Remin Kasahara
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
1
Venues
1
Active years
2019–2019
Best venue rank
B
Where they publish
Papers
1 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2019 | ITiCSE | Applying Gamification to Motivate Students to Write High-Quality Code in Programming Assignments. | Remin Kasahara, Kazunori Sakamoto, Hironori Washizaki, Yoshiaki Fukazawa |