| 2026 | AVI | DirectionalIllusion: Displaying Different Images Based on Gaze Movement Directions using a High-Speed Projector. | Ryusuke Miyazaki, Shio Miyafuji, Hideki Koike |
| 2026 | CHI | DIM3: Display as an Interface Medium to Three-dimension with Swept a Bending-Plastic-Plate. | Shinichi Ishihara, Ryusuke Miyazaki, Shio Miyafuji, Hiroyuki Manabe |
| 2026 | VR | Grayscale Gradation Representation for Direction-Dependent Visualization using High-Speed Projection. | Hiroto Tsutsumoto, Ryusuke Miyazaki, Shio Miyafuji |
| 2025 | VR | Selective Information Display Using High-Speed Projector and PDLCs. | Ryusuke Miyazaki, Shio Miyafuji, Hideki Koike |
| 2025 | UIST | A Display Method Visible Only During Gaze Fixation on Moving Objects using High-Speed Projection and Striped Pattern. | Ryusuke Miyazaki, Shio Miyafuji, Kyeongwan Kim, Hideki Koike |
| 2025 | VRST | An Experiment on a High-Speed Image Projection Perceived Only During Smooth Pursuit using Striped Patterns. | Ryusuke Miyazaki, Shio Miyafuji, Hideki Koike |
| 2025 | VRST | Saccaidance: Saccade-Aware Pattern Embedding for Gaze Guidance on High-Speed Displays. | Masahiro Nara, Ryusuke Miyazaki, Yuichi Hiroi, Takefumi Hiraki, Yuta Itoh, Shio Miyafuji |
| 2021 | SIGGRAPH | Omnidirectional display that presents information to the ambient environment with optical transparency. | Toshikatsu Nakamura, Ryusuke Miyazaki, Kouga Yoshida, Toshiki Sato |
| 2020 | ISITA | Simplification of the Calculation of the Channel Matrix for AMPM Coherent-state Signals. | Ryusuke Miyazaki, Mana Yoshida, Tiancheng Wang, Tsuyoshi Sasaki Usuda |