| 2025 | HCI | A Simulation-Based Decision Support System for MICE Event Design and Implementation in Blended Reality. | Kaito Minohara, Toshiki Muguruma, Yuta Tanizaki, Naka Gotoda, Saerom Lee, Tomoki Aburatani, Rihito Yaegashi, Yusuke Kometani |
| 2024 | HCI | VR System for Hazard Prediction of Unsafe Behaviors in Outbound Training. | Toshiki Muguruma, Kaito Minohara, Yusuke Kometani, Naka Gotoda, Saerom Lee, Ryo Kanda, Shotaro Irie, Toru Harai |
| 2024 | ICCE | Development of Laborer Digital Twin Generation and Visualization Function for Hazard Prediction in Off-Site Training. | Kaito Minohara, Toshiki Mugurma, Yusuke Kometani, Naka Gotoda, Saerom Lee, Ryo Kanda, Shotaro Irie, Toru Harai |
| 2024 | ICCE | Development of Annotation System for Learning from Others in Public Space Design Using Extended Reality. | Toshiki Mugurama, Yusuke Yagi, Yusuke Kometani, Saerom Lee, Naka Gotoda, Rihito Yaegashi |
| 2023 | HCI | Development of Multi-objective Optimal Design Method Using Review Data with Kansei Items as the Objective Function. | So Fukuhara, Saerom Lee, Masao Arakawa |
| 2023 | HCI | An Analysis of the Impact of Bench Placement Angle on Comfortableness and Interaction. | Wataru Oomoto, Saerom Lee |
| 2023 | HCI | Development of a VR Collaboration System to Support Reflection on the Learning Process of Oneself and Others. | Yusuke Yagi, Yusuke Kometani, Saerom Lee, Naka Gotoda, Takayuki Kunieda, Masanori Yatagai, Teruhiko Unoki, Rihito Yaegashi |