondrej, Anne-Hlne Olivier, Armel Crtual, Stphane Donikian |
| 2008 | MIG | Populate Your Game Scene. | Julien Pettr |
| 2008 | SIGGRAPH | Animation planning for virtual characters cooperation. | Claudia Esteves, Gustavo Arechavaleta, Julien Pettr, Jean-Paul Laumond |
| 2008 | SIGGRAPH | Autonomous navigation for crowds of virtual humans: part I: interactive design of virtual population using navigation graphs. | Julien Pettr |
| 2008 | SIGGRAPH | Crowds of moving objects: navigation planning and simulation. | Julien Pettr, Helena Grillon, Daniel Thalmann |
| 2008 | SIGGRAPH | Motion planning and autonomy for virtual humans. | Julien Pettr, Marcelo Kallmann, Ming C. Lin |
| 2007 | ICRA | Crowds of Moving Objects: Navigation Planning and Simulation. | Julien Pettr, Helena Grillon, Daniel Thalmann |
| 2003 | IROS | 3D collision avoidance for digital actors locomotion. | Julien Pettr, Jean-Paul Laumond, Thierry Simon |
| 2003 | SCA | A 2-stages locomotion planner for digital actors. | Julien Pettr, Jean-Paul Laumond, Thierry Simon |
| 2002 | IROS | Planning human walk in virtual environments. | Julien Pettr, Thierry Simon, Jean-Paul Laumond |