| 2025 | EDUCON | Investigating and Comparing Approaches to Ethics Education in Computer Science and Engineering Disciplines. | Reolyn Heymann, Estelle Taylor, Japie Greeff |
| 2023 | EDUCON | Community-based Hackathon as a Problem Identification Tool for Capstone Projects. | David T. Risinamhodzi, Reolyn Heymann |
| 2021 | EDUCON | A continuous feedback system during COVID-19 online teaching. | Reolyn Heymann, David T. Risinamhodzi |
| 2020 | EDUCON | Lack of adoption of education technology on an instant student and lecturer feedback system. | David T. Risinamhodzi, Reolyn Heymann |
| 2019 | EDUCON | Adoption of Engineering Education Interventions From a Student Perspective. | Reolyn Heymann, Jacob J. Greeff |
| 2018 | EDUCON | Aligning student and educator capstone project preferences algorithmically. | Jacob J. Greeff, Reolyn Heymann, Andre L. Nel, Johnson Carroll |
| 2018 | EDUCON | Location based games as the bridge between capstone students, junior students and the public. | Jacob J. Greeff, Reolyn Heymann, Andre L. Nel, Johnson Carroll |
| 2018 | EDUCON | Designing and developing a narrative driven serious game for teaching information theory. | Reolyn Heymann, Jacob J. Greeff |
| 2018 | EDUCON | Interactive serious games as electronic engineering capstone projects. | Reolyn Heymann, Jacob J. Greeff |
| 2014 | ITW | Concatenated permutation block codes for correcting single transposition errors. | Reolyn Heymann, Jos H. Weber, Theo G. Swart, Hendrik C. Ferreira |
| 2013 | ITW | Concatenated permutation block codes based on set partitioning for substitution and deletion error-control. | Reolyn Heymann, Jos H. Weber, Theo G. Swart, Hendrik C. Ferreira |
| 2012 | ISITA | Combined permutation codes for synchronization. | Reolyn Heymann, Hendrik C. Ferreira, Theo G. Swart |