| 2026 | VR | More Than Speed: User Agency and Social Comfort in Speech-Based Interaction for Multiscale Medical AR Applications. | Vasudev Agarwal, Regis Kopper, Jong-In Lee |
| 2026 | VR | Comparing Fingerprint to Haptics-Based Authentication Methods in XR Devices. | Shakrin Jahan Mozumder, Fahmida Imrose, Regis Kopper |
| 2025 | VR | FirstModulAR: Open-Source Modular Augmented Reality Interfaces for First Responders. | Regis Kopper, Jernimo Grandi, Erin Argo, Jason Jerald, Rich Bennett, Connor Shipway |
| 2024 | VR | XR Slate: Swiping and Layout Adjustment for Text Entry. | Theodore Okamura, Regis Kopper |
| 2023 | ETRA | Comparing Visual Search Patterns in Chest X-Ray Diagnostics. | Catarina Moreira, Diogo Miguel Alvito, Sandra Costa Sousa, Isabel Maria Gomes Blanco Nobre, Chun Ouyang, Regis Kopper, Andrew T. Duchowski, Joaquim Jorge |
| 2023 | VR | A Continuous Authentication Technique for XR Utilizing Time-Based One Time Passwords, Haptics, and Kinetic Activity. | Jernimo G. Grandi, Jerry Terrell, Kadir Lofca, Carlos Ruizvalencia, Regis Kopper |
| 2023 | VR | Does Adding Physical Realism to Virtual Reality Training Reduce Time Compression? | Kadir Lofca, Jason Jerald, Dalton Costa, Regis Kopper |
| 2023 | VR | Exploring Affordances for AR in Laparoscopy. | Matheus Negro, Joaquim Jorge, Joao Ricardo Nickenig Vissoci, Regis Kopper, Anderson Maciel |
| 2023 | VR | Development of an Immersive Virtual Colonoscopy Viewer for Colon Growths Diagnosis. | Joo Serras, Anderson Maciel, Soraia Paulo, Andrew T. Duchowski, Regis Kopper, Catarina Moreira, Joaquim Jorge |
| 2023 | VR | SURVIVRS: Surround Video-Based Virtual Reality for Surgery Guidance. | Amani Taweel, Joaquim Jorge, Anderson Maciel, Joo Ricardo Nickenig Vissoci, Regis Kopper |
| 2023 | SiggraphA | Approaches and Challenges in XR and AI for Health Applications. | Joaquim Jorge, Joo Pereira, Anderson Maciel, Catarina Moreira, Regis Kopper |
| 2022 | VR | Studying the Effect of Physical Realism on Time Perception in a HAZMAT VR Simulation. | Kadir Lofca, Jason Haskins, Jason Jerald, Regis Kopper |
| 2021 | VR | Design and Simulation of Next-Generation Augmented Reality User Interfaces in Virtual Reality. | Jernimo G. Grandi, Zekun Cao, Mark Ogren, Regis Kopper |
| 2020 | VR | Simulating Next-Generation User Interfaces for Law Enforcement Traffic Stops. | Jernimo G. Grandi, Zekun Cao, Mark Ogren, Regis Kopper |
| 2019 | VR | An Approach to Designing Next Generation User Interfaces for Public-Safety Organizations. | Jernimo G. Grandi, Mark Ogren, Regis Kopper |
| 2019 | VR | Towards a Virtual Memory Palace. | Angelina Chang Liu, Brian Hyun-jong Lee, Regis Kopper |
| 2018 | VR | Visually-Induced Motion Sickness Reduction via Static and Dynamic Rest Frames. | Zekun Cao, Jason Jerald, Regis Kopper |
| 2018 | VR | Neurophysiology of Visual-Motor Learning During a Simulated Marksmanship Task in Immersive Virtual Reality. | Jillian M. Clements, Regis Kopper, David J. Zielinski, Hrishikesh Rao, Marc A. Sommer, Elayna P. Kirsch, Boyla O. Mainsah, Leslie M. Collins, Lawrence G. Appelbaum |
| 2018 | VR | VR Touch Museum. | Yuchen Zhao, Maurizio Forte, Regis Kopper |
| 2017 | VR | ArcheoVR: Exploring Itapeva's archeological site. | Eduardo Zilles Borba, Andre Montes, Marcio Almeida, Mario Nagamura, Roseli D. Lopes, Marcelo Knrich Zuffo, Astolfo Araujo, Regis Kopper |
| 2017 | VR | Itapeva 3D: Being Indiana Jones in virtual reality. | Eduardo Zilles Borba, Andre Montes, Roseli de Deus Lopes, Marcelo Knrich Zuffo, Regis Kopper |
| 2017 | VR | Emotional qualities of VR space. | Asma Naz, Regis Kopper, Ryan P. McMahan, Mihai Nadin |
| 2017 | VR | 6 Degrees-of-freedom manipulation with a transparent, tangible object in world-fixed virtual reality displays. | David J. Zielinski, Derek Nankivil, Regis Kopper |
| 2016 | SIGGRAPH | VR model to explore archaeological sites in a non-destructive way. | Eduardo Zilles Borba, Marcio Cabral, Roseli de Deus Lopes, Marcelo Zuffo, Regis Kopper |
| 2016 | VR | A fully immersive virtual model to explore archaeological sites. | Eduardo Zilles Borba, Marcio Cabral, Roseli de Deus Lopes, Marcelo Knrich Zuffo, Regis Kopper |
| 2016 | VR | Evaluating the effects of image persistence on dynamic target acquisition in low frame rate virtual environments. | David J. Zielinski, Hrishikesh Rao, Nick Potter, Lawrence G. Appelbaum, Regis Kopper |
| 2015 | VR | Wayfinding by auditory cues in virtual environments. | Ayana Burkins, Regis Kopper |
| 2015 | VR | Exploring the effects of image persistence in low frame rate virtual environments. | David J. Zielinski, Hrishikesh M. Rao, Marc A. Sommer, Regis Kopper |
| 2014 | IVA | Exploring Gender Biases with Virtual Patients for High Stakes Interpersonal Skills Training. | Diego J. Rivera-Gutierrez, Regis Kopper, Andrea Kleinsmith, Juan Cendan, Glen Finney, Benjamin Lok |
| 2014 | VR | Neutrino-KAVE: An immersive visualization and fitting tool for neutrino physics education. | Elizabeth Izatt, Kate Scholberg, Regis Kopper |
| 2014 | VR | Comparative study of input devices for a VR mine simulation. | David J. Zielinski, Brendan Macdonald, Regis Kopper |
| 2013 | VRST | Intercept tags: enhancing intercept-based systems. | David J. Zielinski, Regis Kopper, Ryan P. McMahan, Wenjie Lu, Silvia Ferrari |
| 2012 | IVA | Virtual Human Personality Masks: A Human Computation Approach to Modeling Verbal Personalities in Virtual Humans. | Vaishnavi Krishnan, Adriana Foster, Regis Kopper, Benjamin Lok |
| 2012 | VR | Increasing agent physicality to raise social presence and elicit realistic behavior. | Joon Hao Chuah, Andrew C. Robb, Casey White, Adam Wendling, Samsun (Sem) Lampotang, Regis Kopper, Benjamin Lok |
| 2009 | EGVE | Higher Levels of Immersion Improve Procedure Memorization Performance. | Doug A. Bowman, Ajith Sowndararajan, Eric D. Ragan, Regis Kopper |
| 2006 | VR | Design and Evaluation of Navigation Techniques for Multiscale Virtual Environments. | Regis Kopper, Tao Ni, Doug A. Bowman, Mrcio Serolli Pinho |