| 2025 | VR | Proprioception Drift in Virtual Reality: An Experiment with an Unrealistically Long Leg. | Valentin Vallageas, Rachid Aissaoui, David R. Labb |
| 2022 | VR | Perception of Symmetry of Actual and Modulated Self-Avatar Gait Movements During Treadmill Walking. | Iris Willaert, Rachid Aissaoui, Sylvie Nadeau, Cyril Duclos, David R. Labb |
| 2021 | ICMI | Neuromuscular Performance and Injury Risk Assessment Using Fusion of Multimodal Biophysical and Cognitive Data: In-field Athletic Performance and Injury Risk Assessment. | Ehsan Sobhani-Tehrani, Kian Jalaleddini, Nerea Urrestilla Anguiozar, Rachid Aissaoui, David St-Onge |
| 2021 | VR | [DC] Embodying an avatar with an asymmetrical lower body to modulate the dynamic characteristics of gait initiation. | Valentin Vallageas, Rachid Aissaoui, David R. Labb |
| 2020 | VR | Rhythmic proprioceptive stimulation improves embodiment in a walking avatar when added to visual stimulation. | Kean Kouakoua, Cyril Duclos, Rachid Aissaoui, Sylvie Nadeau, David R. Labb |
| 2020 | VR | Modulating the Gait of a Real-Time Self-Avatar to Induce Changes in Stride Length During Treadmill Walking. | Iris Willaert, Rachid Aissaoui, Sylvie Nadeau, Cyril Duclos, David R. Labb |
| 2016 | VR | Animated self-avatars for motor rehabilitation applications that are biomechanically accurate, low-latency and easy to use. | Mikael Dallaire-Cote, Philippe Charbonneau, Sara St-Pierre Cote, Rachid Aissaoui, David R. Labb |