| 2026 | VR | Design of View-Dependent Dynamic Text-Label Layouting in Interactive 3D Information-Rich Virtual Environments: A Compute-Budgeted Benchmark of Optimization Methods. | Robin Horst, Yannick Jasica, Jrme Kudnick, Cecilia Halbritter, Daniel T. Mayer |
| 2026 | VR | Use the Force - XR Text Input via Sensitive Force Modulation. | Fabian Rcker, Robin Horst, Torben Storch, Martin Weier, Arjan Kuijper |
| 2025 | CW | Reach-to-Reveal: Dynamic Proximity-Aware Desk Object Integration in VR. | Fabian Rcker, Marlene Jngling, Robin Horst, Arjan Kuijper |
| 2025 | CW | Exploring Dynamic Real-World Obstacle Integration in VR Using Consumer Headset Sensors. | Fabian Rcker, Marlene Jngling, Robin Horst, Arjan Kuijper |
| 2025 | CW | Enhancing Player Experience Through Engaging Resets: Evaluating a Multi-Use Haptic Interface in Redirected Walking Applications. | Fabian Rcker, Torben Storch, Eike Langbehn, Robin Horst, Arjan Kuijper |
| 2025 | HCI | From Stat Block to Tabletop: A First-Order Logic Framework for Authoring Immersive RPG Combat Encounters. | Lszl von Kacsoh, Robin Horst, Ralf Drner |
| 2025 | VR | ImmersiveAutochrome: Enhanced Digitized Mono-Autochrome Viewing through Deep Learning and Virtual Reality. | Saptarshi Neil Sinha, Robin Horst, Irina-Mihaela Ciortan, Holger Graf, Arjan Kuijper, Michael Weinmann |
| 2022 | EGVE | Towards the Gamification of VR Authoring Environments. | Robin Horst, Marcel Schmitt, Andreas Leipe, Ramtin Naraghi-Taghi-Off, Ralf Drner |
| 2021 | ISMAR | A Nugget-Based Concept for Creating Augmented Reality. | Linda Rau, Robin Horst, Yu Liu, Ralf Drner |
| 2021 | ISVC | MOBA Coach: Exploring and Analyzing Multiplayer Online Battle Arena Data. | Robin Horst, Micha Lanvers, Lszl von Kacsoh, Ralf Drner |
| 2020 | GI | Integration of Game Engine Based Mobile Augmented Reality Into a Learning Management System for Online Continuing Medical Education. | Robin Horst, Dennis Fenchel, Reimond Retz, Linda Rau, Wilhelm Retz, Ralf Drner |
| 2020 | GI | Presenters in Virtual Reality in Slideshow Presentations. | Robin Horst, Linda Rau, Lars Dieter, Manuel Feller, Jonas Gaida, Andreas Leipe, Julian Eversheim, Julia Wirth, Jrn Bachmeier, Julius Mller, Maik Melcher, Ralf Drner |
| 2020 | GI | A Tangible Object for General Purposes in Mobile Augmented Reality Applications. | Linda Rau, Robin Horst, Yu Liu, Ralf Drner, Ulrike Spierling |
| 2019 | ISVC | Highlighting Techniques for 360° Video Virtual Reality and Their Immersive Authoring. | Robin Horst, Savina Diez, Ralf Drner |
| 2019 | ISVC | A 360 ^\circ Video Virtual Reality Room Demonstration. | Robin Horst, Savina Diez, Ralf Drner |
| 2019 | ISVC | FunPlogs - A Serious Puzzle Mini-game for Learning Fundamental Programming Principles Using Visual Scripting. | Robin Horst, Ramtin Naraghi-Taghi-Off, Savina Diez, Tobias Uhmann, Arne Mller, Ralf Drner |
| 2019 | VRST | Virtual Reality Forge: Pattern-Oriented Authoring of Virtual Reality Nuggets. | Robin Horst, Ralf Drner |
| 2018 | ISMAR | Opportunities for Virtual and Mixed Reality Knowledge Demonstration. | Robin Horst, Ralf Drner |
| 2017 | VINCI | artVIS: an interactive visualization for painting collections. | Michael Burch, Uwe Kloos, Denise Junger, Isabel Hagen, Robin Horst, Lukas Brand, Armin Mller, Benjamin Weinert |