| 2026 | CHI | TactileWalk: Dynamic Electrotactile Patterns for Fingertip-Based Interaction During Walking. | Vedika Nimbalkar, Roshan L. Peiris |
| 2026 | CHI | Fuzzy Feelings: Arousal's Interpretive Noise and the Case for Acoustic-Based Haptics. | Calu de Lacerda Pataca, Stephanie Patterson, Roshan L. Peiris, Matt Huenerfauth |
| 2026 | CHI | AV-Play: Co-Designing VR Games to Study Audiovisual Integration in Children with ADHD. | Huadong Zhang, Nishant Joshi Dinesha, Ziming Li, Roshan L. Peiris, Emily J. Knight, Chao Peng |
| 2026 | HCI | VRSL:Exploring the Comprehensibility of 360-Degree Camera Feeds for Sign Language Communication in Virtual Reality. | Gauri Umesh Rajmane, Ziming Li, Tae (Tom) Oh, Roshan L. Peiris |
| 2025 | ASSETS | CuCap: Comparative Analysis of Customized Captioning between North American and South Korean d/Deaf and Hard-of-Hearing Users. | Calu de Lacerda Pataca, Sooyeon Ahn, Suhyeon Yoo, JooYeong Kim, Khai N. Truong, Jin-Hyuk Hong, Roshan L. Peiris, Matt Huenerfauth |
| 2025 | ASSETS | A Review of Text Accessibility Standards, Guidelines, and Font Tool Limitations. | Mehek S. Somai, Roshan L. Peiris, Garreth W. Tigwell |
| 2025 | CHI | Generative Role-Play Communication Training in Virtual Reality for Autistic Individuals: A Study on Job Coach Experiences in Vocational Training Programs. | Ziming Li, Pinaki Prasanna Babar, Roshan L. Peiris |
| 2025 | CHI | Exploring Accessibility of Voice-Controlled Interfaces and Gesture Interactions in Vehicles for Secondary Driving Tasks for Deaf and Hard-of-Hearing Drivers. | Sanskriti Kumar, Wendy Dannels, Tae (Tom) Oh, Roshan L. Peiris |
| 2025 | CHI | Exploring the Efficacy of a Chatbot Training Application in Alleviating Graduate Students' Public-Speaking Anxiety During Q&A. | Hannah La, Ziming Li, Ha-Kyung Kong, Roshan L. Peiris |
| 2025 | CHI | Exploring One Handed Signing During Driving for Interacting with In-vehicle Systems for Deaf and Hard of Hearing Drivers. | Marie Lee, Ziming Li, Wendy Dannels, Tae (Tom) Oh, Roshan L. Peiris |
| 2025 | CHI | Tactile Emotions: Multimodal Affective Captioning with Haptics Improves Narrative Engagement for d/Deaf and Hard-of-Hearing Viewers. | Calu de Lacerda Pataca, Saad Hassan, Lloyd May, Michelle M. Olson, Toni D'aurio, Roshan L. Peiris, Matt Huenerfauth |
| 2025 | HCI | Exploring Mixed Reality Design Considerations for Adaptable User Interfaces to Improve Interaction on Physical Textured Surfaces. | Shwetha Subramanian, Renee Bogdany, Michael Crabb, Roshan L. Peiris, Garreth W. Tigwell |
| 2025 | VR | Exploring Large Language Model-Driven Agents for Environment-Aware Spatial Interactions and Conversations in Virtual Reality Role-Play Scenarios. | Ziming Li, Huadong Zhang, Chao Peng, Roshan L. Peiris |
| 2024 | ASSETS | SoundHapticVR: Head-Based Spatial Haptic Feedback for Accessible Sounds in Virtual Reality for Deaf and Hard of Hearing Users. | Pratheep Kumar Chelladurai, Ziming Li, Maximilian Weber, Tae (Tom) Oh, Roshan L. Peiris |
| 2024 | CHI | Exploring the Use of Large Language Model-Driven Chatbots in Virtual Reality to Train Autistic Individuals in Job Communication Skills. | Ziming Li, Pinaki Prasanna Babar, Mike Barry, Roshan L. Peiris |
| 2024 | HCI | Exploring the Need of Assistive Technologies for People with Olfactory Disorders. | Palavi V. Bhole, Kripa K. Kundaliya, Garreth W. Tigwell, Roshan L. Peiris |
| 2024 | HCI | Deaf and Hard of Hearing People's Perspectives on Augmented Reality Interfaces for Improving the Accessibility of Smart Speakers. | Roshan Mathew, Garreth W. Tigwell, Roshan L. Peiris |
| 2024 | HCI | Exploring the Effectiveness of Electrotactile Feedback for Data Visualization for Blind and Visually Impaired Users. | Rezylle Milallos, Tae Tom Oh, Roshan L. Peiris |
| 2023 | CHI | Understanding Job Coaches' Perspectives on Using Virtual Reality as a Job Training Tool for Training People with Intellectual Disabilities. | Pinaki Prasanna Babar, Mike Barry, Roshan L. Peiris |
| 2023 | CHI | Exploring the Use of the SoundVizVR Plugin with Game Developers in the Development of Sound-Accessible Virtual Reality Games. | Ziming Li, Kristen Shinohara, Roshan L. Peiris |
| 2023 | CHI | Visualization of Speech Prosody and Emotion in Captions: Accessibility for Deaf and Hard-of-Hearing Users. | Calu de Lacerda Pataca, Matthew Watkins, Roshan L. Peiris, Sooyeon Lee, Matt Huenerfauth |
| 2023 | CHI | Haptic-Captioning: Using Audio-Haptic Interfaces to Enhance Speaker Indication in Real-Time Captions for Deaf and Hard-of-Hearing Viewers. | Yiwen Wang, Ziming Li, Pratheep Kumar Chelladurai, Wendy Dannels, Tae (Tom) Oh, Roshan L. Peiris |
| 2023 | HCI | Data Visualization Accessibility for Blind and Low Vision Audiences. | Chloe Keilers, Garreth W. Tigwell, Roshan L. Peiris |
| 2023 | IJCAI | AI-Driven Sign Language Interpretation for Nigerian Children at Home. | Ifeoma Nwogu, Roshan L. Peiris, Karthik Dantu, Ruchi Gamta, Emma Asonye |
| 2022 | ASSETS | SoundVizVR: Sound Indicators for Accessible Sounds in Virtual Reality for Deaf or Hard-of-Hearing Users. | Ziming Li, Shannon Connell, Wendy Dannels, Roshan L. Peiris |