| 2026 | TEI | ArUcoTUI: Software Toolkit for Prototyping Tangible Interactions on Portable Flat-Panel Displays with OpenCV. | Rong-Hao Liang, Steven Houben, Krithik Ranjan, S. Sandra Bae, Peter Gyory, Ellen Yi-Luen Do, Clement Zheng |
| 2026 | TEI | Why (Not) ReacTIVision: Emerging Challenges and Opportunities for Building Tangible User Interfaces with Computer Vision Toolkits. | Krithik Ranjan, S. Sandra Bae, Peter Gyory, Ellen Yi-Luen Do, Clement Zheng, Rong-Hao Liang |
| 2025 | TEI | CrowdCollab: A Multi-user, Multi-perspective Collaborative Tool for Crowd Planning. | Senna van den Bogaard, Timo Maessen, Evelijn van Hilten, Yinshi Jin, Hannah van Iterson, Steven Houben, Rong-Hao Liang |
| 2025 | TEI | Redesigning Fluid Tracking Probes for Elderly Lifestyle Retrofit. | Hannah Christina van Iterson, Rong-Hao Liang, Panos Markopoulos |
| 2025 | TEI | Reflecting on Solo Dining Behavior with Annotated Data Physicalization. | Xiaoyu Wang, Hannah van Iterson, S. Sandra Bae, Rong-Hao Liang |
| 2023 | CHI | TexonMask: Facial Expression Recognition Using Textile Electrodes on Commodity Facemasks. | Zengrong Guo, Rong-Hao Liang |
| 2023 | HealthCom | Improving Video-Based Actigraphy for Sleep Monitoring of Preterm Infants. | Zheng Peng, Dandan Zhang, Carola van Pul, Rong-Hao Liang, Peter Andriessen, Ronald M. Aarts, Xi Long |
| 2022 | CHI | Understanding How Group Workers Reflect on Organizational Stress with a Shared, Anonymous Heart Rate Variability Data Visualization. | Mengru Xue, Rong-Hao Liang, Jun Hu, Bin Yu, Loe M. G. Feijs |
| 2022 | UIST | NFCStack: Identifiable Physical Building Blocks that Support Concurrent Construction and Frictionless Interaction. | Chi-Jung Lee, Rong-Hao Liang, Ling-Chien Yang, Chi-Huan Chiang, Te-Yen Wu, Bing-Yu Chen |
| 2022 | TEI | Understanding How to Support Remote Co-Design with a Conceptual Modular Shape-Changing Interface Toolkit. | Huizhong Ye, Charlaine Janssen, Daan Noordman, Rong-Hao Liang |
| 2021 | CHI | NFCSense: Data-Defined Rich-ID Motion Sensing for Fluent Tangible Interaction Using a Commodity NFC Reader. | Rong-Hao Liang, Zengrong Guo |
| 2021 | CHI | Combining Touchscreens with Passive Rich-ID Building Blocks to Support Context Construction in Touchscreen Interactions. | Chin-Yuan Lu, Han-Wei Hsieh, Rong-Hao Liang, Chi-Jung Lee, Ling-Chien Yang, Mengru Xue, Jr-Ling Guo, Meng-Ju Hsieh, Bing-Yu Chen |
| 2021 | CHI | FieldSweep: A 2D Tracking System With Embedded Magnets and a Smartphone. | Yoko Miyatake, Rong-Hao Liang, Bing-Yu Chen, Itiro Siio |
| 2021 | EICS | CHIIoT 2: 2nd Workshop on Computer Human Interaction in IoT Applications. | Rong-Hao Liang, Alessandro Chiumento, Marco Zuniga, Przemyslaw Pawelczak, Mathias Funk, Yaliang Chuang, Joep W. Frens |
| 2021 | EWSN | CHIIoT: 1st Workshop on Computer Human Interaction in IoT Applications. | Rong-Hao Liang, Alessandro Chiumento, Marco Zuniga, Przemyslaw Pawelczak, Mathias Funk, Yaliang Chuang |
| 2021 | ISWC | MOTUS: Rendering Emotions with a Wrist-worn Tactile Display. | Verindi Vekemans, Ward Leenders, Sijie Zhu, Rong-Hao Liang |
| 2021 | UIST | OpenNFCSense: Open-Source Library for NFCSense. | Rong-Hao Liang |
| 2021 | TEI | Asynchronous Co-Dining: Enhancing the Intimacy in Remote Co-Dining Experience Through Audio Recordings. | Huizhong Ye, Zengrong Guo, Rong-Hao Liang |
| 2020 | RO-MAN | Designing Proactive Objects with Artificial Eyes Based on Perceptual Crossing Paradigm. | Siti Aisyah binti Anas, Rong-Hao Liang, Jun Hu, Matthias Rauterberg |
| 2020 | TEI | CoDa: Collaborative Data Interpretation Through an Interactive Tangible Scatterplot. | Annemiek Veldhuis, Rong-Hao Liang, Tilde Bekker |
| 2019 | UIST | RFTouchPads: Batteryless and Wireless Modular Touch Sensor Pads Based on RFID. | Meng-Ju Hsieh, Jr-Ling Guo, Chin-Yuan Lu, Han-Wei Hsieh, Rong-Hao Liang, Bing-Yu Chen |
| 2018 | CHI | RFIBricks: Interactive Building Blocks Based on RFID. | Meng-Ju Hsieh, Rong-Hao Liang, Da-Yuan Huang, Jheng-You Ke, Bing-Yu Chen |
| 2018 | CHI | BioFidget: Biofeedback for Respiration Training Using an Augmented Fidget Spinner. | Rong-Hao Liang, Bin Yu, Mengru Xue, Jun Hu, Loe M. G. Feijs |
| 2018 | CHI | BioFidget Demo: Biofeedback for Respiration Training Using an Augmented Fidget Spinner. | Rong-Hao Liang, Bin Yu, Mengru Xue, Jun Hu, Loe M. G. Feijs |
| 2018 | CHI | BioFidget Video: Biofeedback for Respiration Training Using an Augmented Fidget Spinner. | Rong-Hao Liang, Bin Yu, Mengru Xue, Jun Hu, Loe M. G. Feijs |
| 2018 | UIST | RFIMatch: Distributed Batteryless Near-Field Identification Using RFID-Tagged Magnet-Biased Reed Switches. | Rong-Hao Liang, Meng-Ju Hsieh, Jheng-You Ke, Jr-Ling Guo, Bing-Yu Chen |
| 2018 | SiggraphA | RFIDesk: an interactive surface for multi-touch and rich-ID stackable tangible interactions. | Meng-Ju Hsieh, Rong-Hao Liang, Jr-Ling Guo, Bing-Yu Chen |
| 2016 | CHI | DigitSpace: Designing Thumb-to-Fingers Touch Interfaces for One-Handed and Eyes-Free Interactions. | Da-Yuan Huang, Li-Wei Chan, Shuo Yang, Fan Wang, Rong-Hao Liang, De-Nian Yang, Yi-Ping Hung, Bing-Yu Chen |
| 2016 | CHI | GaussMarbles: Spherical Magnetic Tangibles for Interacting with Portable Physical Constraints. | Han-Chih Kuo, Rong-Hao Liang, Long-Fei Lin, Bing-Yu Chen |
| 2016 | CHI | GaussRFID: Reinventing Physical Toys Using Magnetic RFID Development Kits. | Rong-Hao Liang, Han-Chih Kuo, Bing-Yu Chen |
| 2016 | CHI | GaussRFID: Reinventing Physical Toys Using Magnetic RFID Development Kits. | Rong-Hao Liang, Han-Chih Kuo, Bing-Yu Chen |
| 2016 | SIGGRAPH | Stylus assistant: designing dynamic constraints for facilitating stylus inputs on portable displays. | Long-Fei Lin, Shan-Yuan Teng, Rong-Hao Liang, Bing-Yu Chen |
| 2016 | UIST | EdgeVib: Effective Alphanumeric Character Output Using a Wrist-Worn Tactile Display. | Yi-Chi Liao, Yi-Ling Chen, Jo-Yu Lo, Rong-Hao Liang, Li-Wei Chan, Bing-Yu Chen |
| 2016 | UIST | CircuitStack: Supporting Rapid Prototyping and Evolution of Electronic Circuits. | Chiuan Wang, Hsuan-Ming Yeh, Bryan Wang, Te-Yen Wu, Hsin-Ruey Tsai, Rong-Hao Liang, Yi-Ping Hung, Mike Y. Chen |
| 2016 | TEI | GaussStudio: Designing Seamless Tangible Interactions on Portable Displays. | Rong-Hao Liang, Han-Chih Kuo, Miguel Bruns Alonso, Bing-Yu Chen |
| 2015 | CHI | Cyclops: Wearable and Single-Piece Full-Body Gesture Input Devices. | Li-Wei Chan, Chi-Hao Hsieh, Yi-Ling Chen, Shuo Yang, Da-Yuan Huang, Rong-Hao Liang, Bing-Yu Chen |
| 2015 | CHI | Cyclops: Wearable and Single-Piece Full-Body Gesture Input Devices. | Li-Wei Chan, Chi-Hao Hsieh, Yi-Ling Chen, Shuo Yang, Da-Yuan Huang, Rong-Hao Liang, Bing-Yu Chen |
| 2015 | CHI | WonderLens: Optical Lenses and Mirrors for Tangible Interactions on Printed Paper. | Rong-Hao Liang, I-Chao Shen, Yu-Chien Chan, Guan-Ting Chou, Li-Wei Chan, De-Nian Yang, Mike Y. Chen, Bing-Yu Chen |
| 2015 | SIGGRAPH | Direct view manipulation for drone photography. | Yi-Ling Chen, Wei-Tse Lee, Li-Wei Chan, Rong-Hao Liang, Bing-Yu Chen |
| 2015 | SIGGRAPH | ThirdHand: wearing a robotic arm to experience rich force feedback. | Yi-Chi Liao, Shun-Yao Yang, Rong-Hao Liang, Li-Wei Chan, Bing-Yu Chen |
| 2015 | UIST | CyclopsRing: Enabling Whole-Hand and Context-Aware Interactions Through a Fisheye Ring. | Li-Wei Chan, Yi-Ling Chen, Chi-Hao Hsieh, Rong-Hao Liang, Bing-Yu Chen |
| 2015 | UIST | FlexiBend: Enabling Interactivity of Multi-Part, Deformable Fabrications Using Single Shape-Sensing Strip. | Chin-yu Chien, Rong-Hao Liang, Long-Fei Lin, Li-Wei Chan, Bing-Yu Chen |
| 2015 | UIST | GaussStarter: Prototyping Analog Hall-Sensor Grids with Breadboards. | Rong-Hao Liang, Han-Chih Kuo, Bing-Yu Chen |
| 2014 | CHI | GaussBricks: magnetic building blocks for constructive tangible interactions on portable displays. | Rong-Hao Liang, Li-Wei Chan, Hung-Yu Tseng, Han-Chih Kuo, Da-Yuan Huang, De-Nian Yang, Bing-Yu Chen |
| 2014 | CHI | GaussBricks: magnetic building blocks for constructive tangible interactions on portable displays. | Rong-Hao Liang, Li-Wei Chan, Hung-Yu Tseng, Han-Chih Kuo, Da-Yuan Huang, De-Nian Yang, Bing-Yu Chen |
| 2014 | CHI | Gaussbricks: magnetic building blocks for constructive tangible interactions on portable displays. | Rong-Hao Liang, Li-Wei Chan, Hung-Yu Tseng, Han-Chih Kuo, Da-Yuan Huang, De-Nian Yang, Bing-Yu Chen |
| 2014 | SIGGRAPH | Dart-It: interacting with a remote display by throwing your finger touch. | Chi-Chiang Huang, Rong-Hao Liang, Li-Wei Chan, Bing-Yu Chen |
| 2014 | SIGGRAPH | Dart-it: interacting with a remote display by throwing your finger touch. | Chi-Chiang Huang, Rong-Hao Liang, Li-Wei Chan, Bing-Yu Chen |
| 2014 | UIST | GaussStones: shielded magnetic tangibles for multi-token interactions on portable displays. | Rong-Hao Liang, Han-Chih Kuo, Li-Wei Chan, De-Nian Yang, Bing-Yu Chen |
| 2013 | CHI | GaussBits: magnetic tangible bits for portable and occlusion-free near-surface interactions. | Rong-Hao Liang, Kai-Yin Cheng, Li-Wei Chan, Chuan-Xhyuan Peng, Mike Y. Chen, Rung-Huei Liang, De-Nian Yang, Bing-Yu Chen |
| 2013 | CHI | GaussBits: magnetic tangible bits for portable and occlusion-free near-surface interactions. | Rong-Hao Liang, Kai-Yin Cheng, Li-Wei Chan, Chuan-Xhyuan Peng, Mike Y. Chen, Rung-Huei Liang, De-Nian Yang, Bing-Yu Chen |
| 2013 | CHI | NailDisplay: bringing an always available visual display to fingertips. | Chao-Huai Su, Li-Wei Chan, Chien-Ting Weng, Rong-Hao Liang, Kai-Yin Cheng, Bing-Yu Chen |
| 2013 | SIGGRAPH | Tracking magnetics above portable displays. | Rong-Hao Liang, Kai-Yin Cheng, Li-Wei Chan, Chuan-Xhyuan Peng, Mike Y. Chen, Rung-Huei Liang, De-Nian Yang, Bing-Yu Chen |
| 2013 | UIST | FingerPad: private and subtle interaction using fingertips. | Li-Wei Chan, Rong-Hao Liang, Ming-Chang Tsai, Kai-Yin Cheng, Chao-Huai Su, Mike Y. Chen, Wen-Huang Cheng, Bing-Yu Chen |
| 2013 | UIST | Augmenting the input space of portable displays using add-on hall-sensor grid. | Rong-Hao Liang |
| 2012 | SIGGRAPH | GaussSketch: add-on magnetic sensing for natural sketching on smartphones. | Rong-Hao Liang, Kai-Yin Cheng, Bing-Yu Chen, De-Nian Yang |
| 2012 | UIST | GaussSense: attachable stylus sensing using magnetic sensor grid. | Rong-Hao Liang, Kai-Yin Cheng, Chao-Huai Su, Chien-Ting Weng, Bing-Yu Chen, De-Nian Yang |
| 2012 | SiggraphA | GaussBrush: Drawing with Magnetic Stylus. | Rong-Hao Liang, Chao-Huai Su, Chien-Ting Weng, Kai-Yin Cheng, Bing-Yu Chen, De-Nian Yang |
| 2011 | UIST | Pub - point upon body: exploring eyes-free interaction and methods on an arm. | Shu-Yang Lin, Chao-Huai Su, Kai-Yin Cheng, Rong-Hao Liang, Tzu-Hao Kuo, Bing-Yu Chen |
| 2011 | SiggraphA | SonarWatch: appropriating the forearm as a slider bar. | Rong-Hao Liang, Shu-Yang Lin, Chao-Huai Su, Kai-Yin Cheng, Bing-Yu Chen, De-Nian Yang |
| 2010 | CHI | iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers. | Kai-Yin Cheng, Rong-Hao Liang, Bing-Yu Chen, Rung-Huei Liang, Sy-Yen Kuo |
| 2009 | SIGGRAPH | MemoIcon: using everyday objects as physical icons. | Bing-Yu Chen, Kai-Yin Cheng, Hao-Hua Chu, Sy-Yen Kuo, Rong-Hao Liang, Ming-Yang Yu, Rung-Huei Liang, Hung-Jung Lin, Yu-Ming Chu |