Saeed Shafiee Sabet
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
31
Venues
5
Active years
2016–2026
Best venue rank
A
Where they publish
Papers
31 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | MMSys | SportSBD: Shot Boundary Detection in Sports Footage. | Mehdi Houshmand Sarkhoosh, Cise Midoglu, Saeed Shafiee Sabet, Tomas Kupka, Dag Johansen, Pl Halvorsen |
| 2025 | CBMI | Hockey2D: A Keypoint-Based Framework for Ice Hockey Rink Localization and Object Mapping. | Mehdi Houshmand Sarkhoosh, Cise Midoglu, Saeed Shafiee Sabet, Tomas Kupka, Pl Halvorsen |
| 2025 | CBMI | VoiceVision: AI-Powered Speaker-Aware Cropping and Content Indexing for Multi-Speaker Videos. | Mehdi Houshmand Sarkhoosh, Cise Midoglu, Saeed Shafiee Sabet, Tomas Kupka, Pl Halvorsen |
| 2025 | MMSys | HockeyAI: A Multi-Class Ice Hockey Dataset for Object Detection. | Mehdi Houshmand Sarkhoosh, Sushant Gautam, Cise Midoglu, Saeed Shafiee Sabet, Tomas Kupka, Pl Halvorsen |
| 2025 | MMSys | HockeyRink: A Dataset for Precise Ice Hockey Rink Keypoint Mapping and Analytics. | Mehdi Houshmand Sarkhoosh, Sushant Gautam, Cise Midoglu, Saeed Shafiee Sabet, Tomas Kupka, Pl Halvorsen |
| 2025 | MMSys | HockeyOrient: A Dataset for Ice Hockey Player Orientation Classification. | Mehdi Houshmand Sarkhoosh, Sushant Gautam, Cise Midoglu, Saeed Shafiee Sabet, Tomas Kupka, Pl Halvorsen |
| 2024 | CBMI | Demo: Creating Player-Specific Soccer Highlight Clips with PlayerTV. | Hkon Maric Solberg, Mehdi Houshmand Sarkhoosh, Sushant Gautam, Saeed Shafiee Sabet, Pl Halvorsen, Cise Midoglu |
| 2024 | ISM | PlayerTV: Advanced Player Tracking and Identification for Automatic Soccer Highlight Clips. | Hkon Maric Solberg, Mehdi Houshmand Sarkhoosh, Sushant Gautam, Saeed Shafiee Sabet, Pl Halvorsen, Cise Midoglu |
| 2024 | MMM | AI-Based Cropping of Soccer Videos for Different Social Media Representations. | Mehdi Houshmand Sarkhoosh, Sayed Mohammad Majidi Dorcheh, Cise Midoglu, Saeed Shafiee Sabet, Tomas Kupka, Dag Johansen, Michael A. Riegler, Pl Halvorsen |
| 2024 | MMSys | TACDEC: Dataset of Tackle Events in Soccer Game Videos. | Evan Jsund Kassab, Hkon Maric Solberg, Sushant Gautam, Saeed Shafiee Sabet, Thomas Torjusen, Michael Riegler, Pl Halvorsen, Cise Midoglu |
| 2024 | MMSys | SmartCrop-H: AI-Based Cropping of Ice Hockey Videos. | Mohammad Majidi, Mehdi Houshmand Sarkhoosh, Cise Midoglu, Saeed Shafiee Sabet, Tomas Kupka, Dag Johansen, Pl Halvorsen |
| 2024 | MMSys | Multimodal AI-Based Summarization and Storytelling for Soccer on Social Media. | Mehdi Houshmand Sarkhoosh, Sushant Gautam, Cise Midoglu, Saeed Shafiee Sabet, Pl Halvorsen |
| 2024 | MMSys | The SoccerSum Dataset for Automated Detection, Segmentation, and Tracking of Objects on the Soccer Pitch. | Mehdi Houshmand Sarkhoosh, Sushant Gautam, Cise Midoglu, Saeed Shafiee Sabet, Thomas Torjusen, Pl Halvorsen |
| 2023 | ISM | SmartCrop: AI-Based Cropping of Soccer Videos. | Sayed Mohammad Majidi Dorcheh, Mehdi Houshmand Sarkhoosh, Cise Midoglu, Saeed Shafiee Sabet, Tomas Kupka, Michael A. Riegler, Dag Johansen, Pl Halvorsen |
| 2022 | CBMI | A Virtual Reality Talking Avatar for Investigative Interviews of Maltreat Children. | Syed Zohaib Hassan, Pegah Salehi, Michael Alexander Riegler, Miriam Sinkerud Johnson, Gunn Astrid Baugerud, Pl Halvorsen, Saeed Shafiee Sabet |
| 2022 | ISM | A Comparative Study of Interactive Environments for Investigative Interview of A Virtual Child Avatar. | Syed Zohaib Hassan, Saeed Shafiee Sabet, Pegah Salehi, Hayley Ko, Ingvild Riiser, Miriam S. Johnson, Gunn Astrid Baugerud, Michael Alexander Riegler, Pl Halvorsen |
| 2022 | ISM | Experiences and Lessons Learned from a Crowdsourced-Remote Hybrid User Survey Framework. | Cise Midoglu, Andrea M. Stors, Saeed Shafiee Sabet, Malek Hammou, Steven Alexander Hicks, Inga Strmke, Michael Alexander Riegler, Carsten Griwodz, Pl Halvorsen |
| 2022 | MMSys | Huldra: a framework for collecting crowdsourced feedback on multimedia assets. | Malek Hammou, Cise Midoglu, Steven Alexander Hicks, Andrea M. Stors, Saeed Shafiee Sabet, Inga Strmke, Michael A. Riegler, Pl Halvorsen |
| 2022 | QoMEX | Human vs. GPT-3: The challenges of extracting emotions from child responses. | Myrthe Lammerse, Syed Zohaib Hassan, Saeed Shafiee Sabet, Michael Alexander Riegler, Pl Halvorsen |
| 2022 | QoMEX | When Every Millisecond Counts: The Impact of Delay in VR Gaming. | Saeed Shafiee Sabet, Ragnhild Eg, Kjetil Raaen, Muhammad Oasim, Michael Riegler, Pl Halvorsen |
| 2022 | QoMEX | Comparison of Crowdsourced and Remote Subjective User Studies: A Case Study of Investigative Child Interviews. | Saeed Shafiee Sabet, Cise Midoglu, Syed Zohaib Hassan, Pegah Salehi, Gunn Astrid Baugerud, Carsten Griwodz, Miriam S. Johnson, Michael Alexander Riegler, Pl Halvorsen |
| 2021 | QoMEX | Modeling and Understanding the Quality of Experience of Online Mobile Gaming Services. | Steven Schmidt, Saman Zadtootaghaj, Saeed Shafiee Sabet, Sebastian Mller |
| 2020 | MMSys | Delay sensitivity classification of cloud gaming content. | Saeed Shafiee Sabet, Steven Schmidt, Saman Zadtootaghaj, Carsten Griwodz, Sebastian Mller |
| 2020 | MMSys | A latency compensation technique based on game characteristics to mitigate the influence of delay on cloud gaming quality of experience. | Saeed Shafiee Sabet, Steven Schmidt, Saman Zadtootaghaj, Babak Naderi, Carsten Griwodz, Sebastian Mller |
| 2020 | MMSys | Quality estimation models for gaming video streaming services using perceptual video quality dimensions. | Saman Zadtootaghaj, Steven Schmidt, Saeed Shafiee Sabet, Sebastian Mller, Carsten Griwodz |
| 2020 | QoMEX | Assessing Interactive Gaming Quality of Experience using a Crowdsourcing Approach. | Steven Schmidt, Babak Naderi, Saeed Shafiee Sabet, Saman Zadtootaghaj, Sebastian Mller |
| 2020 | QoMEX | Towards the Impact of Gamers Strategy and User Inputs on the Delay Sensitivity of Cloud Games. | Saeed Shafiee Sabet, Steven Schmidt, Saman Zadtootaghaj, Carsten Griwodz, Sebastian Mller |
| 2019 | MMSys | Influence of primacy, recency and peak effects on the game experience questionnaire. | Saeed Shafiee Sabet, Carsten Griwodz, Sebastian Mller |
| 2019 | QoMEX | Towards the Impact of Gamers' Adaptation to Delay Variation on Gaming Quality of Experience. | Saeed Shafiee Sabet, Steven Schmidt, Carsten Griwodz, Sebastian Mller |
| 2018 | ISM | Towards Applying Game Adaptation to Decrease the Impact of Delay on Quality of Experience. | Saeed Shafiee Sabet, Steven Schmidt, Saman Zadtootaghaj, Carsten Griwodz, Sebastian Mller |
| 2016 | ISM | A Testing Apparatus for Faster and More Accurate Subjective Assessment of Quality of Experience in Cloud Gaming. | Saeed Shafiee Sabet, Mahmoud Reza Hashemi, Mohammad Ghanbari |