| 2022 | AAAI | A*+BFHS: A Hybrid Heuristic Search Algorithm. | Zhaoxing Bu, Richard E. Korf |
| 2022 | SoCS | Iterative-Deepening Uniform-Cost Heuristic Search. | Zhaoxing Bu, Richard E. Korf |
| 2022 | SoCS | A Jeep Crossing a Desert of Unknown Width (Extended Abstract). | Richard E. Korf |
| 2021 | SoCS | Finding the Exact Diameter of a Graph with Partial Breadth-First Searches. | Richard E. Korf |
| 2019 | IJCAI | A*+IDA*: A Simple Hybrid Search Algorithm. | Zhaoxing Bu, Richard E. Korf |
| 2016 | IJCAI | Comparing Search Algorithms Using Sorting and Hashing on Disk and in Memory. | Richard E. Korf |
| 2015 | AAAI | Limitations of Front-To-End Bidirectional Heuristic Search. | Joseph Kelly Barker, Richard E. Korf |
| 2014 | AAAI | Cached Iterative Weakening for Optimal Multi-Way Number Partitioning. | Ethan L. Schreiber, Richard E. Korf |
| 2014 | ISAIM | Optimal Sequential Multi-Way Number Partitioning. | Richard E. Korf, Ethan L. Schreiber, Michael D. Moffitt |
| 2014 | SoCS | How Do You Know Your Search Algorithm and Code Are Correct? | Richard E. Korf |
| 2013 | IJCAI | Improved Bin Completion for Optimal Bin Packing and Number Partitioning. | Ethan L. Schreiber, Richard E. Korf |
| 2012 | AAAI | Solving Peg Solitaire with Bidirectional BFIDA. | Joseph Kelly Barker, Richard E. Korf |
| 2012 | AAAI | Solving Dots-And-Boxes. | Joseph Kelly Barker, Richard E. Korf |
| 2012 | AAAI | Research Challenges in Combinatorial Search. | Richard E. Korf |
| 2011 | AAAI | Solving 4x5 Dots-And-Boxes. | Joseph Kelly Barker, Richard E. Korf |
| 2011 | AAAI | Optimal Packing of High-Precision Rectangles. | Eric Huang, Richard E. Korf |
| 2011 | AAAI | Using Partitions and Superstrings for Lossless Compression of Pattern Databases. | Ethan L. Schreiber, Richard E. Korf |
| 2011 | IJCAI | A Hybrid Recursive Multi-Way Number Partitioning Algorithm. | Richard E. Korf |
| 2011 | IJCAI | Complete Algorithms for Cooperative Pathfinding Problems. | Trevor Scott Standley, Richard E. Korf |
| 2011 | SoCS | Optimal Packing of High-Precision Rectangles. | Eric Huang, Richard E. Korf |
| 2010 | AAAI | Independent Additive Heuristics Reduce Search Multiplicatively. | Teresa Maria Breyer, Richard E. Korf |
| 2010 | AAAI | 1.6-Bit Pattern Databases. | Teresa Maria Breyer, Richard E. Korf |
| 2010 | AAAI | Optimal Rectangle Packing on Non-Square Benchmarks. | Eric Huang, Richard E. Korf |
| 2010 | SoCS | Objective Functions for Multi-Way Number Partitioning. | Richard E. Korf |
| 2009 | IJCAI | Duplicate Avoidance in Depth-First Search with Applications to Treewidth. | P. Alex Dow, Richard E. Korf |
| 2009 | IJCAI | New Improvements in Optimal Rectangle Packing. | Eric Huang, Richard E. Korf |
| 2009 | IJCAI | Multi-Way Number Partitioning. | Richard E. Korf |
| 2008 | AAAI | Minimizing Disk I/O in Two-Bit Breadth-First Search. | Richard E. Korf |
| 2008 | ISAIM | Best-First Search with Maximum Edge Cost Functions. | P. Alex Dow, Richard E. Korf |
| 2007 | AAAI | Best-First Search for Treewidth. | P. Alex Dow, Richard E. Korf |
| 2007 | AAAI | Analyzing the Performance of Pattern Database Heuristics. | Richard E. Korf |
| 2007 | IJCAI | Recent Progress in Heuristic Search: A Case Study of the Four-Peg Towers of Hanoi Problem. | Richard E. Korf, Ariel Felner |
| 2005 | AAAI | Large-Scale Parallel Breadth-First Search. | Richard E. Korf, Peter Schultze |
| 2005 | IJCAI | Bin-Completion Algorithms for Multicontainer Packing and Covering Problems. | Alex S. Fukunaga, Richard E. Korf |
| 2004 | AAAI | Compressing Pattern Databases. | Ariel Felner, Ram Meshulam, Robert C. Holte, Richard E. Korf |
| 2004 | AAAI | Best-First Frontier Search with Delayed Duplicate Detection. | Richard E. Korf |
| 2003 | IJCAI | Comparing Best-First Search and Dynamic Programming for Optimal Multiple Sequence Alignment. | Heath Hohwald, Ignacio Thayer, Richard E. Korf |
| 2003 | IJCAI | An Improved Algorithm for Optimal Bin Packing. | Richard E. Korf |
| 2003 | IJCAI | Delayed Duplicate Detection: Extended Abstract. | Richard E. Korf |
| 2002 | AAAI | A New Algorithm for Optimal Bin Packing. | Richard E. Korf |
| 2000 | AAAI | Recent Progress in the Design and Analysis of Admissible Heuristic Functions. | Richard E. Korf |
| 2000 | AAAI | Divide-and-Conquer Frontier Search Applied to Optimal Sequence Alignment. | Richard E. Korf, Weixiong Zhang |
| 2000 | AAAI | On Pruning Techniques for Multi-Player Games. | Nathan R. Sturtevant, Richard E. Korf |
| 1999 | IJCAI | A Divide and Conquer Bidirectional Search: First Results. | Richard E. Korf |
| 1998 | AAAI | The Branching Factor of Regular Search Spaces. | Stefan Edelkamp, Richard E. Korf |
| 1998 | AAAI | Complexity Analysis of Admissible Heuristic Search. | Richard E. Korf, Michael Reid |
| 1997 | AAAI | Finding Optimal Solutions to Rubik's Cube Using Pattern Databases. | Richard E. Korf |
| 1997 | AAAI | Does Deep Blue use AI? | Richard E. Korf |
| 1996 | AAAI | Improved Limited Discrepancy Search. | Richard E. Korf |
| 1996 | AAAI | Finding Optimal Solutions to the Twenty-Four Puzzle. | Richard E. Korf, Larry A. Taylor |
| 1995 | IJCAI | From Approximate to Optimal Solutions: A Case Study of Number Partitioning. | Richard E. Korf |
| 1994 | AAAI | Best-First Minimax Search: Othello Results. | Richard E. Korf, David Maxwell Chickering |
| 1993 | AAAI | Pruning Duplicate Nodes in Depth-First Search. | Larry A. Taylor, Richard E. Korf |
| 1993 | AAAI | Depth-First vs. Best-First Search: New Results. | Weixiong Zhang, Richard E. Korf |
| 1992 | AAAI | Linear-Space Best-First Search: Summary of Results. | Richard E. Korf |
| 1992 | AAAI | An Average-Case Analysis of Branch-and-Bound with Applications: Summary of Results. | Weixiong Zhang, Richard E. Korf |
| 1991 | AAAI | Depth-First Versus Best-First Search. | Nageshwara Rao Vempaty, Vipin Kumar, Richard E. Korf |
| 1991 | IJCAI | Moving Target Search. | Toru Ishida, Richard E. Korf |
| 1989 | IJCAI | Generalized Game Trees. | Richard E. Korf |
| 1989 | IJCAI | Single-Agent Parallel Window Search: A Summary of Results. | Curt Powley, Richard E. Korf |
| 1988 | AAAI | Distributed Tree Search and Its Application to Alpha-Beta Pruning. | Chris Ferguson, Richard E. Korf |
| 1988 | AAAI | Real-Tme Heuristic Search: New Results. | Richard E. Korf |
| 1987 | AAAI | A Model of Two-Player Evaluation Functions. | Bruce Abramson, Richard E. Korf |
| 1987 | AAAI | Real-Time Heuristic Search: First Results. | Richard E. Korf |
| 1986 | AAAI | A Unified Theory of Heuristic Evaluation Functions and its Application to Learning. | Jens Christensen, Richard E. Korf |
| 1985 | IJCAI | Iterative-Deepening-A*: An Optimal Admissible Tree Search. | Richard E. Korf |
| 1983 | AAAI | Operator Decomposability: A New Type of Problem Structure. | Richard E. Korf |
| 1983 | SIGCSE | A computer science syllabus for gifted pre-college students. | Richard E. Korf |
| 1982 | AAAI | A Program That Learns to Solve Rubik's Cube. | Richard E. Korf |
| 1981 | IJCAI | Inversion of Applicative Programs. | Richard E. Korf |