| 2025 | HCI | Exploring How Augmented Reality Display Features Affect Training System Performance. | Gerd Bruder, Ryan Schubert, Michael P. Browne, Austin Erickson, Zubin Datta Choudhary, Matt Gottsacker, Hiroshi Furuya, Gregory F. Welch |
| 2023 | ISMAR | Testbed for Intuitive Magnification in Augmented Reality. | Ryan Schubert, Gerd Bruder, Gregory F. Welch |
| 2023 | VR | Exploring the Social Influence of Virtual Humans Unintentionally Conveying Conflicting Emotions. | Zubin Datta Choudhary, Nahal Norouzi, Austin Erickson, Ryan Schubert, Gerd Bruder, Gregory F. Welch |
| 2023 | VRST | Intuitive User Interfaces for Real-Time Magnification in Augmented Reality. | Ryan Schubert, Gerd Bruder, Greg Welch |
| 2022 | VRST | Effects of Environmental Noise Levels on Patient Handoff Communication in a Mixed Reality Simulation. | Matt Gottsacker, Nahal Norouzi, Ryan Schubert, Frank Guido-Sanz, Gerd Bruder, Gregory F. Welch |
| 2021 | HCI | Mixed Reality Technology Capabilities for Combat-Casualty Handoff Training. | Ryan Schubert, Gerd Bruder, Alyssa Tanaka, Francisco Guido-Sanz, Gregory F. Welch |
| 2021 | VR | Revisiting Distance Perception with Scaled Embodied Cues in Social Virtual Reality. | Zubin Datta Choudhary, Matthew Gottsacker, Kangsoo Kim, Ryan Schubert, Jeanine K. Stefanucci, Gerd Bruder, Gregory F. Welch |
| 2020 | VR | Virtual Big Heads: Analysis of Human Perception and Comfort of Head Scales in Social Virtual Reality. | Zubin Datta Choudhary, Kangsoo Kim, Ryan Schubert, Gerd Bruder, Gregory F. Welch |
| 2019 | ISMAR | Is It Cold in Here or Is It Just Me? Analysis of Augmented Reality Temperature Visualization for Computer-Mediated Thermoception. | Austin Erickson, Kangsoo Kim, Ryan Schubert, Gerd Bruder, Greg Welch |
| 2019 | ISMAR | Walking Your Virtual Dog: Analysis of Awareness and Proxemics with Simulated Support Animals in Augmented Reality. | Nahal Norouzi, Kangsoo Kim, Myungho Lee, Ryan Schubert, Austin Erickson, Jeremy N. Bailenson, Gerd Bruder, Greg Welch |
| 2019 | VR | Matching vs. Non-Matching Visuals and Shape for Embodied Virtual Healthcare Agents. | Salam Daher, Jason Hochreiter, Nahal Norouzi, Ryan Schubert, Gerd Bruder, Laura Gonzlez, Mindi Anderson, Desiree Diaz, Juan Cendan, Greg Welch |
| 2018 | EGVE | Adaptive Filtering of Physical-Virtual Artifacts for Synthetic Animatronics. | Ryan Schubert, Gerd Bruder, Gregory F. Welch |
| 2017 | IVA | Effects of Social Priming on Social Presence with Intelligent Virtual Agents. | Salam Daher, Kangsoo Kim, Myungho Lee, Ryan Schubert, Gerd Bruder, Jeremy N. Bailenson, Greg Welch |
| 2016 | IVA | Exploring the Impact of Environmental Effects on Social Presence with a Virtual Human. | Kangsoo Kim, Ryan Schubert, Greg Welch |
| 2016 | VR | Exploring social presence transfer in real-virtual human interaction. | Salam Daher, Kangsoo Kim, Myungho Lee, Andrew Raij, Ryan Schubert, Jeremy N. Bailenson, Greg Welch |
| 2016 | VR | The wobbly table: Increased social presence via subtle incidental movement of a real-virtual table. | Myungho Lee, Kangsoo Kim, Salam Daher, Andrew Raij, Ryan Schubert, Jeremy N. Bailenson, Greg Welch |
| 2013 | VR | A general approach for closed-loop registration in AR. | Feng Zheng, Ryan Schubert, Greg Welch |
| 2012 | ISMAR | A general approach for closed-loop registration in AR. | Feng Zheng, Ryan Schubert, Greg Welch |