Rina R. Wehbe
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
16
Venues
4
Active years
2013–2026
Best venue rank
A*
Where they publish
Papers
16 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | When Your Therapist Is an Algorithm: Understanding the Role of AI in Mental Health Mobile Applications. | Soraya S. Anvari, Sophia Ppali, Deni Xanat Garcia Hernandez, Rina R. Wehbe |
| 2026 | CHI | Does Peer Review Need to Change? A Panel on Reporting Standards and Checklists in the Age of AI. | Andrew T. Duchowski, Andreas Stefik, Paul Ralph, Alan J. Dix, Krzysztof Krejtz, Brad A. Myers, Joaquim A. Jorge, Rina R. Wehbe |
| 2026 | CHI | EmojiFan: Designing A Social Interface Supporting Facial Expression Interaction for Blind and Low Vision People in Party Settings. | Jinlin Miao, Shan Luo, Yue Chen, Hongyue Wang, Zhejun Zhang, Rina R. Wehbe |
| 2025 | CHI | The Importance of Performance Feedback in Virtual Reality (VR) Training: A Table Tennis Coach Perspective. | Kissinger Sunday, Soraya S. Anvari, Yiwei Li, Junwei Sun, Rina R. Wehbe, Heather Neyedli, Anil Ufuk Batmaz, Mayra Donaji Barrera Machuca |
| 2025 | ICSE | User Personas Improve Social Sustainability by Encouraging Software Developers to Deprioritize Antisocial Features. | Bimpe Ayoola, Miikka Kuutila, Rina R. Wehbe, Paul Ralph |
| 2024 | ISMAR | Pinging Between Worlds: Training Table Tennis Novice Players in Real Environment for Virtual Reality Competitions. | Kissinger Sunday, Yiwei Li, Junwei Sun, Rina R. Wehbe, Heather Neyedli, Anil Ufuk Batmaz, Mayra Donaji Barrera Machuca |
| 2023 | CHI | How can we can create an equitable CHI. | Siobahn Day Grady, Christine Bauer, Rina R. Wehbe, Katta Spiel, Michael J. Muller, Christina N. Harrington |
| 2023 | CHI | ThermalPen: Adding Thermal Haptic Feedback to 3D Sketching. | Philipp Pascal Hoffmann, Hesham Elsayed, Max Mhlhuser, Rina R. Wehbe, Mayra Donaji Barrera Machuca |
| 2020 | CHI | Personal Space in Play: Physical and Digital Boundaries in Large-Display Cooperative and Competitive Games. | Rina R. Wehbe, Terence Dickson, Anastasia Kuzminykh, Lennart E. Nacke, Edward Lank |
| 2019 | CHI | Crushed it!: Interactive Floor Demonstration. | Rina R. Wehbe, Kai Bornemann, Benjamin Hatscher, Joseph Tu, Lisa F. Cormier, Christian Hansen, Edward Lank, Lennart E. Nacke |
| 2018 | CHI | Vanishing Importance: Studying Immersive Effects of Game Audio Perception on Player Experiences in Virtual Reality. | Katja Rogers, Giovanni Ribeiro, Rina R. Wehbe, Michael Weber, Lennart E. Nacke |
| 2017 | CHI | Testing Incremental Difficulty Design in Platformer Games. | Rina R. Wehbe, Elisa D. Mekler, Mike Schaekermann, Edward Lank, Lennart E. Nacke |
| 2016 | CHI | Tackling User Research Challenges within the Finance Industry. | Rina R. Wehbe, Shahtab Wahid, Siddharth Gupta, Edward W. Ishak |
| 2013 | CHI | Exploring social interaction in co-located multiplayer games. | Dennis L. Kappen, John Gregory, Daniel Stepchenko, Rina R. Wehbe, Lennart E. Nacke |
| 2013 | CHI | EEG-based assessment of video and in-game learning. | Rina R. Wehbe, Dennis L. Kappen, David Rojas, Matthias Klauser, Bill Kapralos, Lennart E. Nacke |
| 2013 | DIGRA | An Introduction to EEG Analysis Techniques and Brain-Computer Interfaces for Games User Researchers. | Rina R. Wehbe, Lennart E. Nacke |