| 2010 | SIGGRAPH | A spatial workbench for physically-based sound. | Benjamin Schroeder, Richard E. Parent, Marc Ainger |
| 2005 | CGI | Markerless monocular motion capture using image features and physical constraints. | Yisheng Chen, Jinho Lee, Richard E. Parent, Raghu Machiraju |
| 1997 | SIGGRAPH | Anatomy-based modeling of the human musculature. | Ferdi Scheepers, Richard E. Parent, Wayne E. Carlson, Stephen F. May |
| 1995 | VR | Human figure synthesis and animation for virtual space teleconferencing. | Karansher Singh, Jun Ohya, Richard E. Parent |
| 1992 | SIGGRAPH | Shape transformation for polyhedral objects. | James R. Kent, Wayne E. Carlson, Richard E. Parent |
| 1990 | SIGGRAPH | Rendering and animation of gaseous phenomena by combining fast volume and scanline A-buffer techniques. | David S. Ebert, Richard E. Parent |
| 1989 | SIGGRAPH | Layered construction for deformable animated characters. | J. E. Chadwick, David R. Haumann, Richard E. Parent |
| 1979 | DAC | The use of color and 3-D temporal and spatial data management techniques in computer-aided design. | Wayne E. Carlson, Richard E. Parent, Charles A. Csuri |
| 1979 | SIGGRAPH | Towards an interactive high visual complexity animation system. | Charles A. Csuri, Ron Hackathorn, Richard E. Parent, Wayne E. Carlson, Marc Howard |
| 1977 | SIGGRAPH | A system for sculpting 3-D data. | Richard E. Parent |