Victor B. Zordan
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
46
Venues
11
Active years
1997–2026
Best venue rank
A*
Where they publish
Papers
46 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | SIGGRAPH | Kinematic Kitbashing. | Minghao Guo, Victor B. Zordan, Sheldon Andrews, Wojciech Matusik, Maneesh Agrawala, Hsueh-Ti Derek Liu |
| 2026 | VR | Perceptually-Guided Adjusted Teleporting: Perceptual Thresholds for Teleport Displacements in Virtual Environments. | Rose Connolly, Victor B. Zordan, Rachel McDonnell |
| 2025 | SIGGRAPH | Dynamic Skinning: Kinematics-Driven Cartoon Effects for Articulated Characters. | Karim Salem, Damien Rohmer, Niranjan Kalyanasundaram, Victor B. Zordan |
| 2025 | SIGGRAPH | Elastic Locomotion with Mixed Second-order Differentiation. | Siyuan Shen, Tianjia Shao, Kun Zhou, Chenfanfu Jiang, Sheldon Andrews, Victor B. Zordan, Yin Yang |
| 2024 | MIG | ReGAIL: Toward Agile Character Control From a Single Reference Motion. | Paul Marius Boursin, Yannis Kedadry, Victor B. Zordan, Paul G. Kry, Marie-Paule Cani |
| 2024 | MIG | Adaptive Distributed Simulation of Fluids and Rigid Bodies. | Haoyang Shi, Victor B. Zordan, Yin Yang, Sheldon Andrews |
| 2024 | SIGGRAPH | A Unified Differentiable Boolean Operator with Fuzzy Logic. | Hsueh-Ti Derek Liu, Maneesh Agrawala, Cem Yuksel, Tim Omernick, Vinith Misra, Stefano Corazza, Morgan McGuire, Victor B. Zordan |
| 2024 | SiggraphA | Actuators A La Mode: Modal Actuations for Soft Body Locomotion. | Otman Benchekroun, Kaixiang Xie, Hsueh-Ti Derek Liu, Eitan Grinspun, Sheldon Andrews, Victor B. Zordan |
| 2024 | SCA | Art-directable Expressive Oscillation Behavior for Rigged Characters. | Karim Salem, Damien Rohmer, Niranjan Kalyanasundaram, Victor B. Zordan |
| 2023 | CHI | A Preliminary Study of World Customizability for Virtual Reality Co-Play. | Cheryl Lao, Yanting Zhang, Daniel Vogel, Craig S. Kaplan, Morgan McGuire, Victor B. Zordan |
| 2023 | Interspeech | Learning When to Speak: Latency and Quality Trade-offs for Simultaneous Speech-to-Speech Translation with Offline Models. | Liam Dugan, Anshul Wadhawan, Kyle Spence, Chris Callison-Burch, Morgan McGuire, Victor B. Zordan |
| 2023 | MIG | Audiovisual Inputs for Learning Robust, Real-time Facial Animation with Lip Sync. | Iaki Navarro, Dario Kneubuehler, Tijmen Verhulsdonck, Eloi du Bois, William Welch, Charles Shang, Ian Sachs, Morgan McGuire, Victor B. Zordan, Kiran Bhat |
| 2021 | MIG | Motor Babble: Morphology-Driven Coordinated Control of Articulated Characters. | Avinash Ranganath, Avishek Biswas, Ioannis Karamouzas, Victor B. Zordan |
| 2020 | SIGGRAPH | Virtual hands in VR: motion capture, synthesis, and perception. | Sophie Jrg, Yuting Ye, Michael Neff, Franziska Mueller, Victor B. Zordan |
| 2019 | MIG | Low Dimensional Motor Skill Learning Using Coactivation. | Avinash Ranganath, Pei Xu, Ioannis Karamouzas, Victor B. Zordan |
| 2018 | MIG | Real-time locomotion with character-fluid interactions. | Luis Bermudez, Jerry Tessendorf, Daniel Zimmermann, Victor B. Zordan |
| 2017 | MIG | MechVR: a physics-based proxy for locomotion and interaction in a virtual environment. | Victor B. Zordan, John C. Welter, Saurabh Hindlekar, J. Emerson Smith III, William Garrett Mckay, Kunta Lowe, Carlos Marti, R. Austin Taylor |
| 2016 | SIGGRAPH | MechVR: interactive VR motion simulation of "Mech" biped robot. | Saurabh Hindlekar, Victor B. Zordan, Emerson E. Smith, John C. Welter, William Garrett Mckay |
| 2016 | VR | Analysis in support of realistic timing in animated fingerspelling. | Nkenge Wheatland, Ahsan Abdullah, Michael Neff, Sophie Jrg, Victor B. Zordan |
| 2014 | MIG | Physical rig for first-person, look-at cameras in video games. | Edward T. Lixandru, Victor B. Zordan |
| 2013 | MIG | Automatic Hand-Over Animation using Principle Component Analysis. | Nkenge Wheatland, Sophie Jrg, Victor B. Zordan |
| 2013 | SCA | Control of rotational dynamics for ground behaviors. | David F. Brown, Adriano Macchietto, KangKang Yin, Victor B. Zordan |
| 2012 | MIG | Automatic Hand-Over Animation for Free-Hand Motions from Low Resolution Input. | Chris Kang, Nkenge Wheatland, Michael Neff, Victor B. Zordan |
| 2012 | SiggraphA | Adaptive dynamics with hybrid response. | Nam Nguyeny, Raul Arista, C. Karen Liu, Victor B. Zordan |
| 2011 | MIG | Natural User Interface for Physics-Based Character Animation. | C. Karen Liu, Victor B. Zordan |
| 2010 | MIG | Angular Momentum Control in Coordinated Behaviors. | Victor B. Zordan |
| 2010 | SCA | Performance Capture with Physical Interaction. | Nam Nguyeny, Nkenge Wheatland, David F. Brown, Brian Parise, C. Karen Liu, Victor B. Zordan |
| 2010 | SCA | Goal-Directed Stepping with Momentum Control. | Chun-Chih Wu, Victor B. Zordan |
| 2008 | ISVC | Simple Feedforward Control for Responsive Motion Capture-Driven Simulations. | Rubens Fernandes Nunes, Creto Augusto Vidal, Joaquim B. Cavalcante Neto, Victor B. Zordan |
| 2008 | ISVC | Simple Steps for Simply Stepping. | Chun-Chih Wu, Jose Medina, Victor B. Zordan |
| 2008 | SIGGRAPH | Laughing out loud. | Paul C. DiLorenzo, Victor B. Zordan, Benjamin L. Sanders |
| 2007 | KDD | Detecting time series motifs under uniform scaling. | Dragomir Yankov, Eamonn J. Keogh, Jose Medina, Bill Yuan-chi Chiu, Victor B. Zordan |
| 2007 | SIGGRAPH | Interactive dynamic response for games. | Victor B. Zordan, Adriano Macchietto, Jose Medina, Marc Soriano, Chun-Chih Wu |
| 2007 | VRST | State-annotated motion graphs. | Bill Yuan-chi Chiu, Victor B. Zordan, Chun-Chih Wu |
| 2007 | VRST | Anticipation from example. | Victor B. Zordan, Adriano Macchietto, Jose Medina, Marc Soriano, Chun-Chih Wu, Ronald A. Metoyer, Robert Rose |
| 2006 | SIGGRAPH | Automatic splicing for hand and body animations. | Anna Majkowska, Victor B. Zordan, Petros Faloutsos |
| 2006 | SIGGRAPH | Anticipating impacts. | Ronald A. Metoyer, Victor B. Zordan, Benjamin Hermens, Chun-Chih Wu, Marc Soriano |
| 2006 | SCA | Automatic splicing for hand and body animations. | Anna Majkowska, Victor B. Zordan, Petros Faloutsos |
| 2005 | SCA | Physically based grasping control from example. | Nancy S. Pollard, Victor B. Zordan |
| 2004 | SIGGRAPH | Model and control of simulated respiration for animation. | Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu, Paul C. DiLorenzo |
| 2004 | VLDB | Indexing Large Human-Motion Databases. | Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan, Dimitrios Gunopulos, Marc Cardle |
| 2004 | SCA | Breathe easy: model and control of simulated respiration for animation. | Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu, Paul C. DiLorenzo |
| 2003 | SCA | Mapping optical motion capture data to skeletal motion using a physical model. | Victor B. Zordan, Nicholas C. Van Der Horst |
| 2002 | SCA | Motion capture-driven simulations that hit and react. | Victor B. Zordan, Jessica K. Hodgins |
| 1999 | SIGGRAPH | Tracking and modifying human motion with dynamic simulation. | Victor B. Zordan, Jessica K. Hodgins |
| 1997 | SIGGRAPH | Combining active and passive simulations for secondary motion. | Jessica K. Hodgins, James F. O'Brien, Victor B. Zordan |